Just started playing and I'm wondering why none of my trade routes are sending out religious pressure. Is there some prerequisite technology or belief I'm missing?
I played as Indonesia, for a while then quit. The new resources show up in the town center just like the old release meracntiles.
Not liking the fact that I can't trade for gold without a declaration of friendship. Also, for AI that are neutral, they aren't give me a 1 for 1 trade of both of our extra resources.
I had a screenshot crash, and one other person on this forum claimed the same thing. I suspect it's a bug.
It's a funny bug because you would think that reviewers and beta-testers would catch it since taking screenshots would be useful for both of their objectives.
Can't believe someone played germany as their first roll with so many new civ features!
What if you settle on a luxury?
I think it's just chance. Difficulty level doesn't play a role in map generation.
Question for you Americans who already have the chance to play the game:
Has anybody had the chance to play as Indonesia and found a town on another continent? It was never clear how those new luxuries got generated - in the town centre? Next to it? They cannot be destroyed, so they are already 'improved' right away?![]()
I played as Indonesia, for a while then quit. The new resources show up in the town center just like the old release meracntiles.
I akways pressed printscreen for a screenshot and not F12
So basicly warmonger penalty hasn't changed? Or does it have a other meaning the modifier
this was cool. I saw King Solomon's Mines in my game. it is a world wonder that gives +6 hammers. Spain would be really awesome with that (if they didnt change their UA).
I played as Assyria for about 115 turns. Siege Towers are pretty powerful but I was playing at Emperor so it wasnt really hard anyway. I took 2 cities with just 3 comp bows, 1 Tower, and 1 warrior. each city took 3 turns to take. I later added a 2nd tower to be bait on the 2nd city. It was the only unit i lost. I settled 3 total cities by t80 and had NC by t105 (later than i wanted but i wasnt playing really focused or slowly). When I took my 2 cities i got Sailing and Bronze Working from the UA.
I didnt realize that Caravans would physically travel back and forth. I also wasnt sure how they occupied tiles. I adjusted movement several times to avoid stacking civilians before I realized it didnt matter. i also saw barbarians not harassing my caravans. im also curious if roads affect their travel patterns or pace. will i get +4 food more often? didnt play long enough to find this out. I'll get more game time later tonight and tomorrow.