Dancing Hoskuld
Deity
Also remember " Field of View" is not working right. It does remember and set the slider to the correct remembered value but it does not actually change the view until you move the slider.
There is a suggested change to immigrants which has not yet been implemented. The will be able to join a city if one of the following is the case
The Emancipation Proclamation" should be doing the same things as the "abolish slavery". If it isn't then it is a bug. They should be calling the same python code block.The Emancipation Proclamation National Wonder works differently from Great People's "Abolish Slavery" action. Please see the capital city (Uruk). If you take a Great Person (e.g. a Prophet) and do "abolish slavery", it destroys buildings, and converts slave specialists into Immigrants and traders. If you instead build the Emancipation Proclamation (1 turn), then the slave buildings and specialists remain in the city (but the worldview -- slavery and worldview -- human sacrifice disappear). Is this intended?
Also, a couple of notes. When converting slaves to immigrants, if you have fairly large cities, the immigrants are useless (since you can't settle them in cities above 7), so you essentially have to kill them off. Converting production slaves to traders is also kind of iffy, since you could, in theory, get a ton of those single-use free traders, which would be nigh-useless, unless upgraded. Would it, perhaps, be a little more appropriate to upgrade settled slaves to citizens instead?
There is a suggested change to immigrants which has not yet been implemented. The will be able to join a city if one of the following is the case
- city population < 7
- city has Village Hall and city population < 10
- city has Town Hall and city population < 16
- city has City Hall and population < 25
- city has Metropolitan Administration and population < 40
- city is a is centre of government (fyi defined by national wonders) and population < 50
- city is your capital