sonicmyst
Emperor
It's funny that I helped an enemy city flip as free city then within 15 turns it flipped back to them. Thing is, the city was full of unique improvements and after flipping, all they got were lots of empty tiles.
Playing my first game as Poundmaker on King difficulty. Here are various observations.
Oh - is this new? I was able to build a National Park without having a Natural Wonder or a Mountain in it...it was 3 forest and a wheat. I don't remember if that was patched before or is a new change.
poundmaker just chided me for "distracting" him - what agenda is this referring to? i looked at the list of hidden agendas and couldn't find anything that fit
Now all Great Scientists and Great Engineers who provide production no longer provides overflow.
in Rise and Fall we have Magnus and Reyna so SV is no problem. But in vanilla this may turn Globalization and multiple trade routes a must, and slow down SV speed significantly.
If you’re female, it might be Curmudgeon? Not sure though.
the threshold seems to increase everytime you are in a golden age. And every time, you go in dark age, it seems to be reduced.what are you guys experiencing when it comes to threshold points required for a golden age?
I just had this happen
:View attachment 487600
That's +35 to get into a second golden age? Is it always around +35 or is this because I got 'too many' points in the ancient era?
what are you guys experiencing when it comes to threshold points required for a golden age?
I just had this happen
:View attachment 487600
That's +35 to get into a second golden age? Is it always around +35 or is this because I got 'too many' points in the ancient era?
what are you guys experiencing when it comes to threshold points required for a golden age?
I just had this happen
:View attachment 487600
That's +35 to get into a second golden age? Is it always around +35 or is this because I got 'too many' points in the ancient era?
It's funny that I helped an enemy city flip as free city then within 15 turns it flipped back to them. Thing is, the city was full of unique improvements and after flipping, all they got were lots of empty tiles.
I was quite surprised to find that you cannot place wonders over terrain features (forest, jungle, marsh) before you have the tech to remove the feature with a worker. I don't recall this being the case, maybe it always has.
I reloaded a couple times because I could not figure out why I couldn't place Temple of Artemis on marsh after getting archery early. The camp was right there, Firaxis! It was right there!
One remark on the city state emergency: they need to put some kind of bit in so that if you wrest control of the CS back from it's conqueror, they won't just try to take it back right away. I got a lovely pair of back to back emergencies off a Mohenjo-Daro unfortunately located between myself and Kongo. I made peace with kongo right after liberating but he seemed to stay at war with the CS. The valiant Dutch swordsmen marched right back in and promptly collected another 1600 gold for Wilhelmina's filthy lucre hoard.
It was fun, but, 3200 gold raining down in the classical era is a tad much! The emergency bonuses seem to stack too. So with the card I was getting a respectable 3 gold per envoy. So perhaps the aggressor should be forced into peace with the CS and barred from warring against it for another 15-30 turns.
It appears to be so. As a naval player I can say with a fair amount of certainty that where I kill, thar be wrecks. Have you ever considered this may be the case for land battles?Somebody else mentioned shipwrecks from ship battles. Is this where ruins and wrecks come from?
a great reason now to cluster your key districts around your centre, it’s my default approach.Later in the game, she was neutralized by a spy and I lost over 250 tourism instantly, t
I do, jungle being a classic example, normally you have the right techs before you build wonders.before you have the tech to remove the feature with a worker. I don't recall this being the case, maybe it always has.