SheepNES: Settling Accounts

Sheep

Orange Shrooms!
Joined
Oct 23, 2002
Messages
10,496
Location
Edited so Moose cant find me
Welcome to SheepNES: Settling Accounts. I hope you all have fun as we zoom onto the battlefields of the alternative World War. The month is March 1941 and the drums of war have begun to beat ever so faster.

Below you will find

Story Background
NES Rules
Starting Map
Nation Stats
Deadlines for Orders
Post Reserved for Later Needed Information.

PLEASE DO NOT POST UNTIL I SAY SO. Thanks.
 
PLEASE DO NOT POST BEFORE I SAY SO

The First and Second Wars Between the States


1861-1862: An Independent South


Lee's orders were, in the alternate timeline, recovered by trailing Confederate troops. The resulting Confederate advance caught McClellan and the U.S. by surprise. Instead of fighting at Antietam, General Lee forced McClellan into battle on the banks of the Susquehanna River in Pennsylvania and destroyed the Army of the Potomac in the Battle of Camp Hill on October 1, 1862.
After the decisive Confederate victory, Lee and the ANV went on to occupy Philadelphia. As a direct result, the Confederate States of America earned diplomatic recognition from Great Britain and France. Both European nations then forced mediation on the United States; this action resulted in independence for the Confederate States. After less than two years, the War of Secession had ended.
While considering the mediation offer, Abraham Lincoln mentioned to British ambassador Richard B. P. Lyons that he had in his desk drawer a proclamation that would have freed slaves in the rebellious Confederacy. Lincoln had discussed the proclamation's viability with his cabinet, but after the U.S. defeat at Camp Hill, he decided against issuing it. He was warned by Lyons that if the proclamation were issued, he would have been perceieved as acting in desperation, since the U.S. was about to officially admit defeat.

1862-1881: American Changes

Confederate general Braxton Bragg completed the conquest of Kentucky shortly after the conclusion of Camp Hill. Sometime after the war ended, Kentucky became the twelfth state to enter the Confederacy.
The pro-Confederate Five Civilized Tribes of the Indian Territory were given territory of their own in the C.S. (later to become the State of Sequoyah). The Caribbean island of Cuba was later purchased by the Confederate States from Spain sometime in the 1870s (exact date unknown).
Lincoln and his vice president Hannibal Hamlin were defeated in the 1864 elections, and another Republican president would not be elected until 1880, when James G. Blaine defeated incumbent Democrat Samuel J. Tilden. Blaine was a hard-liner who precipitated another war against the Confederate States over the latter nation's purchase of the Mexican provinces Sonora and Chihuahua.

1881-1882: The Second War Between the States

Because of spectacular leadership from Confederate general Thomas Jackson against his counterpart William Rosecrans, and the assistance of Great Britain and France, the United States was once again defeated. The U.S. officially surrendered on April 22, 1882, ending the Second Mexican War. Humiliating terms of surrender were placed on the United States, including the annexation of most of northern Maine to Canada.
Both American nations experienced major changes after the war. In the United States, many Republicans were voted out of Congress in the 1882 elections. Stung with the loss in the Second Mexican War, Blaine was ousted as president two years later. The elections of 1882 and 1884 began Democratic control over Congress and the White House, which would last 36 years.
In return for British and French assistance, Confederate President James Longstreet was obliged to propose the nominal manumission of the country's slaves, which proceeded throughout the 1880s.
The defeated United States, realizing it needed powerful allies to counter the Confederate alliances with Britain and France, began an alliance with the German Empire and adopted many of its military and economic practices.
One of the few victories for the United States in the war, a battle in the Montana Territory against the British, produced two American heroes who would be rivals for forty years: Brigadier General George Armstrong Custer and Theodore Roosevelt, colonel of the Unauthorized Regiment.
Witnessing the collapse of the Republican Party, former President Abraham Lincoln, now an orator, allied with American socialists and led left wing Republicans into this fledgling party. The Republicans soon began a long descent into general obscurity, never again (as of 1941) winning the presidency.

1882-1914: The Road to War

For the next thirty years, the Democratic Party dominated the politics of the United States. The Socialists eventually displaced the Republicans as the opposition party, but were nothing more than a minority in Congress. As the Socialists were becoming a left-wing, liberal party, the Democrats turned to a more conservative ideology. As their following became smaller, the Republican Party devolved into a small regional party of the Midwest.
The United States economy and military were reformed along Prussian lines: peacetime conscription and a naval buildup began, and resources such as coal, kerosene, and food products became subject to rationing. Large trusts held untrammeled power over the economy, with government encouragement, and labor rights were largely ignored. The U.S. eventually began a formal alliance with the German Empire and joined the Quadruple Alliance, which also included Austria-Hungary and Italy.
A racial caste system similar to apartheid had been instituted in the C.S., where Negroes were defined as "residents" rather than citizens, and were prohibited from voting or even moving freely about the country without a passbook. Under the weight of this oppression, the socialist theories of Karl Marx had taken hold among southern Negroes. Meanwhile, white politics were dominated by the Whigs, a conservative, mostly upper-class party. They were opposed, with limited success, by the Radical Liberals, a small opposition party that was popular in the fringes of the Confederacy, such as in Louisiana, Sequoyah (our timeline's state of Oklahoma), Sonora, Chihuahua, and the state of Cuba.
Canada was largely unchanged from our history, except for the Anglo-Quebecois rivalry being overshadowed by the fear of the United States, and universal conscription for the armed forces.
Overseas, little seems changed from our timeline, except that Japan, in addition to holding Chosun and Formosa (Korea and Taiwan respectively), had also seized the Philippines and Guam from Spain during the Hispano-Japanese War (c. 1905). There was no Russo-Japanese War. Alaska was - for financial reasons - never bought by the United States, and remained a Russian colony.
Relations between the two American nations had been tense since the Second Mexican War of 1881-82. The Confederates joined their traditional allies Great Britain and France alongside the Russian Empire in the Quadruple Entente. Incidents such as border raids and the Anglo-Confederate proposal for a Nicaragua Canal nearly brought the two alliances to war many times. But when the spark for war comes, it is not in North America, but in Europe: the distant Austro-Hungarian Empire.

The Great War

1914: Declaration and Invasion


The Empire's Crown Prince Franz Ferdinand and his wife were killed by a terrorist bomb while touring the town of Sarajevo in June 1914. The Austrian government quickly learned that a Serb group was responsible, and accused the government of nearby Serbia of colluding with the terrorists. Tsar Nicholas II of Russia backed Serbia, while Kaiser Wilhelm II of Germany backed Austria-Hungary. The major powers of each system mobilized their militaries, effectively signifying their intent to go to war. In August 1914, the Great War began, initially pitting Great Britain, France, and Russia against Germany and Austria-Hungary.
Across the Atlantic, Democratic President Theodore Roosevelt ordered the U.S. military to mobilize in late July, following Germany's lead. In response, Confederate President Woodrow Wilson ordered the C.S. military to do the same, and fighting soon broke out on their common border and the high seas.
The United States officially brought the war to North America when Roosevelt declared war on the Confederate States in early August 1914. Confederate President Wilson responded in kind, although he had hoped to avoid a war. Wilson's speech, given in a tightly-packed public square of Richmond, Virginia decorated with statues of southern war heroes George Washington and Albert Sidney Johnston, became particularly famous.
Hoping to emulate General Lee, the Confederate Army of Northern Virginia launched a massive invasion of Maryland and Pennsylvania in August, targeting the northern de facto capital of Philadelphia. The ANV quickly overran the de jure capital of Washington, D.C. and pushed on through Maryland.
The U.S. Army took a different approach, and ordered the First Army under Lieutenant General George Custer and the Second Army under Major General John Pershing to cross the Ohio River and invade Kentucky. Although Confederate resistance was high, especially from river gunboats modeled after the original USS Monitor, the U.S. succeeded in establishing a bridgehead on the southern bank.
A separate U.S. invasion of Sonora, intended to capture the Confederacy's sole Pacific port of Guaymas, soon bogged down. A young army captain named Irving Morrell was wounded in this venture, and spent much of the next six months in Tucson, New Mexico recuperating.
The U.S. also launched attacks on the British commonwealth of Canada, specifically in Manitoba, Ontario, and Quebec. Perhaps the most successful maneuver during these early stages of war was the U.S. Navy's capture of the British base at Pearl Harbor in the Sandwich Islands (Hawaii) in a surprise attack.

1915: Stalemate and Rebellion

Both American offensives soon stalled, however; the U.S. armies found it difficult to push south, and the ANV was slowed by the winter of 1914-15. The Confederate invasion of Pennsylvania soon ground to a halt at the Susquehanna River; the ANV was only 50 miles from Philadelphia. From that high-water mark, U.S. forces slowly started to push the ANV back into Maryland.
Although the U.S. forces easily conquered the southern bank of the St. Lawrence River, crossing it proved another matter. The geography of the Niagara Peninsula soon bottlenecked the invading army. Though Winnipeg, Manitoba, a major rail junction, lay relatively close to the U.S. border, the War Department allocated too few troops to capture it.
Trench warfare became ubiquitous as each side dug in for protection from machine-gun fire. Troops huddled in these trenches as heavy artillery in their rear pounded the enemy lines night and day. They dreaded the order "Over the top!" which meant they would have to leave the safety of their lines to charge into No Man's Land, in the hope of capturing the enemy trenches on the other side. Far from the quick, glorious conquest each side had imagined, the Great War became a long, bloody stalemate.
Early in 1915, another front was opened when the Utah Mormons seceded from the United States and declared themselves the independent nation of Deseret. Mormon relations with the rest of the country had been hostile since the Utah War of the 1850s and the brief uprising during the Second Mexican War, and they believed that the distracted U.S. government would be unable to subdue them. They were wrong; Utah sat on one of the major transcontinental rail lines, and President Roosevelt stated the U.S. would not tolerate unlawful rebellion. The Mormon rebellion raged until mid-1916, when it was finally crushed and Salt Lake City captured. Utah was then placed under military rule by Roosevelt, under which it would remain until the 1930s.
In the autumn of 1915, with the armies of the Confederacy locked in mortal combat with those of the United States along the border regions, the CSA's blacks rose up in revolt. Bitter over their treatment by the whites, and fueled by a rhetoric of Marxism and the teachings of Abraham Lincoln, the blacks declared Red revolution in several areas across the CSA and established "socialist republics," while massacring whites and seeking justice against their former white masters; most trials were shams, however, and the executions brutal. These rebellions were gradually crushed by 1916, although white justice mellowed out a bit as thoughts were preoccupied with winning the war. Ironically, the Red revolt actually made white people start to believe in the military potential of blacks.

1916: Slaughter

Taking advantage of the Confederacy's plight, the U.S. First Army finished slogging through western Kentucky and marched into western Tennessee, while the C.S. Army of Northern Virginia was pushed south toward Washington. In mid-spring of 1916, a new armored technical advance called the "barrel" (referred to as a tank by the British) was introduced to combat for the first time by US forces operating in the Roanoke Valley.
In this case, as in our time line, the name of the vehicle comes from the cover name used. In Britain, those assembling the vehicle were told they were mobile water tanks; in this time line, they were coded 'barrel,' though there was some indication something called a 'barrel' was coming. Private Reginald Bartlett, escaping with a Confederate naval officer, heard U.S. soldiers singing a song, "Roll Out the Barrel." (not related to our timeline's Czech polka "Rosalinda," which became popular in 1938 and was given the English-langauge lyrics "Roll Out the Barrel.")
While in Tennessee, Lieutenant General Custer transformed his tactics for cavalry into a doctrine for the new barrels, but the War Department would hear none of it. When Custer's summer offensive began, tens of thousands of U.S. soldiers were lost attacking Confederate lines, and the new barrels, deployed singly in an infantry support role rather than massed as an armored fist, broke down in the hilly terrain to little effect.
The lack of British troops in Canada meant that the USA, while initially held back by Canadians, would slowly advance toward their triple objectives of Quebec City, Toronto, and Winnipeg. Largely thanks to the efforts of Irving Morrell, U.S. forces pushed up to Banff in the Canadian Rockies and cut the Pacific coast off from the rest of the country.
At sea, the great Battle of the Three Navies between the USA on one side, and the United Kingdom and Japan on the other, prevented the Entente from recapturing the Sandwich Islands. With the Central Pacific in U.S. hands, a U.S. Navy flotilla made its way south toward the Cape of South America and the Atlantic on the other side, with the intent of cutting off Argentine grain and beef shipments to Great Britain.
On the Maryland front, the state was cleared of Confederate soldiers, save for those holding Washington, the nominal U.S. capital. In Tennessee that autumn, more attacks toward Nashville gained the USA nothing but a possible Democratic loss at the polls, with the possiblity that a Socialist President would seek peace with the CSA and renounce all the bloody gains. Except for a local attack on the Roanoke Front that pushed the USA out of western Virginia, the Confederates stayed on the defensive that autumn and attempted to drain the USA dry, hoping to sicken the U.S. population of war.
Nevertheless, for all the wishes of the Socialist Party and the Confederates, Theodore Roosevelt was easily re-elected over Socialist Eugene V. Debs in the November election. In Richmond, however, the hopes of new President Gabriel Semmes (elected in 1915) and his Cabinet were dashed. The USA had another four years to crush the CSA, and the Confederates were running out of white men to fight. A bill, proposed by Semmes, was passed authorizing the training and arming of Negro troops who would serve in the lines, with civil rights (excepting interracial marriage) given after the war, including citizenship in the CSA.
In Europe, the war seemed little changed from our timeline, with the exception of Verdun's capture by the Germans, and an apparently heavier use of North African infantry by the French Army. In addition, Italy stayed neutral in the conflict.

1917: Breakthroughs


Lieutenant General Custer secretly developed a scheme to quickly end the war in the USA's favor, using a massed-barrel (tank) formation forbidden by the War Department. Disguising his true intentions to all but his adjutant, Major Abner Dowling, and Lieutenant Colonel Irving Morrell, and lying to President Roosevelt, Custer launched his Barrel Roll Offensive on Remembrance Day - April 22, 1917 - and quickly broke through the Confederate trench lines north of the Tennessee capital of Nashville.
The Southerners withdrew to a line centered on Nashville, where Custer hit them again three weeks later by outflanking the city using a plan concocted by Morrell. Nashville soon fell, despite the best efforts of the newly formed C.S. colored regiments to stave off Custer's barrels, and the state capitol became First Army headquarters.
From Nashville, in July, Custer attacked the C.S. lines in the direction of Murfreesboro. Near Nolensville the U.S. received a Confederate request for a local armistice. President Roosevelt assented, and peace on the North American front came to Tennessee a week before the rest of the U.S.-C.S. frontline.
At the same time, in Europe, mutinies in the French Army proved serious enough to lead to France's exit from the war. Russia collapsed into revolution and anarchy, leaving only the Confederate States and Great Britain to fight against the United States, Germany, and Austria-Hungary.
On the same day the Barrel Roll Offensive began in Tennessee, the U.S. Army in northern Virginia attacked southward toward Manassas at the same time that U.S. troops entered occupied Washington DC. The de jure U.S. capital was recaptured after several days of intense street fighting, which leveled the city and its famous landmarks (such as the Washington Monument and the White House).
In northern Virginia, several U.S. attacks forced the C.S. Army of Northern Virginia to retreat south. In battles at Round Hill, Centreville, and Bull Run creek, rear-guard actions led by a few battered batteries of the First Richmond Howitzers prevented the complete destruction of the latest incarnation of Robert E. Lee's fabled army. However, it was obvious the war was on the verge of being lost; it was a notion that did not bode well with several Confederate soldiers, who reckoned the war was won only months before.
In Canada, Custer's barrel methods were used to break through the Anglo-Canadian lines south of Winnipeg, Manitoba, and the provincial capital was taken in late May. The same strategy was used by U.S. forces battling their way into Toronto, Ontario, the fall of which precipitated a British Empire request for a cease-fire with the USA on all land fronts. The armistice was granted in early June, and, with U.S.-German naval operations (with help from Brazil) cutting off Great Britain from its Argentine and Australasian food suppliers, the United Kingdom sued for peace later that summer; the U.K. was the last opponent of the Quadruple Alliance that was still in the war.
The Confederate States of America started sending peace feelers to Philadelphia as early as the fall of Nashville, but Theodore Roosevelt refused to grant a cease-fire until certain the CSA was severely hammered elsewhere. The last hammers on the Confederate Army came in late July, when fighting reached the town of Fredericksburg, Virginia, which was only fifty miles from the Confederate States capital. With a cease-fire already in effect in Tennessee, Sequoyah overrun, and fighting out west in Texas and Arkansas sputtering down, the CSA agreed to a general armistice on land and at sea. For the first time since August 1914, the guns fell silent in North America.
At sea, however, the submarine CSS Bonefish, led by Confederate Navy man Roger Kimball, carried out a sneak attack on the USS Ericsson even though he was fully aware of the war's end. For a few years after the war, both the U.S. and C.S. believed that the ship's destruction was a work of the Royal Navy, as the war between the USA and the British Empire at sea had not yet ended.
 
The American Empire Period

1918: Old Animosities Rekindled


The United States celebrated hard during 1918 as it reveled in the euphoria of having finally won revenge on the Confederate States, with parades and parties lasting well into the autumn. President Roosevelt and General Custer (General being his true rank now, as Roosevelt promoted the aging officer in Nashville as the war was ending) rode together in the Philadelphia Remembrance Day Parade, which was the biggest one to date. The tradition of showing the national flag upside-down to show distress was put aside to show that the USA had reversed the outcomes of both 1862 and 1882.
However, as the ramifications of war were beginning to be set, the U.S. and C.S. navies still had to deploy minesweepers to clear their harbors, which kept them busy through to the late 1930s and early 1940s.
Not everyone in the victorious United States celebrated hard, however. Returning veterans found scabs working for cheaper wages in the factories and mines they had worked at before the call to arms during the war. More veterans found themselves being put down by capitalists and factory owners, and went on strike in industrial centers like Pittsburgh and Toledo. The owners sicced the Pinkertons and police on the strikers, but were repulsed by the war veterans, who had faced far worse challenges in the trenches. The country seemed to be on the verge of revolution, and the Socialist Party capitalized on gains among the lower classes. In November 1918, they captured the House of Representatives for the first time, upsetting Theodore Roosevelt's plans for domestic and foreign affairs.
Citizens of the defeated and truncated Confederacy were hardly in a mood to celebrate. President Roosevelt had forced humiliating terms upon them in return for peace, and President Semmes had no choice but to agree to it. Kentucky had already been lost to the United States, having rejoined the Union in 1916. So was Sequoyah (which was placed under occupation), and western Texas, which the USA admitted into the Union in 1917 as the state of Houston, with its capital at Lubbock. Pieces of Arkansas, Sonora, and Virginia held by US troops at the armistice were also annexed into Missouri, New Mexico (a state that comprises our New Mexico and Arizona), and West Virginia respectively.
In addition, the C.S. Army and Navy were severely curtailed, and massive reparations had to be made to Philadelphia. These terms angered Confederates, but they had no choice. It was Roosevelt's peace or the war renewed, and they were in no condition to fight. Because of the payments being sent North, the Confederate dollar spiraled out of control, as hyperinflation ruined the CSA economy.
In reaction, hatred against the USA went up among the white population, and several reactionary political parties sprouted up across the Confederate States. One of these fringe groups was the Freedom Party, founded by Anthony Dresser in Richmond, Virginia, sometime after the end of the Great War. (Note: in our history, the original founder of the then-fringe German Nazi Party - later ousted by Hitler - was named Anton Drexler. Obviously, the odds against a person filling an equivalent role on another continent in another timeline having such a similar name are astronomical; Turtledove was evidently dropping a subtle hint to readers familiar with modern German history).
As for the British Empire, President Roosevelt forced London to recognize the Republic of Quebec (established in April 1917 as the war in Canada was drawing to a close) and the Republic of Ireland (including all of Ulster). Britain was also forced to relinquish claims to the Bahamas, Bermuda, the Sandwich Islands, and all of the Dominion of Canada.
In Canada, the Dominion government was declared an illegal assembly. The U.S. Army set up its occupation headquarters in Winnipeg and turned each province into a military district. Occupied Canada was declared to be US territory as part of the new American Empire, "stretching from the Gulf of California to the Arctic Ocean." In 1919, General George Custer requested and was granted the post of governor-general of Occupied Canada in retribution for what he perceived to be a Canadian "murder" of his brother Tom in the fighting of 1881.

1919-1924: American Blood & Iron

The Freedom Party was doing well for itself in Richmond. Its chief speaker - a vengeful, spiteful, and bitter ex-sergeant named Jake Featherston - harangued crowds at public meetings and squares on how the Confederacy had been "stabbed in the back" by the Whig Party, the War Department, and, most of all, the black minority, who had risen up in Red rebellion in 1915. Featherston's angry mannerisms connected him and his Party to the masses, and soon the Freedom Party became the white man's proto-version of the Socialists that were popular with Confederate blacks and Northerners in the USA. Everyone who knew better saw Featherston as the Party's true leader, and the "Sarge" won the Party's leadership in a power struggle against Dresser in mid-1919. Once he was comfortably settled in his new office, Featherston reorganized the Freedom Party into a political party revolving around his goals and ambitions, and white-shirted "stalwarts" were soon elected into the Confederate Congress, while their assault squads took on Featherston's enemies.
The victorious United States, with its American Empire, ignored political events occurring in the CSA. Most members of Congress paid no attention to the rise of the Freedom Party, save for Flora Hamburger, a worried Socialist Representative from New York City. Despite her calls for action, her party took no notice, instead focusing on voting President Roosevelt out of office in 1920. The Socialists succeeded, when their candidate Upton Sinclair defeated Roosevelt in the election that November - the first time since the election of 1880 that a Democrat lost a presidential race. Sinclair was inaugurated president of the United States on March 4, 1921 to much rejoicing from the Socialist party.
Later in 1921, Jake Featherston ran for office against Wade Hampton V of the Whigs and Ainsworth Layne of the Radical Liberals. Though he polled second over Layne, Featherston lost by a narrow margin to Hampton, but resolved to fight on. In 1923, Grady Calkins, a deranged Freedom Party stalwart, assassinated the new president at a Birmingham, Alabama rally. The Freedom Party immediately began to lose support, which hurt it a lot in the elections of 1923 and 1925. Another factor that limited the Freedom Party's chances for success was President Sinclair's lifting of the war reparations (requested by new president Burton Mitchel), which took meat out of the Freedom Party's platform. Featherston and his most ardent stalwarts had nothing to look forward to for the next several years.
In Canada, Governor-General Custer ruled the former dominion with an iron-felt glove, surviving several assassination attempts by Manitoban farmer Arthur McGregor. Custer killed McGregor in the farmer's final attempt as he was parading through McGregor's town of Rosenfeld, Manitoba. At that point, the war hero was retiring, having been forced out by the new Socialist administration. Sinclair wanted to shelve the USA's militarist-feel and go back to the days of peace, hoping that by treating its neighbors with respect there would never be another war. Sinclair was popular enough to win re-election in 1924 - the same year the Freedom Party started involving its stalwarts in the Mexican Civil War, an action the USA did nothing to stop.

1925-1933: Freedom on the Brink of Power

Radio had just been discovered, and was now starting to reach the people. Jake Featherston was the first politician to realize its potential, and soon people sitting in their homes could hear his raspy, thundery voice shouting from their radio sets, telling them the "truth" about the Yankees, Whigs, and blacks. Even with this broadened appeal to the masses, the Freedom Party's hopes ebbed further with Featherston's defeat at the polls in 1927 against incumbent Burton Mitchel III. The Confederate people were just starting to enjoy the fruits of peace and prosperity, and the war and black uprisings were the mere past, despite Featherston and his stalwarts doing their utmost to remind them. It seemed nothing could change their fortunes. Then, beginning in early 1929, the world's stock markets crashed.
In the CSA, Burton Mitchel III was blamed. In the USA, which had come out of the 1920s with a booming economy and a Canadian revolt having been crushed in 1925, newly elected President Hosea Blackford took the heat. Millions lost their jobs, and in Utah, occupied since 1916, Mormon fanatics gunned down Governor-General John Pershing. When Japan and the USA went to war in 1932 after Japan was caught smuggling weapons to Canada by the USS Remembrance, and Japanese bombers attacked Los Angeles, Blackford was easily turned out of office by the Democratic ticket of Calvin Coolidge and Herbert Hoover. On January 5, 1933, Coolidge died before he could take office. Hoover assumed the presidency, under which he practiced Coolidge's campaign policy of government non-intervention in the economy.
Things were happening in the CSA as well. Whole cities echoed to the boot-steps of marching stalwart formations such as the Freedom Party, whose ranks were flowing once more with the angry and the wrathful, prepared for Election Day 1933. Jake Featherston attacked the Mitchel Administration with the most vulgar venom and hate, blaming Mitchel for the crash, and condemning his innefectual response to the floods that devastated the Mississippi River valley in 1927. Millions of Confederates lapped it up and shouted for more, which he had. When Featherston took the oath of office on March 4, 1934, the world held its breath: "Freedom" was on the march.
In Europe, the storm clouds were also beginning to gather. The final vestiges of the Bolshevik revolution were crushed by 1927; among the last holdouts was the Volga town of Tsaritsyn under the "Man of Steel" (Joseph Stalin) and his second in command "The Hammer" (Vyacheslav Molotov). Under Tsar Michael, Russia remained a primarily agricultural, backward country. Frequent anti-Semitic pogroms and foreign loans managed to deflect further restlessness, but the latter contributed to the Business Collapse in 1929 when Austria-Hungary demanded the repayment of a loan that Russia was unable to fulfill.
Austria-Hungary itself remained a united empire, but only the Austrians and Hungarians felt any loyalty to the Habsburg monarchs. In fact, the multi-ethnic federation seems to have been held together only by German aid and bayonets. The Ottoman Empire also appears to be in the same boat, undertaking the ethnic cleansing of its Armenian population. Despite strong censure from the United States, and more lukewarm protests from Berlin, the Turks continued the genocide until the Ottoman Empire had hardly any surviving Armenians.
Kaiser Wilhelm II ruled a strong Germany, and his troops continued to occupy Belgium, the Ukraine, and the puppet Kingdom of Poland, but post-war relations with the U.S. has soured to the point that many people on both sides of the Atlantic believed that Germany and the United States would someday be engaged in a full-fledged war. The Business Collapse put an end to that, however, and the old enemies reasserted themselves once more.
After the Collapse, France found itself under Action Française and its king Charles XI, who began making noises about the return of Alsace-Lorraine to French rule. In Britain, the Silver Shirts under Oswald Mosley held similar views, and supported Action Française, though they never became more than a minority in Parliament. Italy never came under Mussolini's rule; However in 1933 it sign a military accord with Berlin after the previous King was killed and King Umbero I was declared Emperor of Italy.
Japan did not remain quiet either. Prior to the Pacific War with the United States, Japan negotiated with both France and Holland to acquire Indochina and the East Indies respectively. Though Great Britain feared that Hong Kong, Malaya, and Singapore would also be annexed this way, Japan showed no interest in doing so. Japan also gained much influence in China during this period, and seems to have established a puppet state of Manchukuo as well.

1934-1941: The Victorious Opposition

The Depression lingered on in the USA and Occupied Canada through 1934 and 1935, with millions of men out of work and productivity down. President Hoover's only highlight during this time was ending the war with Japan, but many people still questioned why it had been fought in the first place. In Congress, Flora Hamburger Blackford questioned why Hoover and the Democrats were allowing the Confederate States to enlarge its army in violation of the peace treaty. At the same time, Congress had to deal with several Freedom Party congressmen from the former Confederate states of Kentucky and Houston (formerly part of Texas), who disrupted Congressional sessions with calls for a plebiscite in their home states. When Socialist Al Smith was elected over Hoover in 1936, the Freedom Party's shouts started to get heeded.
The Freedom Party in the Confederate States had begun to turn the government into a one-party rule, with the Confederate Congress passing laws proposed by President Jake Featherston. He faced no opposition from the Confederate Supreme Court because he maneuvered the high court into making its position vulnerable, whereupon he merely extended executive power and abolished the judicial branch. Forced elections in 1935 and 1937 solidified and confirmed Freedom control of the House and Senate, with state legislatures and governorships captured as well. The Army was purged in 1936, and conscription renewed in 1938. The troublesome Vice President Willy Knight was removed from office after his attempt on Featherston's life later that year, and was soon imprisoned. The police was slowly padded with stalwarts, and soon, with a nod from the national administration and Attorney General Ferdinand Koenig, the states were installing correctional camps for "rioteous" and "unruly" Whigs and Radical Liberals.
Radical Liberal Louisiana was toppled by Freedom stalwarts, with Governor Huey Long's regime replaced, through his assassination in 1938, by an administration more agreeable with Featherston's interests. With black rebellion flare-ups popping up all over the CSA, Featherston had begun looking for quiet and suitable places to exact revenge for wrongs, real or (mostly) imagined, that the blacks had done. Louisiana was the perfect place to begin "reducing population."
In late 1940, Al Smith finally agreed to hear Jake Featherston's demands for the former Confederate states of Houston, Kentucky, and Sequoyah. In the resulting plebiscites of January 7, 1941, Kentucky and west Texas (Houston) voted to return to the CSA. Featherston promised not to remilitarize them, or to ask for Sequoyah (which had voted pro-USA) or other former CSA territory such as the annexed areas of Virginia, Arkansas, and Sonora. Within weeks, Featherston broke his promise and planted his modernized and expanded Confederate Army on the Ohio River, convincing Smith that the time to face Featherston down had finally come.
Tensions rose in Europe when Germany's longtime ruler died. The new Kaiser Friedrich Wilhelm V refused to return the former French territory of Alsace-Lorraine that France's ruling party had demanded.
 
Rules

Orders

Orders in a list please. Stories and innovative solutions in orders also are welcome and encouraged. If you like something to be done but do not wish to share it with the rest of the players mark it secret . Orders in the thread will not be accepted unless my PM box is full . However you may post them for information. Diplomacy with NPCs or PCs can be done in the thread. I am also asking that all players KEEP ORDERS TO A 1 PM MINIMUM, and I WILL ONLY ACCEPT THE FIRST SET OF ORDERS. NO CHANGES ONCE ORDERS ARE PM'd to me. NO ADDITIONS EITHER. The reason behid this is that your generals are often out of contact of your direct command and thus should be only able to receive one set of orders. Give his capability he should also be able to adapt those orders to the fluid situation around him. Let him take care of the tactical side of things, you take care of the strategic side.

Stories

Stories are not necessary, but very encouraged. Writers will get an economy bonus and if their story is very good – some positive random events. This is also crucial to your national confidence as it is soley dependent on in game events and stories help you in all sorts of ways.

STATS RULES

Economy:


Economy levels still play the vital role. However, the amount of economy points that you have differs from level to level (if you get a negative amount of them, I will decrease a random stat per negative point); it is also influenced by random events and by economic centers (cities that are either trade centers, industrial centers or capitals of agriculturally-rich provinces); each of the latter provides one eco. point per turn to whoever holds it at the time (i.e. if it is on occupied territory, the occupier receives the eco. point). To grow economy (i.e. to advance from one level to another), you have to a) not spend your eco. points, apart from those received from eco. centers, on anything else that turn and b) to point out what exactly are you going to do to grow it (note that eco. growth might not always be succesful, depending on what you do and how things fold out).

Eco. points could (and should) be spent on growing military, miscellanous stats (see below), logistical support for the military and on continuing projects. Speaking of the latter, you could also invest a whole eco. level into a project to speed it up by two turns.

Eco. points cannot be banked.

Eco. levels still could be "sacrificed", i.e. converted into 6 eco. points each. Only two eco. levels could be sacrificed per turn.

Creation of economic centers also requires the investment of at least one eco. point into some specific development programs, most of the times anyway.

Depression (-2)-Bankrupt (-1)-Recession (-1)-Very Poor (0)-Poor (0)-Not Bad (+1)-Normal (+1)-Good Enough (+2)-Growing (+2)-Rich (+3)-Very Rich (+3)-Richer (+4)-Richest (+4)-Economic Powerhouse (+5)-Monopoly (+6) (after Monopoly, you get Monopoly+x (+6+x), where x is the amount of economy levels beyond Monopoly)

Size

As proposed by Disenfrancised, though somewhat altered by das. The larger your country is, the more money you will have to spend to grow any particular stat. You could invest money into stat growth over time if your country is large enough; in that case, the stat will still increase, but only in some, probably central, parts of the country.

Small (1)-Medium (2)-Above Medium (3)-Large (4)-Huge (5)-Gargantuan (6)-Half the World (7)

Futhermore size will place limits on production and armaments.

[/b]Military[/b]

The military will consist of 3 parts namely Army, Navy and the Airforce. With time Space Forces may also be added to the list. The military is measured in numbers of types of forces, for example: 15000 of mobile infantry or 30 Bomber Squadrons.

Costs for Specific Generic Units: (For new Unit IDEAS PM me I will tell you development cost. They then become your unit only for a while though you can give it to allies, I will determine how long until everyone has it however. Nuclear weapons are diffrent in regards to this.)

Per an economy point
Army


Conscript Infantry = Production X 1,000
Normal Infantry = Production X 500
Tanks = Production X 10
Mechanised Infantry = Production X 100
AA = Production X 5
AT = Production x 5

Navy

Battleships = Production X 0.1
Cruisers = Production X 0.2
Destroyers = Production X 0.5
Carriers = Production X 0.01
Submarines = Production X 1

Air Force

Fighters = Production X 10
Bombers = Production X 2
Interceptors = Production X 5
Dive Bombers = Production X 5

Missiles and Strategic Weapons

Mustared Gas Shells = Production X 1,000
Nerve Gas Shells = Production x 100

NB: Please use equivalents for these units later on.

Nuclear Weapons

Nuclear Weapon research will become available through a pm from a scientist from your nation. Rumours may appear however there will be no stat line and it is up to your budgets and whatever else to attain this once your scientists can make it known to this.

Weaponry Description

There will be a post left for descriptions of different non-generic country specific military systems in particular nuclear weapons (range, speed and power). This list will contain all weapon systems that are known to most of the world intelligences, so do not rely on it completely. It is done for the (main) purpose of defining the strength of nuclear weapons. When you design a new weapon it would be great if you write a small description on what the weapon is or maybe provide a link to a short article. Keep in mind I reserve the right to alter theses as I see fit.

Military Standard

This how your nation fairs compared to others in military standards. Those nations with lower ratings will have lower standards of equipment and or/training.

Rabble (1)
Horde (2)
Below Normal (3)
Normal (4)
Above Normal (5)
Veteran (6)
Elite (7)

To upgrade Military Standard it will take the equivalent ep for your country size.

Mobilization:

Once your country officially enters a war you can announce a mobilization. This will cause a temporary rise in war production and will give you a large number of recruits. (conscripts begin forming on their own accord and are more determined on your nation's confidence then anything else) Needles to say they are badly trained, but are large in numbers. Mobilization means that your focus shifts to the war only, thus nothing can be done with the economy in the turn you announce mobilization.

Diplomacy

Alliances

Alliances are encouraged. As this nes already has pre-existing alliances beware the consquences of changing sides (as your people may or may not be happy with you.) Yes THERE ARE SOME NATIONS whose governments are on the opposite side to what their people want however.

National Confidence:

Is how confident your country is. The concept of confidence also includes other things like moral, government approval rating, culture and stability itself. There are 7 levels:

1. Revolutionary
2. Dangerous
3. Unstable
4. Normal
5. Above Normal
6. High
7. Amazing Stability

Confience will grow if you write good/long stories.

Government:

Each nation has a government that is already pre-existing. You must play to the charcter of this government. Not being in the character of the government could and will have disastrous results on your confidence, could result in a leagal faux pas with an elected assembly or even could result in a coup or revolution to remove the derranged leader. You will be given warnings in the updates and yes like always I will always err on the harsh side of things.


Productivity:

Productivity is your country’s industries. Will determine how much is produced in the economy. If you increase your navy your productivity will determine by how much. Same works for any other production. However nations with more shipyards will get more ships than countries with few ports.
Productivity can be increased by spending economy on it or by projects. One economy ep increases productivity by 10 production units Production Units are represented by a number.

Literacy

Literacy is the education of the general population in your country. Educated population is unlikely to start rebellions, unless under dire circumstances, and will sometimes make protests on wars and affect your economy in a positive way. And educated population will give birth to great scientists that can push your technology further to the future (NUKES!!!) Education directly affects the progress of technological advances and projects is in the country.
Uneducated population will be quicker to listen and accept enemy propaganda, will slow down your technological advances, is likely to revolt or break away into smaller states. Literacy is measured in numbers. Literacy also affects the performance of your military.

Projects:

These can be research projects or something that may benefit you but not increase your military or economy. I will heavily scrutinise these and my decision once again is final.

Allied Military and Weaponry:

Due to the fact that there are alliances some troops are on foreign territory. For example in Austria-Hungary you have a number of troops. Some are German, some are Austrian. German player can control his troops, but it is generally a good idea to consult the nation your troops are in.
As soon as new guns are developed a whole army gets them. So for example if Russian develop new K-47 model (52 mm) all Russian troops from Mongolia to Germany get those weapons.

Colonies and Puppet Regimes

Colonies and puppet regimes will have three stats. How many troops are in the colony, How much ep is generated or lost to the colony and the confidence of the colony in the mother country's leadership. These will be tacked on the end of the mother country's stats so it will be easier for the nation's controlling it to determine.

Dominions (aka the goddamn limey's rule!)

Are nations that are really independent although foreign policy can be dictated to them. As it stands the only dominons are Australia, South Africa and New Zealand all British dominions. They are stand alone nations have the full stats of a stand alone nation and can be run by a player. The exception is that a decleration of war from the mother country automatically counts a decleration of war from the dominion.

Noteworthy Leaders:

Each of the political leaders can rouse the populace with speeches, and do fantastic things. They can be used to sway a NPC organization/nation in diplomatic means. They can only be used for the use once per a turn.

Each of the Military Leaders can lead segments of your military in your orders. If they do so they build a history with you (in particular if they are a made up one from my own imagination) then they will become a good man to have on side throughout the war.

Turns

Each turn will reflect a three month period designated by the season. It is then divided into monthly military sub-turns. The following seasons will follow the Northern Hemisphere connotations.

Spring: March – May
Summer: June – August
Autumn/ Fall: September – November
Winter: December – Feburary.

Keep in mind in some areas of the globe the weather will remain hostile regardless of what season it is. Terrain, seasonal weather and the like will be taken into account for each particular front. Tactics are to reflect this if possible or beware.

Oh and for those of you in the Southern Hempisphere remember that your seasons will be in reverse. When its Summer in the north its Winter in the south.

The first turn of this nes is Spring 1941 (March – May). It is currently in the lead up of the war.

Futhermore every two turns for those at war must send in military tactics for their armies at war so that that front may be updated. Each month thus there would be a mini-update for March, one for April and one for May. Purchases will only be made for the next season at the end of the season and remember troops from Singapore wont reach Britian in less than a month so take time factors into play.

Stats would thus be less of a problem as I would only need to suntract losses during the week and add purchases in during the main weekly seasonal change update.

Thank you
 
 
Nations

North America


United States of America (Wubba_360)
Capital: Philadelphia (de facto), Washington (de jure)
Government: Federal Democratic Republic
Nation Size: Gigantic (6)
Noteworthy Leaders: President Al Smith, Vise President Charlie La Follotte, Franklin D. Roosevelt, Secretary of War.
Noteworthy Generals: Brigadier General Abner Dowling, Lieutenant General Daniel McArthur, Colonel Irving Morrell.
Economy: Monopoly +1 (+7) + 4 ep from colonies
Production: 130pp
National Confidence: Above Normal (4)
Literacy: 90%
Army: 2,120,000 Conscript soldiers, 40,000 Professional Soldiers, 150 Tanks, 2,500 Mechanized Infantry, 500 AA Guns, 60 Anti-Tank Guns.
Navy: 2 Carriers, 18 Submarines, 50 Destroyers, 25 Cruisers, 15 Battleships
Air Force: 400 Fighters, 75 Bombers, 150 Interceptors, 120 Dive Bombers
Strategic: n/a
Projects: none
National Background : The United States of America having won the Great War against its arch-nemisis the Confederacy and conquering Canada from Britian settled down to a period of prosperity unknown in the history of the nation. In 1920 the first Socialist was elected to Powell House in Philadelphia and since then Socialists have made 3 out of the 4 administations since. Utah has recently just come from military occupation after the Mormon uprising of 1915 and so long as the Union has time, its might can defeat all obstacles, or can it?

Colony Name: Military District of Canada
Colonial Capital: Winnipeg
Colonial Confidence: Unstable (2)
Colonial Profits: +3 ep a turn
Colonial Forces: 230,000 US Conscript Soldiers, 185,000 Quebecois Conscript Soldiers, 150 US Tanks, 150 US Fighters

Colony Name: The Sandwich Islands (including all Pacific Islands)
Colonial Capital: Honolulu
Colonial Confidence: Normal (3)
Colonial Profits: + 1 ep a turn
Colonial Forces: 50,000 US Conscript Soldiers, 100 US Tanks, 250 US Fighters, 50 US Interceptors, 3 US Carriers, 20 US Submarines, 30 US Destroyers, 10 US Cruisers, 5 Us Battleships

Colony Name: The United States Dependencies of the Atlantic Ocean
Colonial Capital: Philadelphia
Colonial Confidence: Above normal (4)
Colonial Profits: O ep a turn
Colonial Forces: 10,000 US Conscript Soldiers, 125 US Fighters, 1 US Carrier, 15 US Submarines, 10 US Destroyers, 5 US Cruisers, 2 US Battleships.

Republic of Quebec (Carmen510)
Capital: Quebec City
Government: Federal Republican Democracy
Nation Size:
Noteworthy Leaders: President Pascal Duval, Foreign Minister Dutroud.
Noteworthy Generals: General Georges Gepidou
Economy: Growing (+2)
Production: 40pp
National Confidence: High (5)
Literacy: 95%
Army: 350,000 Conscript Soldiers, 10,000 Professional Soldiers, 100 Tanks, 1,000 Mechanized Infantry, 50 AA Guns, 25 AT Guns
Navy: 15 Destoyers, 5 Cruisers, 1 Battleship, 5 Submarines
Air Force: 50 Fighters, 50 Interceptors
Strategic: n/a
Projects: none
National Background: Having been created towards the end of the Great War by American occupation authorities in the Canadian province of Quebec, the world recognized it in the Peace Accords of 1918-1919. It remains a staunch US ally in all world affairs and its troops have been helping the US army in the continued occupation of the Canadian prairies.

Confederate States of America (Cleric)
Capital: Richmond
Government: Freedom Party Dictatorship
Nation Size: Huge (5)
Noteworthy Leaders: President Jake Featherston, Attorney General Ferd Koenig, Camp Commadant Jefferson Pinkard
Noteworthy Generals: General Nathan Bedford Forrest III, General George Patton, General Clarence Potter.
Economy: Monopoly +1 (+7)
Production: 100pp
National Confidence: Patriotic (6)
Literacy: 85%
Army: 2,100,000 Conscript Soldiers, 150,000 Professional Soldiers, 1,000 Tanks, 17,000 Mechanized Infantry, 900 AA Guns, 250 AT Guns
Navy: 1 Carriers, 25 Submarines, 7 Destoyers, 4 Cruiser, 1 Battleships
Air Force: 350 Fighters, 150 Interceptors, 110 Bombers, 150 Dive Bombers
Strategic: n/a
Projects: none
National Background: Freedom! The Confederacy has awoken to a new dawn, with Featherston as its leader. Since 1933, farmlands have been medchanised, the negro menace kept in check, the armaments industries revitalized, new transportaion networks established, the Missisppii has been damned to ensure electricity for all. The Confederacy is on the march and there is only one viable destination for the ultimate triumph of its newly found saviour, Jake Featherston.

Empire of Mexico (NPC)
Capital: Mexico City
Government: Imperial Aristocratic Court.
Nation Size: Above Meduim (3)
Noteworthy Leaders: Emperor Franz Jose III
Noteworthy Generals: General Miguel Sanchez
Economy: Good Enough (+2)
Production: 25pp
National Confidence: Above Normal (4)
Literacy: 40%
Army: 300,000 Conscript Soldiers, 20,000 Professional Soldiers, 150 Tanks, 1,000 Mechanized Infantry, 100 AA Guns, 50 AT Guns
Navy: 10 Destroyers, 5 Cruisers, 5 Submarines
Air Force: 50 Fighters
Strategic: n/a
Projects: none
National Background: In 1883 at the end of the Second Mexican War a French bank and the Confederate States bailed the Mexican Habsburg Royals out of financial troubles that would of caused the overthrow of the Monarchy. Since then the Mexicans have been CS allies, and in the 1920’s the Freedom party sent many stalwarts to fight on the Imperial side during the civil war. Mexico has not forgotten its debt.

Republic of Nicuragua (NPC)
Capital: Nicuragua
Government: Democratic Republic
Nation Size: Small (1)
Noteworthy Leaders: President Pedro Perval
Noteworthy Generals: none
Economy: Not Bad (+1)
Production: 20pp
National Confidence: Above Normal (4)
Literacy: 60%
Army: 20,000 Professional Soldiers
Navy: 5 Destroyers
Air Force: none
Strategic: n/a
Projects: none
National Background: While there has been much talk of a canal through Nicuragua, the fact of the matter is that the tiny Republic remains without a canal and no nation is willing to let another attack it. Confident that this is enough, the Nicraguan government recently in 1934 passed a neutrality act declaring the Republic neutral for all time.

Dominican Republic (NPC)
Capital: Santo Domingo
Government: Military junta
Nation Size: Small (1)
Noteworthy Leaders: General Henri Choveaux
Noteworthy Generals: none
Economy: Level: Poor (0)
Production: 10pp
National Confidence: Normal (3)
Literacy: 30%
Army: 10,000 Professional Soldiers, 15,000 Conscript Soldiers
Navy: 5 Destroyers
Air Force: none
Strategic: n/a
Projects: none
National Background: Very poor place. Not much to speak of.

Republic of Haiti (NPC)
Capital: Port-au-Prince
Government: Black Republic
Nation Size: Small (1)
Noteworthy Leaders: President Pierre Mutasto
Noteworthy Generals: none
Economy: Very Poor (0)
Production: 5pp
National Confidence: Dangerous (1)
Literacy: 5%
Army: 20,000 conscript soldiers
Navy: none
Air Force: none
Strategic: n/a
Projects: none
National Background: Even poorer, You look at the country and it can make you poor, poor.

South America

Republic of Gran Colombia (NPC)
Capital: Bogata
Government: Drug Family Dictatorship
Nation Size: Large (4)
Noteworthy Leaders: President Pablo Escabar Snr, Pedro Escabar Minister of Finance.
Noteworthy Generals: General Pablo Escabar Jnr
Economy: Normal (+1)
Production: 20pp
National Confidence:
Literacy: 15%
Army: 150,000 Conscript soldiers, 30,000 Professional Soldiers, 100 Tanks, 100 AA Guns, 10 AT Guns
Navy: 15 Destroyers, 10 Submarines, 5 Cruisers
Air Force: 50 Fighters, 10 Dive Bombers
Strategic: n/a
Projects: none
National Background: Pablo Escabar and his military took over the distribution and production of cocaine throughout Gran Colombia and financed a revolution culimating in 1929 when the national government collapsed in the aftershocks of the New York Stock Exchange collapse. The Drug Family has been the effective government of Colombia ever since and all rememnants of the previous democratic assembly were eradicated in 1935.

Empire of Brazil (Kenhau)
Capital: Rio de Jannerio
Government: Imperial Aristocratical Court
Nation Size: Huge (5)
Noteworthy Leaders: Emperor Dom Pedro IV, Ferdinand Cruz, Prime Minister
Noteworthy Generals: General Armin Garcia
Economy: Richer (+4)
Production: 50pp
National Confidence: Normal (3)
Literacy: 30%
Army: 625,000 Conscript Soldiers, 40,000 Professional Soldiers, 100 Tanks, 300 AA Guns, 50 AT Guns
Navy: 1 Battleship, 25 Destroyers, 15 Submarines, 10 Cruisers
Air Force: 50 Fighters, 10 Dive Bombers
Strategic: n/a
Projects: none
National Background: The descendant of the first Emperor of Brazil, the Empire has grown into a force on the world stage. Ultimatley however it is known for its coffee and not its war, and Brazil remains to be a neutral nation although it its known that like last time it is likely to join the winning side towards to end of the war.

Republic of Peru (NPC)
Capital: Lima
Government: Federal Republic
Nation Size: Meduim (2)
Noteworthy Leaders: President Fransicsco de Vega
Noteworthy Generals: none
Economy: Good Enough (+2)
Production: 15pp
National Confidence: Unstable (2)
Literacy: 35%
Army: 80,000 Conscript Soldiers, 5,000 Professional Soldiers, 50 AA Guns
Navy: 10 Destroyers
Air Force: 25 Fighters
Strategic: n/a
Projects: none
National Background: This Andean mountain nation suffers from the effects of poverty and struggles to modernize itself.

Republic of Bolivia (NPC)
Capital: La Paz
Government: Military Council
Nation Size: Small (1)
Noteworthy Leaders: General Philip Montego
Noteworthy Generals: none
Economy: Very Poor (0)
Production: 5pp
National Confidence: Unstable (2)
Literacy: 25%
Army: 50,000 Conscript Soldiers, 50 AA Guns
Navy: none
Air Force: 10 Fighters
Strategic: n/a
Projects: none
National Background: Suffering critical loss of lands in the 1920 treaty with Chilie, Bolivia has stumbled through an succession of governments including the year were six Presidents were assassinated in 1922. It has yet to recover.

Republic of Chilie (NPC)
Capital: Santiago
Government: Federal Republican Democracy
Nation Size: Above Meduim (3)
Noteworthy Leaders: President Enrique de Crozius, Michel Garcia, Foreign Minister
Noteworthy Generals: General Dominique Friesa
Economy: Richer (+4)
Production: 35pp
National Confidence: Above Normal (4)
Literacy: 75%
Army: 490,000 Conscript Soldiers, 80,000 Professional Soldiers, 100 Tanks, 100 AA Guns, 50 AT Guns
Navy: 2 Battleships, 15 Submarines, 25 Destroyers, 10 Cruisers
Air Force: 150 Fighters, 50 Interceptors, 50 Dive Bombers, 10 Bombers
Strategic: n/a
Projects: none
National Background: Victorious in South America this US ally has grown strong since its victories and is well on the way to becoming a force to be reckoned with.

Republic of Uraguay (Occupied NPC)
Capital: Montevideo (in exile)
Government: Federal Republican Democracy in exile in Brasilia
Nation Size: Meduim (2)
Noteworthy Leaders: President Icant Makeupanymorenames
Occupied by Argentina: +2 ep to Argentina.

Republic of Argentina (NPC)
Capital: Beunos Aires
Government: Nationalist Party Dictatorship
Nation Size: Above Meduim (3)
Noteworthy Leaders: Supreme Leader Bunito Mussoli, Foreign Minister Jonah de Rives
Noteworthy Generals: General Diego Maradonna
Economy: Good Enough (+2) +2ep a turn from Occupied Nations.
Production: 45pp
National Confidence: Normal (3)
Literacy: 50%
Army: 850,000 Conscript Soldiers, 70,000 Professional Soldiers, 180 Tanks, 120 AA Guns, 20 AT Guns
Navy: 4 Battleships, 25 Submarines, 30 Destroyers, 12 Cruisers
Air Force: 100 Fighters, 200 Interceptors, 20 Bombers, 50 Dive Bombers
Strategic: n/a
Projects: none
National Background: Losing much land and even greater pride, Argentina seeks revenge and hopes the Supreme Leader Mussoli and his government can ensure Argentine success.

Europe

Republic of Ireland (JosefStalinator)
Capital: Dublin
Government: Federal Republic
Nation Size: Meduim (2)
Noteworthy Leaders: President Adam McVeigh, George O’Halloran, Minister of War
Noteworthy Generals: General Paddy O’Neil
Economy: Very Rich (+3)
Production: 70pp
National Confidence: Normal (3)
Literacy: 85%
Army: 390,000 Conscript Soldiers, 10,000 Professional Soldiers, 50 Tanks, 150 AA Guns, 50 AT Guns
Navy: 5 Submarines, 10 Cruisers, 1 Battleship, 20 Destoyers
Air Force: 250 Fighters, 150 Interceptors, 50 Dive Bombers, 20 Bombers
Strategic: n/a
Projects: none
National Background: Having gained independence in the 1916 uprising (which was consequently helped by the USA and Germany), Ireland remains defiant of Britain and France and allied to the Central Powers. However in the Ulster counties the Unionists still plague the Republican government and bomb blasts in Belfast are not uncommon.

United Kingdom of Great Britain (Jason the King)
Capital: London
Government: Cabinet ruled Monarchy
Nation Size: Gigantic (6)
Noteworthy Leaders: King Edward XVIII, Prime Minister Winston Churchill, Oswald Moseley, Foreign Minister, Leader of the British Union of Fascists and the Silver Shirts
Noteworthy Generals: General Montgomery, General Burns, General McLeod
Economy: Monopoly (+6) +8 ep from colonies
Production: 100pp
National Confidence: Very Good (5)
Literacy: 75%
Army: 750,000 Conscript Soldiers, 50,000 Professional Soldiers, 350 Tanks, 2,000 AA Guns, 350 AT Guns
Navy: 2 Carriers, 18 Battleships, 35 Cruisers, 80 Destroyers, 65 Submarines
Air Force: 550 Fighters, 400 Interceptors, 275 Dive Bombers, 15 Bombers
Strategic: n/a
Projects: none
National Background: Having lost Canada, the Sandwhich Islands and the Suez Canal, Britain struggled on throughout the 1920’s. In 1936 when Prince Edward came to the throne as Edward XVIII the BUF came to power with Churchill’s Tories. Oswald Moseley became Foreign Minister and soon Silver Shirt rallies were taking place throughout England. A revival was on the march for the defeated Empire and the sun had yet to set upon its fortunes. What was rightfully the King’s would be returned!

Colony Name: British Atlantic Dependencies including Gibraltar
Colonial Capital: Gibraltar
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 10,000 Colonial Guard, 25 Tanks, 25 Fighters, 2 Battleships, 5 Cruisers, 15 Destroyers, 25 Submarines

Colony Name: British East Africa
Colonial Capital: London
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 50,000 Colonial Guard, 50 Tanks, 50 Fighters, 25 Dive Bombers, 3 Battleships, 10 Cruisers

Colony Name: British Sudan OCCUPIED
Colonial Capital: Kharatoum
Colonial Confidence: Revolutionary (1)
Colonial Profits: OCCUPIED (Germany +1 ep, Ottoman +1 ep)
Colonial Forces: OCCUPIED

Colony Name: British Red Sea Strait Dependency
Colonial Capital: Eritrea
Colonial Confidence: Normal (3)
Colonial Profits: even ep
Colonial Forces: 20,000 Colonial Guard, 100 Tanks, 10 Destroyers

Colony Name: British Indian and Pacific Ocean Dependencies
Colonial Capital: Hong Kong
Colonial Confidence: Above Normal (4)
Colonial Profits: +1 ep
Colonial Forces: 15 Destroyers, 10 Cruisers, 25 Submarines

Colony Name: British Raj of Greater India and Burma
Colonial Capital: New Dehli
Colonial Confidence: Unstable (2)
Colonial Profits: +3 ep
Colonial Forces: 3,600,000 Indian Infantry, 20,000 Australian Infantry, 40,000 Colonial Guard, 250 Tanks, 50 Fighters, 25 Dive Bombers, 10 Bombers

Colony Name: British Malay and Singapore
Colonial Capital: Singapore
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 50,000 Colonial Guard, 100 Tanks, 25 Fighters

Colony Name: British Dependency of Hong Kong
Colonial Capital: Hong Kong
Colonial Confidence: Above Normal (4)
Colonial Profits: +1 ep
Colonial Forces: 25,000 Colonial Guard, 500 AA Guns, 2 Battleships, 10 Cruisers, 15 Destroyers, 20 Submarines

Kingdom of France (Drake Rlugia)
Capital: Paris
Government: Action Francise Monarchy
Nation Size: Huge (5)
Noteworthy Leaders: King Charles IX, Supreme Leader Martin Dorcel
Noteworthy Generals: General de Gaulle, General Petain, General St. Clair
Economy: Monopoly (+6) + 3 ep from colonies
Production: 100pp
National Confidence: High (5)
Literacy: 80%
Army: 1,750,000 Conscript Infantry, 300,000 Professional Infantry, 800 Tanks, 550 AA Guns, 200 AT Guns
Navy: 1 Carrier, 8 Battleships, 15 Cruisers, 20 Destroyers, 35 Submarines
Air Force: 350 Fighters, 300 Interceptors, 200 Dive Bombers, 80 Bombers
Strategic: n/a
Projects: none
National Background: A Bourbon once again sits on the throne of France, and the French Kingdom suffering the indignity of yet another defeat from the Hun menace in 1917 once again gazes upon the French lands in Europe under German domination and asks the question: Can it be ours once more?

Colony Name: French Island Depedencies
Colonial Capital: Paris
Colonial Confidence: Above Normal (4)
Colonial Profits: +1 ep
Colonial Forces: 10 Submarines, 10 Cruisers, 25 Destroyers, 5,000 Colonial Guard

Colony Name: French Madagascar
Colonial Capital: Paris
Colonial Confidence: Above Normal (4)
Colonial Profits: +1 ep
Colonial Forces: 25,000 Colonial Guard, 10 Submarines, 15 Cruisers, 10 Destroyers

Colony Name: French North Africa
Colonial Capital: Algiers
Colonial Confidence: Unstable (2)
Colonial Profits: +even ep 1/2OCCUPIED (Germany +1 ep)(Italy +1ep)
Colonial Forces: 730,000 Colonial Guard, 50 Fighters

Kingdom of Spain (NPC)
Capital: Madrid
Government: Absolute Monarchy
Nation Size: Above Meduim (3)
Noteworthy Leaders: King Carlos X of Spain
Noteworthy Generals: General Jose Colombus
Economy: Good Enough (+2) +1 ep from colonies
Production: 45pp
National Confidence: Unstable (2)
Literacy: 30%
Army: 100,000 Conscript Infantry, 10,000 Professional Infantry, 100 Tanks, 250 AA Guns, 50 AT Guns
Navy: 15 Destroyers, 5 Submarines, 10 Cruisers
Air Force: 75 Fighters, 25 Dive Bombers
Strategic: n/a
Projects: none
National Background: The Kingdom is in its death throes as it battles the Nationalist insurgency under General Franco.

Colony Name: All Royalist Colonies
Colonial Capital: Madrid
Colonial Confidence: Unstable (2)
Colonial Profits: +1 ep
Colonial Forces: 10,000 Colonial Infantry

Kingdom of Portugal (NPC)
Capital: Lisbon
Government: Absolute Monarchy
Nation Size: Meduim (2)
Noteworthy Leaders: King Xanas II
Noteworthy Generals: none
Economy: Rich (+3) +2 ep from colonies
Production: 40pp
National Confidence: Normal (3)
Literacy: 75%
Army: 75,000 Infantry, 5,000 Professional Infantry, 200 AA Guns, 50 Tanks
Navy: 25 Submarines, 15 Cruisers, 10 Destroyers
Air Force: 100 Fighters, 75 Interceptors, 25 Dive Bombers
Strategic: n/a
Projects: none
National Background: Portugal once a mighty empire that spanned the globe is now a shadow upon what it once used to be.

Colony Name: Timor Leste
Colonial Capital: Dili
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 15,000 Timorese Soldiers, 5,000 Professional Infantry, 25 Fighters, 10 Destroyers

Colony Name: Portugese Africa
Colonial Capital: Lisbon
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 15,000 African Soldiers, 5,000 Professional Soldiers, 25 Fighters, 15 Destroyers, 5 Cruisers

Nationalist Republic of Spain (NPC)
Capital: Cantalona
Government: Nationalist Dictatorship
Nation Size: Above Meduim (3)
Noteworthy Leaders: Generalissmo Franco Franscisco
Noteworthy Generals: General Franco (no-one else is worthy)
Economy: Growing (+2) +1 ep from colonies
Production: 35pp
National Confidence: Unstable (2)
Literacy: 45%
Army: 150,000 Conscript Infantry, 10,000 Professional Infantry, 250 Tanks, 250 AA Guns, 50 AT Guns
Navy: 15 Destroyers, 5 Submarines, 10 Cruisers
Air Force: 75 Fighters, 25 Dive Bombers
Strategic: n/a
Projects: none
National Background: The Nationalist insurgency against the Royalists of Spain must succeed in its grab for power, take the capital and claim government.

Colony Name: Nationalist Colonies
Colonial Capital: Cantalona
Colonial Confidence: Unstable (2)
Colonial Profits: +1 ep
Colonial Forces: 25,000 Infantry, 25 Tanks, 100 AA Guns

Gross German Reich (KrimzonStriker)
Capital: Berlin
Government: Hohenzollern Dynastical Imperial Throne
Nation Size: Gigantic (6)
Noteworthy Leaders: Kaiser Fredrick Wilhelm II, Chancellor Wolfgang von Pappen, Albert Speer, Minister for War.
Noteworthy Generals: Field Marshall von Rusteldt. General Romell, General Guderin, Air Marshall Goering.
Economy: Monopoly +2 (+8) +9 ep from colonies +2ep from Occupied Territory
Production: 145pp
National Confidence: Above Normal (+4)
Literacy: 95%
Army: 2,300,000 Conscript Soldiers, 275,000 Professional Soldiers, 650 Tanks, 700 AA Guns, 300 AT Guns
Navy: 2 Carriers, 10 Battleships, 60 Submarines, 25 Destroyers, 20 Cruisers
Air Force: 400 Fighters, 200 Interceptors, 50 Dive Bombers, 75 Bombers
Strategic: n/a
Projects: none
National Background: Having won the Great War against France, Britiain and Russia, the German Reich has continued to grow and is still the undisputed power on the European continent. Question is: Is it more powerful then all of those enemies combined remains to be unforeseen.

Puppet Name: Kingdom of the Netherlands (German)
Puppet Capital: Amsterdam
Puppet Leader: Queen Wilhelmia
Puppet Confidence: Normal (3)
Puppet Profits: +2 ep
Puppet Forces: 100,000 German Infantry, 150,000 Dutch Infantry, 150 German Tanks, 500 AA Guns, 250 AT Guns, 75 German Fighters, 150 German Interceptors, 50 German Dive Bombers

Puppet Name: The Protectorate of Egypt
Colonial Capital: Cairo
Puppet Leader: Muhammad Nasser
Colonial Confidence: Normal (3)
Colonial Profits: + 2 ep
Puppet Forces: 80,000 German Infantry, 100,000 Egyptian Infantry, 100 German Tanks, 500 AA Guns, 250 AT Guns, 5 German Submarines, 30 German Battleships, 10 German Cruisers

Puppet Name: The Kingdom of Poland
Puppet Capital: Warsaw
Puppet Leader: King Warslaw II
Puppet Confidence: Above Normal (4)
Puppet Profits: + 2 ep
Puppet Forces: 100,000 German Infantry, 100,000 Polish Infantry, 150 German Tanks, 400 AA Guns, 200 AT Guns, 50 German Fighters, 100 German Interceptors, 50 German Dive Bombers

Puppet Name: Kingdom of Livona
Puppet Capital: Riga
Puppet Leader: King Talrus II
Puppet Confidence: Above Normal (4)
Puppet Profits: +1 ep
Puppet Forces: 350,000 German Infantry, 280,000 Livonan Infantry, 100 German Tanks, 400 AA Guns, 200 AT Guns, 75 German Fighters, 150 German Interceptors, 50 German Dive Bombers

Colony Name: German Congo and Africa
Colonial Capital: Kinsasha
Colonial Confidence: Normal (3)
Colonial Profits: + 2 ep
Colonial Forces: 100,000 German Infantry, 350,000 Congolese Infantry, 150 German Tanks, 500 AA Guns, 250 AT Guns, 5 German Submarines, 10 German Battleships

Colony Name: German Pacific Ocean Dependencies
Colonial Capital: Berlin
Colonial Confidence: Above Normal (4)
Colonial Profits: even ep
Colonial Forces: 15 Submarines, 10 Destroyers, 5,000 German Infantry

Confederacy of Switzerland (NPC)
Capital: Bern
Government: Confederate Democracy
Nation Size: Small (1)
Noteworthy Leaders: President Franz Howbinger
Noteworthy Generals: none
Economy: Economic Powerhouse (+5)
Production: 10pp
National Confidence: High (5)
Literacy: 100%
Army: 400,000 Professional Infantry, 200 Tanks, 500 AA Guns, 400 AT Guns
Navy: none
Air Force: 50 Fighters, 100 Interceptors, 50 Dive Bombers
Strategic: n/a
Projects: none
National Background: Good old Neutral Switzerland. Oh they do look after the Pope too don’t forget.

Empire of Italy (Icmancin)
Capital: Rome
Government: Imperial Democracy
Nation Size: Large (4)
Noteworthy Leaders: Emperor Victor Emmanuel, Benito Mussolini, Prime Minister
Noteworthy Generals: General Tyrell, General Gueva, General Vito.
Economy: Very Rich (+3) +3 ep from colonies +1 ep from Occupied Territory
Production: 70pp
National Confidence: High (5)
Literacy: 65%
Army: 1,050,000 Conscript Infantry, 80,000 Professional Infantry, 400 Tanks, 200 AA Guns, 100 AT Guns
Navy: 8 Battleships, 10 Submarines, 15 Cruisers, 50 Destroyers
Air Force: 200 Fighters, 100 Interceptors, 25 Bombers, 100 Dive Bombers
Strategic: n/a
Projects: none
National Background: After not participating in the Great War, the Italians occupied Albania quickly in 1920. They then extended their lands in Africa to the south when France sold its territory to Italy in 1923 to pay German reparations. Italy was declared a Empire in 1929 and in 1931 signed a military accord with Berlin.

Colony Name: Italian North Africa
Colonial Capital: Tripoli
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep turn
Colonial Forces: 90,000 Professional Infantry, 100 Tanks, 250 AA Guns, 100 AT Guns

Colony Name: Italian Albania
Colonial Capital: Rome
Colonial Confidence: Unstable (2)
Colonial Profits: + 2 ep
Colonial Forces: 200,000 Professional Infantry, 100 Tanks, 300 AA Guns, 150 AT Guns
 
Europe continued

Gross Austro-Hungarian Reich (Dreadnought)
Capital: Vienna
Government: Imperial Dynasty
Nation Size: Large (4)
Noteworthy Leaders: Emperor Franz Josef III, Prince Josef, Prime Minister of Austria, Count Fredrick von Risttenlhoffen, Prime Minister of Hungary
Noteworthy Generals: General Prince Franz, General Otto Skorzeny
Economy: Richest (+4) +2 ep from colonies
Production: 80pp
National Confidence: Above Normal (4)
Literacy: 75%
Army: 1,450,000 Conscript Infantry, 150,000 Professional Infantry, 250 Tanks, 500 AA Guns, 250 AT Guns
Navy: 1 Battleship, 75 Submarines, 20 Destroyers, 10 Cruisers
Air Force: 100 Fighters, 100 Interceptors, 50 Bombers
Strategic: n/a
Projects: none
National Background: The Austrian throne still continues under its Habsburg Empire. Emperor Franz Josef brother to the Crown Prince that was killed in Sarajevo in 1914 rules over what is a multi-ethnic and fractured empire that is seeking to re-assert itself in global politics.

Puppet Name: Kingdom of the Ukraine OCCUPIED BY AUSTRIA FORMALLY
Puppet Capital: Kiev
Puppet Leader: King Ivan II
Puppet Confidence: Unstable (2)
Puppet Profits: +2 ep
Puppet Forces: 170,000 Professional Austrian Infantry, 1,050,000 Austrian Conscripts 30,000 Professional German Infantry, 150,000 Ukrainian Infantry, 150 German Tanks, 100 Austrian Tanks, 500 AA Guns, 350 AT Guns, 125 German Fighters, 75 Austrian Fighters, 100 German Interceptors

Kingdom of Greece (NPC)
Capital: Athens
Government: Absolute Monarch
Nation Size: Small (1)
Noteworthy Leaders: King Constantine III
Noteworthy Generals: none
Economy: Growing (+2)
Production: 35pp
National Confidence: Normal (3)
Literacy: 50%
Army: 650,000 Conscript Infantry, 20,000 Professional Infantry, 10,000 Italian Infantry, 25 Tanks, 50 AA Guns, 15 AT Guns
Navy: 15 Submarines, 10 Destroyers, 15 Cruisers
Air Force: 25 Fighters
Strategic: n/a
Projects: none
National Background: The Kingdom of Greece was created in 1821 when it won its independence from the Ottoman Empire. These days its only reason for continued survival is due to the fact that the King is cousins with the Kaiser of Germany and that Greece signed a military accord with Italy in 1938.

Ottoman Empire (ThomAnder)
Capital: Constantinople (de jure) Ankara (de facto)
Government: Imperial Islamic Sultanate
Nation Size: Large (4)
Noteworthy Leaders: Sultan Osman IV, Chief Adviser Raj Muhammad, Foreign Advisor Mutaf Aatakirk
Noteworthy Generals: General Attuturk, General Mushtaf, General Hussein
Economy: Richer (+4)
Production: 70pp
National Confidence: Unstable (2)
Literacy: 50%
Army: 3,900,000 Conscript Army, 400,000 Jewish Fighters, 80,000 Professional Army, 150 Tanks, 250 AA Guns, 150 AT Guns
Navy: 5 Submarines, 5 Cruisers, 10 Destroyers, 300 Wood Sailing Ships
Air Force: 50 Fighters, 50 Dive Bombers
Strategic: n/a
Projects: none
National Background: The Sick Man of Europe continues, however Arabs continue to live a nomadic warrior lifestyle in the deserts and the Ottoman province of Palestine has in recent years started to see violence from the Jews. The Armenians however have been wiped out by a successful genocidal campaign and the Kurdish minority seems to be going to same way.

Kingdom of Denmark (NPC)
Capital: Copenhagen
Government: Absolute Monarch
Nation Size: Small (1)
Noteworthy Leaders: King Christian X
Noteworthy Generals: none
Economy: Not Bad (+1) + 3 ep from colonies
Production: 10pp
National Confidence: High (5)
Literacy: 80%
Army: 150,000 Professional Army, 50,000 German Infantry, 200 Tanks, 150 AA Guns, 100 AT Guns
Navy: 25 Submarines, 15 Destroyers, 10 Cruisers
Air Force: 75 Fighters, 100 Interceptors
Strategic: n/a
Projects: none
National Background: Small Kingdom not much to write about

Colony Name: Danish Crown Colony of Iceland
Colonial Capital: Reyjavik
Colonial Confidence: High (5)
Colonial Profits: + 2 ep
Colonial Forces: 25,000 Danish Infantry, 100,000 German Infantry, 150 German Fighters, 200 German Bombers, 300 AA Guns

Colony Name: Danish Crown Colony of Greenland
Colonial Capital: Nuuk
Colonial Confidence: High (5)
Colonial Profits: + 1 ep
Colonial Forces: 20,000 Danish Infantry, 100,000 German Infantry, 100,000 US Infantry, 150 US Fighters, 50 US Dive Bombers, 400 AA Guns, 15 US Submarines, 45 German Submarines

Greater Bulgar Empire (NPC)
Capital: Sofia
Government: Imperial Dynasty
Nation Size: Meduim (2)
Noteworthy Leaders: Emperor Mikos II
Noteworthy Generals: General Hrusa,
Economy: Rich (+3)
Production: 50pp
National Confidence: Above Normal (4)
Literacy: 60%
Army: 300,000 Conscript Infantry, 250,000 Professional Infantry, 100 Tanks, 500 AA Guns, 250 AT Guns
Navy: 2 Battleships, 45 Submarines, 30 Destroyers, 10 Cruisers
Air Force: 50 Fighters, 50 Interceptors
Strategic: n/a
Projects: none
National Background: Bulgaria won much territory as Serbia and Romania were divided after the Great War. It now controls the Black Sea with its navy and is a growing regional power in alliance with Austria, Germany and the Ottoman Empire.

Kingdom of Norway (NPC)
Capital: Oslo
Government: Absolute Monarch
Nation Size: Medium (2)
Noteworthy Leaders: King Harold IX
Noteworthy Generals: none
Economy: Normal (+!)
Production: 15pp
National Confidence: Above Normal (4)
Literacy: 100%
Army: 100,000 Professional Infantry, 50 Tanks, 25 AA Guns, 25 AT Guns
Navy: 10 Destroyers, 5 Cruisers
Air Force: 25 Fighters
Strategic: n/a
Projects: none
National Background: Small Kingdom in Scandinavia. They tend to get upset at anyone that bothers them in their doing nothing.

Kingdom of Sweden (NPC)
Capital: Stockholm
Government: Absolute Monarch
Nation Size: Medium (2)
Noteworthy Leaders: King Gustav II
Noteworthy Generals: none
Economy: Good Enough (+2)
Production: 25pp
National Confidence: Above Normal (4)
Literacy: 100%
Army: 50,000 Professional Infantry, 100 Tanks, 50 AA Guns,
Navy: 5 Destroyers
Air Force: 50 Fighters
Strategic: n/a
Projects: none
National Background: Neutral since 1812.

Republic of Finland (Someone)
Capital: Helsinki
Government: Federal Republic
Nation Size: Above Meduim (3)
Noteworthy Leaders: President Henrik Oslaffssoon
Noteworthy Generals: General Youhini
Economy: Rich (+3)
Production: 60pp
National Confidence: High (5)
Literacy: 85%
Army: 525,000 Conscript Infantry, 50,000 Professional Infantry, 150 Tanks, 25 AA Guns, 25 AT Guns
Navy: 15 Submarines, 10 Destroyers, 5 Cruisers
Air Force: 100 Fighters, 100 Interceptors, 50 Bombers
Strategic: n/a
Projects: none
National Background: Won independence in 1917 from a collapsing Russia and promptly took over Lapland and Murmansk. In 1938, Tsar Michael recognized the Finnish Republic formally and since then Finland has formerly been neutral in world affairs.

Russian Empire (silver 2039)
Capital: St.Petersburg
Government: Feudal Serf - Tsardom
Nation Size: Half the World (7)
Noteworthy Leaders: Tsar Michael II, Ivan Ibernov Leader of the Black Hundreds.
Noteworthy Generals: General Zukhov, General Rushkoff, General Linev
Economy: Monopoly (+6) +1 ep from colonies
Production: 90pp
National Confidence: Normal (3)
Literacy: 30%
Army: 6,650,000 Conscript Infantry, 15,000 Professional Infantry, 300 Tanks, 40 AA Guns, 20 AT Guns
Navy: 15 Submarines
Air Force: 200 Fighters, 100 Interceptors, 75 Dive Bombes, 50 Bombers
Strategic: n/a
Projects: none
National Background: The White Russian forces under Tsar Michael I and the Black Hundreds won the Russian civil war in 1927 after the Bolsheviks were crushed at Volga and their last leader Iosef Stalin was captured and later executed. Since then the Black Hundreds have looked towards whipping the nation in a frenzy of hatred against the Jewish menace against Russia and the liberation of the provinces of the Empire stolen from the dirty Germans.

Colony Name: Russian Penal Settlement of Alaska
Colonial Capital: Rustok
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 500,000 Russian Conscript Infantry

Africa

Empire of Abyssinya (NPC)
Capital: Addis Ababa
Government: Imperial Dynasty
Nation Size: Meduim (2)
Noteworthy Leaders: Emperor Haile Selassie
Noteworthy Generals: General Noseg
Economy: Normal (+1)
Production: 15 pp
National Confidence: Above Normal (4)
Literacy: 35%
Army: 50,000 Conscript Infantry, 10,000 Professional Infantry
Navy: 10 Destroyers
Air Force: 10 Fighters
Strategic: n/a
Projects: none
National Background: Independent African people led by an Emperor that a bunch of pot smoking Jamaicans think is the second coming of Jesus. All quiet funny when you think about it.

British Union of South Africa (NPC)
Capital: Cape Town
Government: British dominion Claiming to be independent!
Nation Size: Above Meduim (3)
Noteworthy Leaders: President de Klerk
Noteworthy Generals: none
Economy: Rich (+3)
Production: 40pp
National Confidence: Unstable (2)
Literacy: 45%
Army: 850,000 Conscript Infantry, 50,000 Infantry, 250 Tanks, 100 AA guns, 150 AT Guns
Navy: 5 Cruisers, 10 Destroyers
Air Force: 100 British Fighters
Strategic: n/a
Projects: none
National Background: Although a British dominion the government remains neutral as it is run by Dutch and German descendents called Afrikaaners and who are reportedly more pro-German than pro-British.

Asia

Empire of Persia (NPC)
Capital: Tehran
Government: Divine Shah
Nation Size: Above Meduim (3)
Noteworthy Leaders: Shah Huesef II
Noteworthy Generals: none
Economy: Normal (+1)
Production: 20 pp
National Confidence: Above Meduim (4)
Literacy: 25%
Army: 400,000 Conscript Infantry, 10,000 Professional Infantry, 50 Tanks
Navy: 5 Cruisers, 10 Destroyers
Air Force: none
Strategic: n/a
Projects: none
National Background: Islamic nation ruled by an ancient Shah

Kingdom of Afghanistan (NPC)
Capital: Kabul
Government: Islamic Shah
Nation Size: Meduim (2)
Noteworthy Leaders: Shah Tamim II
Noteworthy Generals: none
Economy: Poor (+0)
Production: 5pp
National Confidence: Normal (3)
Literacy: 10%
Army: 120,000 Professional Infantry
Navy: none
Air Force: none
Strategic: n/a
Projects: none
National Background: Another one of those Islamic nation doohickeys

Khanate of Mongolia (NPC)
Capital: Ulaan Baator
Government: Khanate
Nation Size: Meduim (2)
Noteworthy Leaders: Kublai Genghis Khan XI
Noteworthy Generals: none
Economy: Not Bad (+1)
Production: 10pp
National Confidence: High (5)
Literacy: 25%
Army: 50,000 Mongol Cavlary, 250 Tanks
Navy: none
Air Force: none
Strategic: n/a
Projects: none
National Background: A nomadic nation with one city, the capital and a long warrior tradition.

Holy Land of Tibet (NPC)
Capital: Lhasa
Government: Dalai Lama Monastical Council
Nation Size: Above Meduim (3)
Noteworthy Leaders: The Dalai Lama
Noteworthy Generals: none
Economy: Rich (+3)
Production: 10pp
National Confidence: High (5)
Literacy: 75%
Army: 150,000 Tibetan Guard
Navy: none
Air Force: none
Strategic:n/a
Projects: none
National Background: The Holy Land of Buddhism

Kingdom of Nepal (NPC)
Capital: Kathmandu
Government: Absolute Monarchy
Nation Size: Small (1)
Noteworthy Leaders: King Gyanderia II
Noteworthy Generals: none
Economy: Poor (+0)
Production: 10pp
National Confidence: Normal (3)
Literacy: 15%
Army: 30,000 Gurkha Infantry
Navy: none
Air Force: none
Strategic: n/a
Projects: none
National Background: Sells its Gurkha military to the highest bidder

Kingdom of Buhtan (NPC)
Capital: Buhtan
Government: Absolute Monarchy
Nation Size: Small (1)
Noteworthy Leaders: King Juyanwanda III
Noteworthy Generals: none
Economy: Poor (+0)
Production: 5pp
National Confidence: Unstable (2)
Literacy: 10%
Army: 20,000 Professional Infantry
Navy: none
Air Force: none
Strategic: n/a
Projects: none
National Background: Improverished mountain kingdom

Kingdom of Siam (NPC)
Capital: Phuket (de jure) Bangkok (de facto)
Government: Divine Monarchy
Nation Size: Above Meduim (3)
Noteworthy Leaders: The Divine King, Prime Minister Raik
Noteworthy Generals: none
Economy: Good Enough (+2)
Production: 30pp
National Confidence: Unstable (2)
Literacy: 60%
Army: 100,000 Conscript Infantry, 30,000 Professional Infantry, 250 Tanks, 100 AA Guns
Navy: 1 Battleship, 10Cruisers, 25 Destroyers, 5 Submarines
Air Force: 50 Fighters, 50 Interceptors
Strategic: n/a
Projects: none
National Background: Independent Asian Kingdom that has aligned itself with Japan in 1939.

Republic of China (NPC)
Capital: Nanking
Government: Nationalist Republic
Nation Size: Huge (5)
Noteworthy Leaders: Chinag Kai Shek, Mao Tse-tung
Noteworthy Generals: General Li, General Chan, General Wong
Economy: Rich (+3)
Production: 45pp
National Confidence: Unstable (2)
Literacy: 30%
Army: 5,250,000 Conscript Infantry, 10,000 Professional Infantry 150 Tanks, 25 AT Guns, 100 AA Guns
Navy: 5 Cruisers, 10 Destroyers
Air Force: 250 Fighters, 100 Interceptors, 50 Dive Bombers
Strategic: n/a
Projects: none
National Background: Deposing the Emperor in 1910, Chiang Kai Shek and his minister for War Mao Tse-tung have continued to grow a military republic from the capital of Nanking. However there is much tension between the two and the ever increasing ambitions of Japan may prove worrisome.

Empire of Japan (Azale)
Capital: Tokyo
Government: Imperial Military Dictatorship
Nation Size: Huge (5)
Noteworthy Leaders: Emperor Hirohito, Prime Minister Tojo
Noteworthy Generals: General Wasabi, Admiral Yamamotto
Economy: Monopoly +1 (+7) + 4 ep from colonies
Production: 115pp
National Confidence: Patriotic (6)
Literacy: 95%
Army: 2,450,000 Conscript Infantry, 750,000 Professional Infantry, 750 Tanks, 100 AT Guns, 1,000 AA Guns
Navy: 5 Carriers, 15 Battleships, 45 Cruisers, 80 Destroyers, 20 Submarines
Air Force: 300 Fighters, 250 Interceptors, 100 Dive Bombers, 50 Bombers
Strategic: n/a
Projects: none
National Background: The Empire of the Rising Sun just keeps going from strength to strength. Even though it lost in the Great War (but lost nothing) and drew in the Pacific War with the USA in 1932, it is indeed probable that within time this nation will be in control over the entire Pacific Rim unless its growth is checked.

Colony Name: Imperial Territory of Korea
Colonial Capital: Seoul
Colonial Confidence: Normal (3)
Colonial Profits: even ep
Colonial Forces: 100,000 Professional Infantry, 100 Tanks, 250 AA Guns, 100 Fighters, 150 Interceptors

Puppet Name: Empire of Munchunko
Puppet Leader: Emperor Hu Wong
Puppet Capital: Harbin
Puppet Confidence: Normal (3)
Puppet Profits: +1 ep
Puppet Forces: 200,000 Munchunko Infantry, 200,000 Professional Infantry, 100 AA Guns, 200 Fighters, 250 Interceptors, 50 Dive Bombers

Colony Name: Imperial Territory of Formosa
Colonial Capital: Taipei
Colonial Confidence: Above Normal (4)
Colonial Profits: even ep
Colonial Forces: 100,000 Professional Infantry, 10 Destroyers

Colony Name: Imperial Territory of the Philipines
Colonial Capital: Manila
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 100,000 Professional Infantry, 5 Cruisers, 10 Destroyers

Colony Name: Imperial Territory of IndoChina
Colonial Capital: Saigon
Colonial Confidence: Unstable (2)
Colonial Profits: +1 ep
Colonial Forces: 300,000 Professional Infantry, 100 Tanks, 50 Fighters, 10 Destroyers

Colony Name: Imperial Territory of Indonesia
Colonial Capital: Jakarta
Colonial Confidence: Unstable (2)
Colonial Profits: +1 ep
Colonial Forces: 50,000 Professional Infantry, 50 Fighters, 10 Submarines, 35 Destroyers, 15 Cruisers, 1 Battleship

British Dominion of Australia (that new guy)
Capital: Canberra
Government: British Commonwealth Dominion
Nation Size: Large (4)
Noteworthy Leaders: Prime Minister Curtin
Noteworthy Generals: none
Economy: Rich (+3) +1 ep from colonies
Production: 35pp
National Confidence: High (5)
Literacy: 90%
Army: 200,000 Conscript Infantry, 20,000 Professional Infantry
Navy: 1 Carrier, 10 Battleships, 20 Cruisers, 10 Destroyers, 5 Submarines
Air Force: 100 Fighters
Strategic: n/a
Projects: none
National Background: The Dominion of Australia was settled by British convicts in 1788 in Botany Bay in what is now Sydney the biggest city of Australia.

Colony Name: Queensland State Dependency of Papua New Guinea
Colonial Capital: Brisbane
Colonial Confidence: Normal (3)
Colonial Profits: +1 ep
Colonial Forces: 100,000 Papuan Soldiers, 5,000 Professional Infantry

Colony Name: Australian Pacific Islands
Colonial Capital: Canberra
Colonial Confidence: Normal (3)
Colonial Profits: even ep
Colonial Forces: 10 Destroyers

British Dominion of New Zealand (NPC)
Capital: Wellington
Government: British Dominion
Nation Size: Meduim (2)
Noteworthy Leaders: Prime Minster Clark
Noteworthy Generals: none
Economy: Not Bad (+1)
Production: 25pp
National Confidence: High (5)
Literacy: 90%
Army: 50,000 Conscript Infantry, 10,000 Professional Infantry, 100 Tanks, 50 AA Guns, 25 AT Guns
Navy: 10 Submarines, 15 Cruisers, 20 Destroyers
Air Force: 50 Fighters
Strategic: n/a
Projects: none
National Background: In the 1820’s Britian took control over New Zealand from the Maori’s in a controversial treaty that cheated the indigenous out of lands.
 
Seasonal Order Deadlines

I will always give you 24 hours to send orders. I have given these deadlines for myself although due to timing in Australia is is most likely that I will have them completed well before the deadline in most cases. It also includes complete update of stats.

First Month Military Orders: Every Tuesday night at midnight GMT
First Month Military Update: Every Wednsday night at midnight GMT
Second Month Military Orders: Every Thursday night at midnight GMT
Second Month Military Update: Every Friday night at midnight GMT
Third Purchase and Military Orders Every Saturday night at midnight GMT
End of Season Update: Every Monday night at midnight GMT
 
Alliances

The United Nationalist Axis


Confederate States of America
United Kingdom
France
Russia
Japan
Australia
New Zealand
Argentina
Bolivia
Mexico
Nationalist Spain

The World Wide Freedom Alliance

United States of America
Quebec
Germany
Denmark
Austria-Hungary
Finland
Greece
Italy
Ottoman Empire
Bulgar Empire
Kingdom of Spain
Republic of China
Chilie
Uraguay
 
TIME MAGAZINE

Jake Featherston leads the Freedom Party to Victory!

On Feburary 12th 1941 the US States of Kentucky and Houston were handed back to the Confederate States of America after an armistice that was conducted in November last year. Jake Featherston declared this a great day for Confederate honour, when he entered Kentucky later that day ahead of a motorcade. Within a month the supposed de-militarised areas were fortified by the Confederate Army under the pretense of Negro insurrection.

Utah Govenor Young in Philadelphia on talks with President Smith

After the recent flare up of violence from seperatist Mormons in Utah the Utah Govenor Heber Young travelled to Philadelphia on talks sought to ease tensions between the Union and the Church of Jesus Christ and the Latter Day Saints. In return for Mormon loyalty, Mormons are not ellgible for conscription.

Candian Attacks Down

In recent months the Canadian Underground has had less sucess than in recent years. Bombings were down to 12 last moth (down 200% from last month) to the death toll of 2 American soldiers and 45 Canadian Civilians. Whether this indicates that the United States Army is finally pacifying Canada or if the Canadians are regrouping for fresh assults remains to be the question.

Britian publicly backs Ulster Seperatists, Insults Germany and Ireland

Foreign Minister Oswald Mosley diplomatically attacked the Republic of Ireland in an address to the House of Commons today stating that 'the utmost support for the loyalist Ultser Regiments must be given to ensure that the Irish menace now unleashed by our enemies does not fatally stab Britain in the back when our defences must be up against the continent-bestrding Reich that enslaves entire populations.

France gives ulimatum to Germany

The French government gave Kaiser Fredrich Wilhelm IV an ultimatum late last week declaring that 'If the French territories of Alscace and Lorraine are not returned to Germany that the French nation will have no choice but to take what is rightfully theirs on the battlefield.' It remains to be seen what the response from Berlin will be.
 
First post!

Taking France.
 
Ottoman Empire. Btw, i think the colonies are way too overpowering, especially for this period of time. o_0
 
ThomAnder said:
Ottoman Empire. Btw, i think the colonies are way too overpowering, especially for this period of time. o_0

While I understand your point of view, colonies were an immense source of wealth for nations. However in times of war this income may change as events unfold. Do not think these figures are set in stone but merley reprsent their current values.
 
TO: The German Empire
FROM: The Kingdom of France

We implore you. Return to us Aslace-Lorraine and territories you took from us in 1917. It is the only way we can be at peace. Refuse, and well, we'll ensure your children live in a hell hole.
 
Time Magazine to set the mood for the first turn posted up above player posts.
 
Top Bottom