strategyonly
C2C Supreme Commander
Unit tags that seems unnecessary to me:
Spoiler :
Could Be Handled entirely by promotions and unitcombats; dunno if it would help to remove these from unitinfo though.
- InvisibleTerrainChanges
- InvisibleFeatureChanges
- InvisibleImprovementChanges
- VisibleTerrainChanges
- VisibleFeatureChanges
- VisibleImprovementChanges
- VisibleTerrainRangeChanges
- VisibleFeatureRangeChanges
- VisibleImprovementRangeChanges
Spoiler :Can't these be decided by the bMilitary tag used in unitcombatinfos?
These two should be replaced by ImprovmentAttacks/Defenses arrays
- bMilitaryHappiness
- bMilitarySupport
- bMilitaryProduction
These two are already made redundant by iTerrainAttack/Defense arrays
- iCityAttack
- iCityDefense
Made redundant by UnitCombatMods
- iHillsAttack
- iHillsDefense
- iAnimalCombat
PS: The name of the gameoption "Size matter uncut" indicates that this is the way the author intended "size matters" to work, in the beginning it often confused me so I chose it by mistake and had to generate a new custom game. Should be called "Size Matters Gutted"
I believe those "redundant" ones where there for people that wanted to make modules or what ever, like Rwn for Dangerous animals stuff, but i am just GUESSING, TB/DH would know better . .