Single Player bugs and crashes v42 plus (SVN) - After April 2022

Getting a hanging in between bug, as well, 11469. Turn times had been 30 seconds or so, now waiting 5 minutes and still nothing.

Save coming shortly.
 
Sorry to be back, but I seemed to have broken it again (to be fair, trying to find and report bugs is the whole point). Another repeatable CTD once you click Next Turn. Running SVN 11466. Thank you!
My save is still crashing under 11470. Does that mean I have a different bug than the other users' uploaded save files or is the next SVN likely to cover it too?
 
Was this freeze supposedly fixed in SVN 11468 or am I jumping the gun (there does not seem to be a newer SVN version)?
Using this version, I still get the freeze. I attached my latest save - just hit the 'next turn' button and it will freeze.

Thanks.

11470 has fixed my freeze issue, well done! :thumbsup:
 
The same. Hanging bug jumping randomly at AI turns. Repair it, please.
My save is still crashing under 11470. Does that mean I have a different bug than the other users' uploaded save files or is the next SVN likely to cover it too?
These both work fine on latest GIT master that I committed yesterday (shortly after SVN rev 11470 was pushed), so I just pushed a new SVN version again today, if rev. 11471 still crash for you, then I'll need your UserSettings folders.
 
These both work fine on latest GIT master that I committed yesterday (shortly after SVN rev 11470 was pushed), so I just pushed a new SVN version again today, if rev. 11471 still crash for you, then I'll need your UserSettings folders.
Yes, applying 11471 did successfully advance the turn without crashing. You guys are amazing!
 
Yeah, it fixed the hanging for me, too! Thanks a lot!
 
Another End of Turn CTD. I thought it might be the warlords causing trouble again, so I disabled Auto-Hunt on them and it still crashed.
 

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Another End of Turn CTD. I thought it might be the warlords causing trouble again, so I disabled Auto-Hunt on them and it still crashed.
Huh, Ethiopia had a great farmer that was not dead, but not on the map either.... stuck in limbo between life and death maybe, no idea how it got like that (maybe it's an issue with all great farmers used by AI, or maybe some freak accident in your save).
Anyhow, I fixed your save by killing the great farmer once and for all.

Played 24 turns autoplay from this save without the game crashing, your nation conquered 2 cities, seems like the AI does better with war now, though you are vastly superior to the other civs in that game.
 

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Huh, Ethiopia had a great farmer that was not dead, but not on the map either.... stuck in limbo between life and death maybe, no idea how it got like that (maybe it's an issue with all great farmers used by AI, or maybe some freak accident in your save).
Anyhow, I fixed your save by killing the great farmer once and for all.

Played 24 turns autoplay from this save without the game crashing, your nation conquered 2 cities, seems like the AI does better with war now, though you are vastly superior to the other civs in that game.
Place tons of bears or stuff on Ultrafast and have 10 gatherers trying to build improvements
Maybe this is how you will be able to recreate that cash.
 
I had another EOT CTD, for some reason if you a kill transport the units loaded on do not die.
 
I had another EOT CTD, for some reason if you a kill transport the units loaded on do not die.
This happened a long while ago:
I had a General on a boat, a Shark happened, and the General got lucky and washed ashore nearby, lol.
Had a laugh out of it, honestly.
 
I think I asked before, but I forgot the answer:
Why is the game consistently crashing when I leave from Full Screen to Desktop and then come back to the game?
 

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I think I asked before, but I forgot the answer:
Why is the game consistently crashing when I leave from Full Screen to Desktop and then come back to the game?
You can't alt-tab if you have full screen, and memsaver enabled in vanilla INI
So you must use windowed mode and manually adjust vertical resolution in vanilla INI until stretching stops happening
 
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