Ryansinbela
Emperor
How do you get points without the legacy path?
We’re conflating two concepts here:How do you get points without the legacy path?
I have not, personally, but have heard many others say the same.Anyone experiences the former Siam bug, but this time with Britain? I am playing as Augustus of Carthage=>Majapahit, and I swear I have 2 Fleet Commanders (there was a popup saying you have unlocked GB), but guess what, during age transition, GB is locked, almost exactly like the Siam bug before.
Yes, I just had this as well. What a shame, the game would have been perfect to finish it off with GB.Anyone experiences the former Siam bug, but this time with Britain? I am playing as Augustus of Carthage=>Majapahit, and I swear I have 2 Fleet Commanders (there was a popup saying you have unlocked GB), but guess what, during age transition, GB is locked, almost exactly like the Siam bug before.
I need help with confirming/rebuking something weird in my recent game.
I was paying as Rizal Mexico and had an Army Commander with a Soldadera within the command range. I have plenty of bonus CS, but not enough to kill the enemy Siam’s elephant in one shot - so I issue the focus attack command to get that bit of extra CS. My full health Soldadera kills the unit… and instantly dies herself. Nothing in the combat preview suggested that she’d be anywhere close to danger. Am I missing something, or is this some kind of a bug?
I get it, but still lean towards a potential bug. There is no way a T3 Soldadera with +8 war support instantly dies to T1 Chang Beun.There may be a bug, but the combat previews are just an estimate. Actual combat resolution has a random element.
It looks like the quarter has good adjacency bonuses (both buildings receive them from wonders and resources) and is fully stuffed with specialists. Throw some policies on top and you could numbers close to it. AI bonuses could also be there.Can anyone help me understand how the AI get such outlandish yields on (all of their) tiles. Here is the 28 culture on a production quarter that Ben Franklin has. He currently has 2100 culture before AI bonuses are applied (4620 using a 120% bonus I gave the AI). Do the yields shown on tiles include the AI bonus? I assume they are the raw, before bonuses are applied.
Production: Armorer gives +4 base, +3 adjacencies, dungeon gives +3 base, +3 adjacencies. 13 production now. I believe one specialist should give 3 more production, so that's 5 specialists for 15 production, 28 total?Can anyone help me understand how the AI get such outlandish yields on (all of their) tiles. Here is the 28 culture on a production quarter that Ben Franklin has. He currently has 2100 culture before AI bonuses are applied (4620 using a 120% bonus I gave the AI). Do the yields shown on tiles include the AI bonus? I assume they are the raw, before bonuses are applied.
Thanks! That’d have been 3 hours of digging for me to findProduction: Armorer gives +4 base, +3 adjacencies, dungeon gives +3 base, +3 adjacencies. 13 production now. I believe one specialist should give 3 more production, so that's 5 specialists for 15 production, 28 total?
Science: 5 specialists give 10 science, not sure where that additional point of science is from.
Culture: 5 specialists give 10 culture. Unsure about the numbers for either of these but the panji tradition (increased culture on specialists not in your capital) would increase that, guessing gamelan (increased culture on tiles with multiple buildings from this age) has also been unlocked, so 28 total seems feasible.
So yeah the quarter seems to have the raw yields! The Majapahit always seem to be a culture powerhouse, 2100 is insane but not entirely surprising![]()
Playing as Friedrich? He gets free Infantry from building a certain building type: depending on the persona it's a science (oblique) or culture (baroque) building. It's a pretty fun ability.It seems like filling a Urban District with two buildings grants a Infantry. Anyone else notice that?
Doh, your right.Playing as Friedrich? He gets free Infantry from building a certain building type: depending on the persona it's a science (oblique) or culture (baroque) building. It's a pretty fun ability.