SGFN-05: India Stomps the World

Why play the variant if we aren't going to abide by it? Settle and hope for the best. We might lose the city, we might not. I hope it doesn't ruin the game, for then I will feel rather foolish.

As soon as this vote is complete I'll play the rest of my log, following whatever decision the group makes.
 
Ok, you got me. Settle on black dot then in Jorgo Monos picture. Here is my defense plan. The warrior in Madras must leave there and go to the settler and defend the town. The warrior that is intended to go to the goody hut should go to Madras right now. Move the archer on the sugar. In 2 turns, when we declare, the idea is to lure the German archer to an empty city. That city should be Bangalore or Madras, depending where te German archer is closest too. Preferably Bangelore, then the archer that will complete in 3 in Bombay has a chance of arriving in time. After we declare, but in the same turn, the warrior in either Madras or Bangelore should leave the town and join our archer next to the city (provided of course the German archer is not already right next to the city). When the German archer moves in on the empty city, we attack it, or else maneuver that we can attack it on one of its next moves, avoiding being attacked ourselves.
 
I believe that's a majority for settle and hope for the best. Whatever goes wrong, it's not Jorgo Mono's fault. The way I see it, what went wrong was the timing of our first worker build.
It was built in Bombay, just before the barracks. That was the worst possible timing. It should have been built in Delhi, either before sending out the first settler from there, or after the granary build, somewhere inbetween the settlers. We marked Delhi a settler factory, but it could easily have produced one or two workers as well, doing 5 shield + 5 food a turn, preparing the terrain a bit before sending out more settlers. That would not have been sandbagging, but it would have given us a bit more time.
So it's between Overseer, me and Thinktank that the blame should be divided. We should still have been Ok if we wouldn't have had to declare war. As it stands now, we're living dangerously, but we could still be Ok.
 
I'd choose Settle

why not? We are talking about LONE archer, if city is destroyed due that, then be it so, it'll only stall human player not kill us.

And soon-to-be-founded-city-future goes to good old RNG hands.
 
Go ahead and play, Jorgo. I think we're all on board.

I would be tempted to try to make sure the mountain next to Bangalore is covered. Force the archer to cross open ground or attack us at a disadvantage.
 
I look forward to see how we handle this challenge, for better or worse. Just think of it this way: In a full out AW game, we would be at war with everyone we have met with no trades to gain any tech. If we play this right, we can gather an alliance and crush them. That can be our goal once we get writing, to build a coalition against Germany and knock them out, all the time growing our empire to the point where we can take on all comers. So hold on tight, it's going to be a ride!
 
We got a surprise guys...

I really, really hope this won't be as much of a problem as I think it will...


Spoiler :
0-2150:
All looks ok. *Deep Breath* I hit enter...

IBT
Dehli Settler--->Settler
Madras Warrior---> Archer

1-2110:
Rename Warrior Warrior04 and send it south to pop goody hut.
Warrior01 continues exploring
Send Settler east to claim horses.
Writing in 10, 33 gold with 7 gpt.
I hit enter...

IBT:
Aztecs are building Pyramids
Greek warrior moves towards our cites

2-2070:
Warrior01 continues Exploring
Worker begins watering square west of Madras
We boost up to 8gpt, Writing in 9
I hit enter...

IBT:
Greek Warrior moves very close to Madras. I get nervous
German Archer spotted near where I intended to settle. I get more nervous
Portugal is building the Oracle
Bombay Archer ----> Archer
Bangalore Warrior-----> Archer

3-2030
I move the Archer in Bombay to Mardas, hoping to eventually protect our new city when we declare.
I rename the warrior Warrior05 and fortify him in Bangalore.
I think I officially screwed up the settler factory in Delhi. I begin to regret signing up for this SG.
Writing in 8, 48 gold +7 per turn.
I hit enter...

IBT:
German Archer moves north, out of our vision.
Greek Warrior moves NE, still two squares away from Madras.

4-1990:
With a false click, I accidently moved the hut popping warrior in the wrong direction, it will take him longer to get there now.
Archer and Settler moves towards where I plan to settle. Damn, those rivers hard to run through.
Worker begins roading cow north of Bangalore.
Warrior 01 continues to explore
Portugal and Germany both know Horseback Riding
55 gold, 7gpt

City Overview:
Delhi: Size 4, Growth in 4, Settler in 1 turn
Bombay: Size 3, Growth in 4, Archer in 3
Bangalore: Size 1 Growth in 2, Archer in 6
Madras: Size 1, Growth in 2, Archer in 7

Germany won't sell us HBR straight up our 55 gold, so I can't buy it from them, because war will be declared within a few turns
Portagul however, will for 55 and 7 gpt for 20 turns. That's all of our treasury and all of our gpt. However, we are about to have horses in our territory. Hmmm...

I accidently load the wrong save, first of all. A mistake before I even start the game. Wonderful.

Before I even hit enter, I decide to follow Thinktanks stratagy. Sorrry if I mess it up, or misinterpret it. I'm sure that if it fails it is due to my own faults and not the fault of the stratagy.

I hit the dreaded button...

IBT
Greek warrior moves up, next to Madras. Another pops out of the darkness. Oh well.
Germans are building the Oracle. Mayhaps they will continue to build that instead of military.
Delhi Settler--> Settler

5-1950
I wake the warrior in Madras, and move him towards my black dot.
The settler arrives at aforementioned dot.
Archer moves up to the suger.
Wake goody hut/stupid me warrior and move towards Madras.
I take a look at the some of the dot maps.
I decide on the green dot in Thinktank's map, in post #24. Sorry if this is another mistake guys.
Warrior01 continues exploring...

I hit enter...

IBT
Greek warrior movement. Yawn.

6-1910
Warrior03 moves closer to black dot. Will arrive in one turn.
Warrior04 Moves into Madras, fortifies.
Archer is on the suger.
Worker moves to spot north on Delhi.
I found Calcutta on the black dot.
*Gulp* I call up the Germans...and I declare.
They are now 4 techs ahead of us, with IW, Mystic, Math, and HR.
In accordance with Thinktanks stratagy, I move the warrior from Bangalore outside the city
After some mild sobbing, I hit enter.

IBT
Greek warrior movement. Yawn.
Wait...no sign of the Germans...
Vet Archer built in Bombay

7-1870
Warrior03 moves to Calcutta.
I move the vet archer in Bombay up to Bangalore.
Worker north of Delhi begins roading.
Worker north of Bombay begins watering cow.

I hit enter...

IBT
Same boring Greek warrior movement.
No sign of Germans. To quote Capt Price; "Where the hell did they go?" I really expect that Archer to pop out by now.
Oh well, I guess, lucky me.
Writing in 3, 87 gold with +10 per turn

8-1830
Archer in Bombay fortifies.
Warrior in Calcutta fortifies.
Warrior01 continues exploring...
Settler arrives at Green dot.

IBT
Greek Warrior movement.
No sign of the Germans.
Damn Damn Damn. Bombay riots. I'm think we should build some workers there.
Reg Archer produced in Bangalore.

9-1790
Move Bangalorian Archer to Bombay to stop riots, in addition to protection.
Warrior01 continues exploreing
Found Lahore on green dot.

IBT
Oh...oh f*ck...
THE GERMANS BROUGHT THE PORTUGESE IN AGAINST US.
Ok Jason...ok...calm down...The big bad elite players will sort it out. Breath in...and out.
Oh, and a settler was build in Delhi.

10- 1750
Not sure what to do with Settler in Delhi. I fortify him, next person can decide before they hit enter.
Worker north on Dehli waters flood plain
Reg Archer arrives in Bombay, fortifies.
I move exploring warrior01 next to a Porty city, to find it guarded by a warrior...hmmm.


Picture...
Spoiler :
SGFN05-1.jpg
 
...a coalition against Germany...
It would be great if we could pull that off! If we're going for that, we need to hang on to our money for buying embassies. It's a bit of a guess who would be able to help us best in a war with Germany, as we don't know for sure where the others are on the map.
I don't think Babylon would be able to help us, as Babylon is in the northwest, while Germany is probably somewhere to our south or southwest.
For the player who will buy the embassies: study the capitol screen well, try and see what resources they have, maybe capture a screenshot of it (I don't know how many times I've built an embassy while forgetting to take a closer look).
 
Not bad for a first go of it, Jorgo. We ain't dead, and I assume that The Portugese are neighbors of germany, so they may be too far away/ too poorly developed to hurt us immediately. I also would say the German archer may be on a determined barb hunt and got killed or wounded. We just need to get Writing, build embassies, and buy some alliances. Even though Germany is far away, an alliance with Babylon could be bad for us, they have their defense 2 archer, and one victory puts them into a golden age. So we want them on our side. By the way, German signing an alliance means they have beat us to Writing. No reason to hoard that now, and I think we're going to have to scrap plans for the slingshot, and go max on Philosophy. I forgot about the tech pace on a Pangaea, as the AIs trade like a Roman orgy. Anyway, enough of my musings, it is roster time, so here is an updated roster:
1: TheOverseer714=> waiting longer
2: Optional=> sometime soon
3: ThinkTank=> someday next month
4: Jorgo Mono=> just played
5: Anaxagoras=>up
6: Northen Wolf=>on deck
7: Rodent=> warming up
8: akk47=> waiting
 
Well done, Jorgo! Two more towns founded, and a bit more military in place.

Delhi is indeed not a smooth 4-turner anymore, but who would regret that? We're hardly in need of more undefended towns. Delhi is now at size 2, best is probably to let it build a warrior next, gain 1 pop, then build some workers. The maths of that isn't too difficult to work out.
We're badly in need of workers. Lahore and Calcutta haven't even got a road to them, let alone other improvements. Then there's another settler waiting in Delhi, that'll become another town in need of warriors and workers.
My shout would be to send the settler north, that's probably easiest to defend. And err...I just happen to know a very nice spot for a fishing village there! :p:p:p No, just kidding; it's up to you, Anaxagoras.

More difficult is probably to decide when to start a prebuild for the Statue of Zeus. Bangalore would be suitable, I'm just not sure whether we should chance it yet, with Germany breathing in our neck.
The chances to get a decent alliance against Germany don't seem too big. We have Writing in 1 turn. Aztecs already have Writing, so we can't hold that up for them, but sometimes the AI doesn't need anything for an alliance. Greece doesn't have writing yet, but it doesn't look like they're anywhere near Germany, although we can't be sure.
Babylon I haven't checked.
I would probably favour buying an embassy with Aztecs and Greece.
 
I like your roster better, Optional!:lol:

For those who missed the joke, here it is in all it's glory:

This is, as far as I see it, the new roster:

Anaxagoras: no escape
Northen Wolf: time to get nervous
Rodent: still time to buy some tranquillizers
Akk7: can't hide forever
Overseer: the one we can all blame for getting us into this
Optional: relatively safe
Thinktank: even safer
Jorgo Mono: under the attentive care of Swedish nurses just now

That's the funniest thing I've seen on this forum in some time. You made my day:)
 
OK, I got it. I won't be able to play tonight, but within the next few. I need to get this done, as I'm heading out of town on Friday and won't have any computer access at all (which will be kind of fun, actually).

Jorgo, that was a lot of nervousness, but I don't see much to complain about on first look through. Heck, I can't keep settler factories straight, either, and I've been doing this for awhile.

Strategy posts are welcome while I take a closer look and plan turns.
 
Well, there was some very inspirational prose earlier on:
I really, really hope this won't be as much of a problem as I think it will...
All looks ok. *Deep Breath* I hit enter...
Greek Warrior moves very close to Madras. I get nervous...
German Archer spotted near where I intended to settle. I get more nervous...
I think I officially screwed up the settler factory in Delhi. I begin to regret signing up for this SG...
With a false click, I accidently moved the hut popping warrior in the wrong direction, it will take him longer to get there now...
Damn, those rivers hard to run through...
I accidently load the wrong save, first of all. A mistake before I even start the game. Wonderful...
Sorry if I mess it up, or misinterpret it. I hit the dreaded button...
Oh well. Sorry if this is another mistake guys...
*Gulp* I call up the Germans...and I declare...
After some mild sobbing, I hit enter...
Wait...no sign of the Germans...
Oh well, I guess, lucky me...
Damn Damn Damn. Bombay riots.
Oh...oh f*ck...Ok Jason...ok...calm down...The big bad elite players will sort it out. Breath in...and out....hmmm.
An extract, picked by me, from a great turnlog!
Sorry Jorgo, I'm not making fun of you, I hope you can take it, but this is funny!!!
 
Not bad for your first SG turn, ever. I won't tease you Jorgo. Remember, it is only a game, and if you screw up, it is fodder for learning. I think we should have made more workers and waited on the 5th settler. But we didn't. See, us "wiser" heads screw up too. So we build archers and a few workers. I would say the Germans will take awhile to arrrive in force, so there is some leeway. The riots are due to the level, regent is much easier to keep cities happy. Lux slider is necessary until we get some luxes hooked up. Anax, I think trade writing if someone has something worth it, and then use it to get Babylon on our side. If we don't, there could be a dogpile with us at the bottom, which is fatal at this level, landform, and early date. Our resource-rich start might be no help. And dare I say, build some veteran spears to defend key towns, spearmen are useful in any AW game. I want to see some constructive advice from the rest of the team for Jorgo. Optional, teasing is a :nono: so behave now! "Trying to achieve stern look".
 
Maybe mine the cows for a bit. You guys can always give away a town to the Bablyonians, if it's close to getting sacked, to try and keep them off your back and really hunker down on military.
 
We have some time, we need veteran units, so we need more raxes. I would switch at bith Bangelore and Madras to raxes.

When writing comes in, trade it, prefrably for at least one of HB and IW, both if posiible. Without either of these, our chances are bad.

And we need allies.
 
*asks Hindu gods for Guidance*

Go india! I love my country
 
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