SGOTM6 - Team Bede

Phew! And I thought we were never gonna make it...! Must clear some space for that spoon I guess :D

Thanks for the game folks, especially Brother Bede for putting up with us SGOTM noobs.
 
It's been fun and entertaining to play with you all.

Roster check:

Mab - best wishes for your future happiness
eldar - eldar01 was my inspiration throughout.
Minute Man - thanks for coming along. Hope to see you in the next round
Pied Piper - Hope all is well.
Tubby Rower - :salute: and special recognition as most improved player in the series

mad-bax - :thanx: again for your sponsorship, administration and scenario design. First SGOTM5 and now this, how is it you can make seemingly simple and straightforward games so richly interesting?

I'll save the post-mortem for the spoiler thread.

:hatsoff: to all and see you on the Rialto.
 
By Tubby Rower with emendations by Bede:

The First Reel

When we last left our underdog heros, hints of a Babylonian invasion in old Japan were rampant. Unilke most rumors, this was true. Hammi sneak attacked us and due to a ruined alliance earlier in the many and ongoing wars, we weren't able to sign any alliances against the Bearded Backstabber. We managed to stem this Red Tide by only losing 3 cities. After bickering over a few cities and WWI style trench warfare peace was signed with Babylon after the entire world (except Iroquois) were at war with us. Hammi entering IA was a great incentive too.

Meanwhile, the Mongols got a little break from the Celtic conversion. But then Carthage brought a stack of Numidian Mercenaries.
bede_1150ad.jpg


Brother Bede reduced this down to
TeamBede_1250_01.jpg


We signed an alliance with the Mongols to help with the Carthaginian threat in return for some fur for Ugly's hat. Carthage was pushed back, and our gallic swordsmen army pillaged Hannibal's lands back to the Stone Age.

In 1300 AD, Hammi came again, this time with a stack of cavalry and blood in his eye. In the first onslaught we had lost 7 cities to Hammi. To stop the bleeding some of the towns most in threat of being captured were donated to Joan. An alliance with Joan was signed with us costing a bundle and a half: our WM, 106gpt & 924G!! As Hammi captured the new French cities, It triggered a French MPP with Abe to join the war against Hammi. A MPP between Abe & the Viking horde brought the blonde devils to the battlefield as well. The Mongols, however, joined Hammi against us. So now we have 3 fronts (Babylon, Mongol, and Carthage). The Plan became push on Carthage, hold against Babylon, and swat like blackflies any Mongols that appear.

Carthage was pushed to an island OCC, then the Ugly Mongol was relieved of his land and his fur hat (furs by Brennus) and joined the big ugly tree in the sky.

Joan and Abe and Ragnar kept Hammi hog-tied in the north and the northern front held. Peace was signed with Hammi in 1365 after infantry started showing up. The others remained at war with Babylon until the end.

The rest of the game was a waiting game. Many Celtic citizens gave up their lives for the greater Celtic culture. As hoped, but slowly, one at a time, the Babylonian cities in old Japan returned to us. France and America made inroads into the Babylonian core.

In 1580AD we became a Communist government. Culture passed 100k (+1379) on mab's turns at 1670AD but Hammi had 68k (+517). So we had the advantage but just had to wait. Hammi's culture was declining indicating that the French & Americans were getting to him. We lacked the force at this point to try to help take out Hammi and any seizures we made would not reduce his cultural growth nor enhance ours meaningfully.

So we waited...and waited....and waited. in 1760 we had passed the +2k culture per turn threshold. In 1788 we finally doubled Babylon's culture with a total of 167,335 culture points accumulating 2181 per turn.

And in 1790:

vicscreen.jpg



victorystatus.jpg


culture.jpg


compliments.jpg
 
spoiler posted in spoiler thread with pictures & everything.
 
Oh sorry Bede, I didn't realize that you were going to post the spoiler. I've already posted it. If you think that anything needs to change send me a PM or I can just remove my post and let you post it. Thanks for putting up with us.

@ everyone else, Thanks for the fun game. I know that we didn't win but seeing that this was the first 100k (well 167k) culture win for most of us, I'd call us winners of the wooden spoon.

@ mad-bax, thanks for this adventure. Hammi was a challenge at least in our game so you did your job :goodjob:
 
@TR, no big deal. I posted here for you to look at and approve changes. So it's all yours.
 
:goodjob: We've all been watching your culture graph in amazement. Nothing like securing 167K to win a 100K game. You should be proud, not bad for a group of newbies (and Bede :) )
 
Well, you see we all thought m-b had set the culture limit to 200K:D
 
Phew...I'm exhausted just watching this. :thumbsup: Congrats fellas!
 
I've enjoyed keeping up with your thread after our game was over. I prefer playing but lurking in threads like this one is a pretty good substitute. Well done-I'm sure you deserve a special award for gaining so much extra culture :goodjob:
 
Tone said:
I've enjoyed keeping up with your thread
I've heard a lot of players say this. While some called it painful to watch. Why was it enjoyable?? Just because some newbies+1 were trying to take on the big dogs?
 
Tubby Rower said:
I've heard a lot of players say this. While some called it painful to watch. Why was it enjoyable?? Just because some newbies+1 were trying to take on the big dogs?
If my team are one of the 'big dogs', I'm afraid that I'm the poodle of the pack!

To answer your question though, I enjoy SGOTM as a competition but (as with GOTM) my main reason for playing is to see how other teams tackle the problems they encounter from the same starting position. I admire teams that have great strategic awareness but I enjoy threads with lots of discussion between team members that are having fun in their game and you seem to have great team spirit. IMO yours was a great thread to lurk-please don't take it the wrong way as it was meant as an honest complement. :)

(BTW I don't know whether you remember our conversations during the Austrian bonus game but if you'll permit me to hijack this thread for a moment I would like to congratulate you on your recent XOTM results TR-fantastic progress!)
 
Tone said:
(BTW I don't know whether you remember our conversations during the Austrian bonus game but if you'll permit me to hijack this thread for a moment I would like to congratulate you on your recent XOTM results TR-fantastic progress!)
The Austrian games seems like ages ago. These Succession games (SGOTM & normal SG's) have taught me a lot about the game mechanics and how to approach and tackle some problems that arise in games. I've recently conceded my Civ cd to my wife and therefore won't be able to play for a while. :(

I didn't mean to question your comment but was curious why people found our thread in particular enjoyable. thanks for the response.
 
Personally I don't want to play another 100K game for a while :D (in the past week I've also done one for the HoF, mercifully at Chieftan level).

I suspect AWD will be a sufficient change of dynamic but bring its own intensity with it!

@Mab - any chace of the 1788 save? I'd like to get the victory screen up :)
 
I'll try to dig out the autosave and resave it for you eldar.
great game, great team, great fun :D

I'm off to read the other teams' threads now!

I love my wooden spoon, gonna cook up a nice curry now :crazyeye:
 
Hey guys, It looks like Team Row&Live are having the same trouble with an AIs run away culture that we had. I realize that the cpt will change but currently they have another ~65 turns to go and only a little over a week to get it done before the game deadline.

The only problem is that they are playing PTW so they aren't in the running for our wooden spoon. Although barbslinger is and still has ~30 more turns to play. I think that they are down to just 2 players though.
 
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