Small Observations General Thread (things not worth separate threads)

Also, many shipyards are on a river and not on the sea itself. So, many battleships and aircraft carriers had to travel down a river first to get to the sea. Traveling up a river is usually avoided for tactical reasons, not because it is impossible.

To this point, sailing a battleship up a river when there are any enemy land units in range sounds like a great way to turn your battleship into an artificial island. Even worse if you don't have control of the sky, as there'd be no way for the ship to conduct defensive maneuvers when engaged by enemy aircraft, no way to screen the capital ship with destroyers, etc.
 
To this point, sailing a battleship up a river when there are any enemy land units in range sounds like a great way to turn your battleship into an artificial island. Even worse if you don't have control of the sky, as there'd be no way for the ship to conduct defensive maneuvers when engaged by enemy aircraft, no way to screen the capital ship with destroyers, etc.
Great point... Do we have ANY inkling as to what kind of anti-air defenses are going to be available ? Have we (fanatics) dissected the modern age tech tree enough to make assumptions ?
 
To this point, sailing a battleship up a river when there are any enemy land units in range sounds like a great way to turn your battleship into an artificial island. Even worse if you don't have control of the sky, as there'd be no way for the ship to conduct defensive maneuvers when engaged by enemy aircraft, no way to screen the capital ship with destroyers, etc.

It mainly depends on the firepower from land (or air). For most of human history, sailing a warship up in a river means the warship usually has much better firepower than anything on land, unless there is a specifically built fortress for controlling the waterway (for instance, the great chain across the Golden Horn). As such, a river fleet is incredibly beneficial, for example the Union Mississippi Fleet in the Civil War.

Only in the early 20th century did coastal guns evolve into a much tougher nut to crack (longer range, better defense, more accuracy, much more firepower) and gain the upper hand against warships. In a coastal gun and warship duel, the warship will likely lose, unless the coastal gun is out of range. The sinking of Blücher is such a case. But if the firepower from land is much weaker, even a small gunboat with a 75mm gun can pose a serious threat - and that was how gunboat diplomacy worked.
 
Great point... Do we have ANY inkling as to what kind of anti-air defenses are going to be available ? Have we (fanatics) dissected the modern age tech tree enough to make assumptions ?
As far as I can tell, fighters are the only anti-air defense you get.
 
As far as I can tell, fighters are the only anti-air defense you get.
wow... hard to believe that's going to be IT... Maybe some type of naval units have anti-air ?

EDIT: I mean, in past versions, the AI never really built or used air units with any kind of success... but if they want to make THIS version use them, you NEED anti-air defenses of some kind
 
wow... hard to believe that's going to be IT... Maybe some type of naval units have anti-air ?

EDIT: I mean, in past versions, the AI never really built or used air units with any kind of success... but if they want to make THIS version use them, you NEED anti-air defenses of some kind
So it would seem. Although in the Modern livestream, Xerxes had no air units to defend his civ, so it's yet to be seen whether Firaxis lives up to their claim that the AI will use air units.
 
There should be another live stream before launch, which could have the anti-air units. There's also only one civ unlock been shown so there's still plenty to talk about.
 
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I think this is one of the Qing UBs

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And this is probably the Gusa, unique infantry.
 
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And this is probably the Gusa, unique infantry.
What is the word 'Gusa' means? is it Manchurian language or also Chinese? does it means Bannermen?
And Qing Linear Infantry still wears armor even when everybody else stopped doing so huh?
 
For the Qing UU Gusa "Bannermen," below is a nice reference picture, a portrait of Emperor Qianlong dressing in traditional Manchu armament by Giuseppe Castiglione. Even though this armor is specifically for the imperial use, we can still see the overall
resemblance. This is light metal armor, by the way (all the coloring and patterns are made on a layer of cotton cloth that covers the metal underneath; this layer could also absorb small bullets from the early firearms).

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Don't know if anyone else has mentioned it before, but this may be the first Civ to not feature Gandhi in the base game, which is especially ironic considering this is also the first Civ to explictly showcase leaders who were not heads of state
 
In before Gandhi is in and one of the last leaders with a persona...
It's all fun and games when Mahatma Gandhi spawns next to you, but if it's Nuclear Gandhi with access to nukes in Antiquity, you won't know what hit you.
 
Someone spotted a French retailer having a Take Two game listing for the Switch successor. Could Fireaxis have a port ready for the Switch successor launch?

Peripheral manufacturers have already been spoiling Nintendo's party by showing everything off at CES, what's another to do?

Seems highly likely, some devs will have had devkits for a while and it's coming out this year.
 
From the Game Guide:

Ashoka, World Conqueror leader persona is part of the Sid Meier's Civilization® VII: Founders Content Pack DLC. The Founders Content Pack is included in Sid Meier's Civilization® VII Founders Edition. It is not included in the Standard or Deluxe Editions, but is available for separate purchase until February 28, 2028 (base game required)
What does it mean by available for separate purchase until 28 February? Will it be bundled with an expansion pack or pass?
 
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