I have compared map sizes in the three mapscripts that in my eyes are best suited for use in C2C. This is what I found:
............................Huge......Large....Standard...Small.....Tiny.......Duel
World (Toffer)....................132x88...120x80....108x72...84x56...60x40
PerfectWorld 2f.................120x80.....96x64......72x48...60x40
Tectonics............128x80...104x64.....84x52......64x40...52x32
As you can see there are quite some differences. If you use a small "World" map it will be bigger than a standard PerfectWorld 2f map and even bigger than a large Tectonics map.
Wouldn´t it make sense to align this at least a little bit?
@Toffer90 Would you find it reasonable to change your World mapscript so that current "Large" maps will be called "Huge", "Standard" will be called "Large" and so on? Even then your maps would still have the biggest size compared to the others but they would be close.
............................Huge......Large....Standard...Small.....Tiny.......Duel
World (Toffer)....................132x88...120x80....108x72...84x56...60x40
PerfectWorld 2f.................120x80.....96x64......72x48...60x40
Tectonics............128x80...104x64.....84x52......64x40...52x32
As you can see there are quite some differences. If you use a small "World" map it will be bigger than a standard PerfectWorld 2f map and even bigger than a large Tectonics map.
Wouldn´t it make sense to align this at least a little bit?
@Toffer90 Would you find it reasonable to change your World mapscript so that current "Large" maps will be called "Huge", "Standard" will be called "Large" and so on? Even then your maps would still have the biggest size compared to the others but they would be close.
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