SimCity 5

Maybe the next 10$ DLC will allow you to also build carriers so as to station your blimps at sea when they need urgent service.

blimponcarrier.jpg


You could even build some basic tourist industry on the carrier, so that the passengers won't be bored during the time they spend there.

Another cost-effective idea might be to create some sort of massive carrier-land-rail system, to move carriers from land to the sea. It could save money, provided you tax the tourist shop goods on said carriers enough.
 
Gotta love the "hey, should we really put in subways or not?" questions. :)

So will it take two or three DLCs to finally get all these features in?
 
Considering how badly EA has made all recent games and how arrogant they are one should not be unexpect to meet money cow like this.

Are there any financial information how well has simcity 5 sold? People with survival instict should have understood what is coming or atleast give it a chance and wait patiently, like me.
 
Considering how badly EA has made all recent games and how arrogant they are one should not be unexpect to meet money cow like this.

Are there any financial information how well has simcity 5 sold? People with survival instict should have understood what is coming or atleast give it a chance and wait patiently, like me.

EA didn't "make" Simcity (2013)
 
EA didn't "make" Simcity (2013)

Officially no, but arguing this point is just semantics. It's fairly clear at this point that EA had a not insignificant control of SC13's development, and EA in the past has shown that it holds a very large degree of control over its subsidiaries/development partners/underlings/whatever Maxis is now (I.e. employees have been switched between them at EA's will)
 
EA has a massive amount of control over Maxis, even if not all of the problems with SC2013 are because of EA, you can't really separate EA and Maxis.

Considering how badly EA has made all recent games and how arrogant they are one should not be unexpect to meet money cow like this.

Are there any financial information how well has simcity 5 sold? People with survival instict should have understood what is coming or atleast give it a chance and wait patiently, like me.

The last number I heard was something around 1.6 million sales, and sales were not picking up. I think that was a month or two after release.

So, not great.
 
Thank god! It's the only way these people will learn. It eases my worries a little that there's a mass market of undiscerning casual gamers who will buy any game as long as it looks pretty and in doing so bring about a (not so) slow decline to the gaming industry. (yes, I sound like a snob, I know- it's true though, isn't it)


Speaking of cash cows I found out today (though apparently it's been news for a while now... well, ages, really) that The Sims 4 is being announced. What? I'm still waiting for them to fix Sims 3 into something decent.
 
Thank god! It's the only way these people will learn. It eases my worries a little that there's a mass market of undiscerning casual gamers who will buy any game as long as it looks pretty and in doing so bring about a (not so) slow decline to the gaming industry. (yes, I sound like a snob, I know- it's true though, isn't it)


Speaking of cash cows I found out today (though apparently it's been news for a while now... well, ages, really) that The Sims 4 is being released. What? I'm still waiting for them to fix Sims 3 into something decent.

The same people were willing to forgive EA for every transgression ever after the Star Wars: Battlefront reboot was announced back at E3. Hmm...a reboot of an beloved franchise now being developed by an EA subsidiary...how can this possibly go wrong?

Yeah, I was surprised to find that they'd announced that so soon after SC13's launch disaster.
 
At least with Sims 4, one of the first things they announced is it's gonna be single-player and offline.
 
It's not an EA problem it's a general shift in video game genres. Shifting away from strategy and immersive rpgs (like old school ultima, diablo, baulder's gate) into action hybrids. It doesn't mean games are getting worse or EA is awful, it means new strategy games like civ5 (vanilla), homm6 and sim city blow and all the really good rpgs now are indie (skyrim maybe one exception). On the flip side though there's a lot of really great action/adventure titles, mass effect series, dead space series (both ea published), last of us and dishonored getting great reviews though I haven't played them.
 
It's not an EA problem it's a general shift in video game genres. Shifting away from strategy and immersive rpgs (like old school ultima, diablo, baulder's gate) into action hybrids. It doesn't mean games are getting worse or EA is awful, it means new strategy games like civ5 (vanilla), homm6 and sim city blow and all the really good rpgs now are indie (skyrim maybe one exception). On the flip side though there's a lot of really great action/adventure titles, mass effect series, dead space series (both ea published), last of us and dishonored getting great reviews though I haven't played them.

EA not awful :rotfl:
 
They aren't much worse than any other large publisher. Look at their full list of titles, there's a ton of good ones. They were actually the highest rated on meta critic in 2012 (average rating for all games release per publisher).

While sim city 5 has been an utter disaster, I just don't get why some publishers get so much more hate than others. Like blizzard, they keep degrading the wow experience and we waited forever for sc2 and diablo3 which were frankly not worth the wait.
 
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