No one likes going to the doctor.Some do, and I'm saying that it seems odd that a hospital should cost Happiness rather than adding it.
No one likes going to the doctor.Some do, and I'm saying that it seems odd that a hospital should cost Happiness rather than adding it.
Unit names and capabilities confirmedExploration Age units' icons and names. Arquebusier is ranged. The Tier 3 cavalry unit is the Lancer.
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What is a character that made 'Songhai' means individually? if one to the right is 'Hai' means 'sea' the other is surprisingly not using '松' which means 'pine'. but using a character that has 'tree' below other compositions. it could be the same as 'song' that made up of a chinese imperial dynasty before Yuan. right?View attachment 716330
Translation:
Unlocked
Civilization
These people who live on the river are also skilled horsemen... It can be said that they are experts in roaming and wandering. Most importantly, these people yearn to move. For now, this is very beneficial to the Han Dynasty's ports and markets, but who knows what ambitions these wanderers harbor in their hearts?
Songhai
Have three settlements with at least three navigable river tiles each.
As the saying goes:No one likes going to the doctor.
Kinda how it feels. Though this probably makes me the only fanatic complaining about too much historicity. Usually the argument goes the other way.Flavor uber alles
I'll probably mod this ASAP to be honest. In the absence of gameplay-relevant unlocks, I think "Own a city with one or more population" would be the best unlock condition for every civ.I'm not sure how much those unlocks should be related to gameplay. You have 2-3 options unlocked by default, so it's not like you're totally depending on them. And if your plan involves a civ like Mexico, while not having historical unlock from leader or previous civ, you totally could target those conditions. They are like city-state quests - not always fit your default gameplay, but it actually creates some choices.
It provides an interesting strategic alternative. If you don't do a good job of building up your empire in Antiquity or Exploration, drop your extra settlements and get some strong military units right off the bat. This would work very well if you happened to have unlocked the Mongols. All your neighbors would be relatively weak coming off the turn of the Age and easy to attack with three army groups. Alternatively, you could send them to Distant Lands as soon as possible and wreak havoc there.from a french video
Dark Age Militairist (from antiquity)
You receive 3 grouped cavalry armies, capable of inflicting siege damage.
But you lose all your existing armies, and your colonies except your capital.
Actually, when I saw this I wondered if it wasn't a strategy in its own right. Play tall in antiquity with a capital that brings lots of gold and happiness, and then go conquer the world with the Mongols and Charlemagne.It provides an interesting strategic alternative. If you don't do a good job of building up your empire in Antiquity or Exploration, drop your extra settlements and get some strong military units right off the bat. This would work very well if you happened to have unlocked the Mongols. All your neighbors would be relatively weak coming off the turn of the Age and easy to attack with three army groups. Alternatively, you could send them to Distant Lands as soon as possible and wreak havoc there.
In the Antiquity Age, an IP village has a name and an emblem (scientific, militaristic, economic or cultural) and in the diplomacy screen you can see the same village name (here: Yamatai) and the name of its culture (here: Yayoi). However, during barbarian invasion crisis, newly created barbarian villages only have culture names (here: Yayoi) and no emblems, and you cannot diplomatically interact with the barbarians. I have seen the same situation in some Korean video too.View attachment 716280
Yayoi in AntiquityEDIT: not new IP but actually this sitation here
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Yamatai is the settlement not the people... oh well
You got “-hai” right.What is a character that made 'Songhai' means individually? if one to the right is 'Hai' means 'sea' the other is surprisingly not using '松' which means 'pine'. but using a character that has 'tree' below other compositions. it could be the same as 'song' that made up of a chinese imperial dynasty before Yuan. right?
from a french video
Dark Age Militairist (from antiquity)
You receive 3 grouped cavalry armies, capable of inflicting siege damage.
But you lose all your existing armies, and your colonies except your capital.
It provides an interesting strategic alternative. If you don't do a good job of building up your empire in Antiquity or Exploration, drop your extra settlements and get some strong military units right off the bat. This would work very well if you happened to have unlocked the Mongols. All your neighbors would be relatively weak coming off the turn of the Age and easy to attack with three army groups. Alternatively, you could send them to Distant Lands as soon as possible and wreak havoc there.
Actually, when I saw this I wondered if it wasn't a strategy in its own right. Play tall in antiquity with a capital that brings lots of gold and happiness, and then go conquer the world with the Mongols and Charlemagne.
AI says: 維陀城 (Wéituó chéng): This is likely the name of a city or location in the game. It could translate to something like "Veda City" or "Wisdom City" depending on the context.View attachment 716365
Also... Any idea on this? According to Google this is "Victoria City" in Antiquity... So IDK
This is actually a shame. Any Civ with a potential city named Portknockie absolutely deserves to have that as their Settlement.View attachment 716360
Just a full confirmation Caithness is the Picts
Now all we need is Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch of the Welsh.This is actually a shame. Any Civ with a potential city named Portknockie absolutely deserves to have that as their Settlement.
- Or Dun Eid, the Pict designation for what later became 'Edinburgh'
- Or Inchtuthil, which looks like something out of Lovecraft