It's a civ orthodoxy. you can have the icon popping out of the frame in all directions if you like.
Thanks for your advice, I just need to work the shield
Spoiler Machtiern :
It's a civ orthodoxy. you can have the icon popping out of the frame in all directions if you like.
UU4UC: Change art of Machtiern and Tredeof promotion
UB4UC: Lots of changes following @Hinin 's advice
Change War Theme
Tested in Tradition/Artistry and Progress/Fealty, looks interesting in both cases.
Hi Hinin, no problem. it really wasn't the hardest thing to do. And, I find it very useful, at least in the 3 games that I tested.As for the Tredeof promotion, I forgot to talk about your idea before you implemented it (sry for that), but I actually think it's a bit counter-synergetic to the rest of the civ's kit
Thank you, do you find the Korrigan ?Nice job on the art, which looks more polished.
OK, I had not found a translation, it's good and a nod to a sublime musician that I hesitated to use for one of the themesBerreton Stivell
It's really very interesting to play, suddenly the Progress / Fealty is direction as interesting as Tradition / Artistry. I can't see the influence of Source of Fresh Water, I always started out surrounded by riversWhat is your opinion on it right now ?
Yes, I must lower the sound by about 10% in my opinion (I will test) but really pleasant, It was my first choice and you did well to come back on itAfter testing E Garnison ingame, I've found that, the first few seconds aside, it fits really well. My only nitpick is that the volume may be a little too high and so overwhelms ambiant sounds.
Have you tested it ? How does it feel ?
Yes, I also found small bugs which will be difficult to correct.There needs to be more testers giving their opinion though. I don't want to provoke a tunnel-vision effect.
You are a puristN.B. : I've read the historical part for the Kalvar and the Kroaz Pell : although they are objectively correct, I would like to prepare new texts this week. I'll come back to you once it's done so that you can review them.
do you find the Korrigan ?
OK, I had not found a translation, it's good and a nod to a sublime musician that I hesitated to use for one of the themes.
I can't see the influence of Source of Fresh Water, I always started out surrounded by rivers.
First it's due to a bug, I think, of the version of vox populi which assimilates the cities near the lakes as near the sea, therefore, Porzh-iliz gives a Kroaz Pell instead of a Kalvar.
Second, when you found a new city with a colonist, you have automatically a Porzh-iliz but not the second stage, Kroaz Pell or Kalvar.
and finally, choose a specialist in a city when you have Berreton Stivell does not give the food bonus directly, only the next turn. It's not a bug but I have to see if I can't do something cleaner.
savegame compatible? with a new updated one?
YesEn haut à gauche ?
Sorry, I didn't test with other maps, communitu/communitas are my base (it corresponds well to my way of playing).Had two riverless starts where it helped me complete a farm triangle. I think it is more visible on non-communitu/communitas maps.
No comment, when I see the Civ Goth work, we are not in the same galaxyI think this civ can proudly stand side-by-side with pineappledan's.
Thank you very much, it's a very complete description which perfectly sets the tone of civilization. It is also imbued with poetry and nostalgia which underlines the cultural and religious side of the Duchy of Brittany.Here is the text I propose for the historical section for the Kroaz Pell.
For my part, I fixed the bug that caused a city foundation with a colonist to automatically have the Porzh-iliz but not the free building (Kroaz Pell or Kalvar).
Following your proposal to Bretonize the name of The Fountain of Barenton, I looked for translations quite a bit.
For Fountain, two possibilities, Feunteun or Stivell. I prefer your proposal of Stivell although I found two translations that used Feunteun (1 et 2)
For Baranton, a lot of sources and possililities among which there are : Berreton, Varanton, Barandon.
I propose, Stivell Barandon, because of the sonority.
Looking a little deeper, I found that "andon" are a synonym of Stivell (Spring). Therefore, it's been a bit Spring of SpringHence, I'm all for Stivell Barandon.
I'm correcting itP.S. : Reworked the original post for the Kroaz Pell a wee bit.
Looking a little deeper, I found that "andon" are a synonym of Stivell (Spring). Therefore, it's been a bit Spring of Spring.
Yes, I admit it's perfect.In that case, simply naming it "Barandon" would be enough : the commune was named after the spring after all, so there is no problem on that front.
Thank you.I like this civ, looks very culture oriented.
You have a message at the moment of the foundation and after, the bonus is in building bonus (but not specific annotation, it's a dummy building).When I settle a city in another landmass where can I see additional yields in capital?
I recently found this, it may be of use to you:the bonus is in building bonus (but not specific annotation, it's a dummy building).
I recently found this, it may be of use to you:
city:ChangeBaseYieldRateFromMisc(YieldType iYield, int iChange)
In the UI it shows up as "______ from Traits and Other Sources"