Wielki Hegemon
Emperor
New game mode description:
Not the same orientation nor size nor anything. It's not an Entertainment Complex. It's an Industrial Zone.
Another cool-sounding game mode brought down by poor design decisions.
The more powerful effects of Dark and Golden ages are good, but when it's at the cost of losing dedications, Normal and Heroic ages, it's just never gonna be played. It's a more binary and less interesting mode as a result.
They should have just boosted the effects of each age type and otherwise kept it the same.
What the hell do we need Gaul for? We already have France. And where is Portugal?
a unique holy site? so far only Russia had one.
The more powerful effects of Dark and Golden ages are good, but when it's at the cost of losing dedications, Normal and Heroic ages, it's just never gonna be played. It's a more binary and less interesting mode as a result.
IMPORTANT: GAULS' UNIQUE DISTRICT IS DEFINITELY AN INDUSTRIAL ZONE REPLACEMENT
Exhibit:
View attachment 569135
It's an habit for Unique Districts to still have the same building slots for them (except Phoenicia's Cothon, but Mali's Suguba follows this rule). And look how familiar the slot of Gauls'UD are similar to those on a regular Industrial Zone. The most flagrant is the slot for the Powerplant.
So an IZ replacement that can defend itself and might produce additional culture? Dunno, but it's definitely an IZ.
Yeah, that would have been my hope as well, but overall that's not surprising at this point. By opting to go with these "new game modes" rather than just an actual workthrough of the game in an expansion, they sort of have to make them extreme. The only thing I hope for is that with time, modding features like Secret Societies and Dramatic Ages into something more balanced will make them less extreme. Personally I love the idea that dark ages really hurt and that additional era score is not wasted (and I'll certainly not cry to see heroic ages completely gone), but only in the context where normal ages are still there.Another cool-sounding game mode brought down by poor design decisions.
The more powerful effects of Dark and Golden ages are good, but when it's at the cost of losing dedications, Normal and Heroic ages, it's just never gonna be played. It's a more binary and less interesting mode as a result.
They should have just boosted the effects of each age type and otherwise kept it the same.
They're actually old ideas that were cut do to play testing/QA. Now I realize why they weren't in the game in the first place.
no one mentioned how this new game mode is basically taking one of JFD's Rule with faith mode with golden era and dark era policy cards?New game mode description:
That leaves me optimistic - the most famous mosaic of Justinian shows him clean shaven. Basil II Bulgaroktonos, on the other hand, does happen to have his most famous mosaic depict him with grey beardI think that the Byzantine leader has a medium-length grey beard. They didn't really make it easy to upscale it this time
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He can also get a LUU in the Varangian Guard.Someone mentioned Basil II being the leader of Byzantines because of his militarism. And after looking at the fuzzed out image and the way Basil II is often depicted, I concur.
Basil is a very likely candidate.