Soul Scourge [Game Thread - Concluded]

As opposed to not doing anything? I mean I can understand if you're calling him out on trying too hard but when is a bad time to analyse stuff?
 
I wouldn't say nothing. There's never any harm in analysis, regardless. Unvote, Vote: SamSniped
 
Traditionally on CFC, Day 1 votes mean nothing. I love good analysis and don't mind when people try hard, but he knows how CFC is.

Down with tradition, up with the new!

Sprig, still waiting for reasons why you aren't a scourge shopping for people with high attack to kill via absorption.
 
unvote, vote: Sam Sniped

I am against belief that lynching someone on day 1 is bad, or that creating a small bandwagon is bad. These are good things, as they bring informations.
 
Down with tradition, up with the new!

Sprig, still waiting for reasons why you aren't a scourge shopping for people with high attack to kill via absorption.

Still waiting for the reasons that you think I am. If you have something salient, I'll address it otherwise...
 
Still waiting for the reasons that you think I am. If you have something salient, I'll address it otherwise...

Your asking around for swordsmen. Swordsmen are a high attack role, and a possible threat to scourges if they can get their act together and pick good vig targets. As a scourge, assembling a posy of swordsmen, getting them to vig kill townies with you and having your partners pick them off to greatly increase their own attack is a strong starting strategy, especially for a game like this where the scourges are not guaranteed nightkills.
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Of course, we as the town could give you a chance, give you and your posy kill orders in thread (I say kill a non-poster night 1), and if your posy consistently hits townies and has its members killed off (as you following the above strategy predicts it will), we lynch you. The problem with that is that the other two scourges would then still have time to gorge themselves on the attack of the swordsmen you assembled, while staying completely above suspicion, meaning that scourges will still come out of this fairly powerful.
 
Since I haven't even been online in 36-48 hours... let me do a vote tally and catch up!

Current Vote Tally
Sprig - 3 (KingMorgan, remake20, Visorslash, spaceman98)
SamSniped - 3 (spaceman98, StMarco, Zack, Jarrema)
StMarco - 1 (Visorslash, spaceman98)
spaceman98 - 1 (Zack, SamSniped)
remake20 - 1 (Sprig)
KingMorgan - 1 (SouthernKing)
Jarrema - 0 (Visorslash)
Visorslash - 0 (Jarrema)

No Vote - 3 (BSmith1068, Count Dingdong, verarde)


So... I get to break a tie! >.> ...I'm a bit curious and interested in this recent SamSniped chain. I mean, we've got three votes for him pretty much back to back. And... I'm not sure why? On the other hand, we've got a Sprig wagon that seems mostly championed by Visorslash (and more recently by spaceman98). The reasoning there is pretty much that he's shopping for swordsmen.

I'm curious about Sprig a bit more than SamSniped. If he's scourge, getting more attack is most beneficial of everything (with 13 players, there should be 2 scourges per the OP, which makes an average of 10.5 ATK/DEF, able to defend against swordsmen but needing attack to combat spearmen). More swordsmen to kill is strictly better for scourges. And, worst-case scenario, us lynching a swordsman is still denying attack to scourges...
 
Your asking around for swordsmen. Swordsmen are a high attack role, and a possible threat to scourges if they can get their act together and pick good vig targets.
So your argument is I am scourge because I am doing what Town needs to do? :rolleyes:


As a scourge, assembling a posy of swordsmen, getting them to vig kill townies with you and having your partners pick them off to greatly increase their own attack is a strong starting strategy, especially for a game like this where the scourges are not guaranteed nightkills.

That would become quite self-evident and therefor not a good strategy at all. It also assumes that I would become one controlling influence. Well if the other townies allowed me to do that, they would probably deserve what ever they get.

But you know me better than that... that not how I operate if I fall into a de-facto leader role.



Of course, we as the town could give you a chance, give you and your posy kill orders in thread (I say kill a non-poster night 1), and if your posy consistently hits townies and has its members killed off (as you following the above strategy predicts it will), we lynch you. The problem with that is that the other two scourges would then still have time to gorge themselves on the attack of the swordsmen you assembled, while staying completely above suspicion, meaning that scourges will still come out of this fairly powerful.

Once again too many assumptions. 3 Scourges with this number of players...
 
I'm curious about Sprig a bit more than SamSniped. If he's scourge, getting more attack is most beneficial of everything (with 13 players, there should be 2 scourges per the OP, which makes an average of 10.5 ATK/DEF, able to defend against swordsmen but needing attack to combat spearmen).
There is are still many variables that you can't assume this.


More swordsmen to kill is strictly better for scourges. And, worst-case scenario, us lynching a swordsman is still denying attack to scourges...

A valid and strong argument. :blush:
 
I also don't like the wagon on Sam. CFC rarely makes productive content on day 1, so its understandable that Sam would caution against analysis into it (this game seems to be an exception to the "no content day 1" rule, and thus Sam is wrong IMO, but wrong doesn't equal scum). The wagon on him arose from seemingly nowhere, and sped up quickly, tying itself with Sprig. I have to wonder if this is Sprig's scourge buddies trying to save him.

Currently its 4 v. 3 so if this was an attempt to save Sprig, it has failed. I'll keep my vote where it is for now, though I'm wondering whether "if in doubt, lynch swordsman" is this town's best policy overall.

Dingdong said:
If he's scourge, getting more attack is most beneficial of everything (with 13 players, there should be 2 scourges per the OP, which makes an average of 10.5 ATK/DEF

I'm curious to see the assumptions that went into this calculation, since it feels a bit like PIS. did you just assume equal role distributions?
 
I'm curious to see the assumptions that went into this calculation, since it feels a bit like PIS. did you just assume equal role distributions?

I did the same sort of calculations before-game when analyzing the game and saying how this game unbalances VERY easily as it's not scalable. The rules say that for 10-14 players, there will be 2 scourges. That means that with 13 players, there are 11 town. On average (equal role distribution), that's +0.5 ATK and +0.5 DEF per player. That makes a total of +5.5 ATK/DEF, which is added to the base scourge of 5 ATK/DEF for 10.5 ATK/DEF. Minimum is always 5 for either, but if we have a minimum, the other one is at max (16). Each scourge has a total of 21 across their ATK/DEF (5 + 5 + 11), with average 10.5 each.
 
The wagon on him arose from seemingly nowhere, and sped up quickly, tying itself with Sprig. I have to wonder if this is Sprig's scourge buddies trying to save him.
Wn7TCVZ.gif
 
verarde . Cuz why not?

Visor.. I've been out of town which explains the lack of posting in the thread as well as our QT. Didn't think you'd bus me that fast my friend. :p
 
Day 1 ends in:
[TIMER=2/22/2015 10:30 PM PST; Day 1 Over][/TIMER]​

Sprig 4 (Visorslash, KingMorgan, remake20, count dingdong)
SamSniped 4 (Zack, Sprig, Jarrema, Stmarco)
spaceman98 1 (SamSniped)
KingMorgan 1 (SouthernKing)
Stmarco 1 (spaceman98)
bsmith1068 1 (verarde)
verarde 1 (bsmith1068)

Sprig was the first to 4 votes and would be the lynchee as of right now (30 min left)
 
...and here I was getting on to say about the same thing and wonder about what to do...

I've been chatting with Sprig and feel like it might be worth seeing how his plan works for a day or so. But the only candidate for his survival at the moment is SamSniped, and there's no real case for his lynch. Add onto that how quickly his wagon grew, and I'm not entirely sure he's a better option than Sprig. So... I *could* change the lynch. But I do feel like Sprig's is the more legit wagon of the two.

...I'll leave it for others to say whether they care who lives or dies... I'm still debating as the seconds tick down...
 
Samsniped is a counter wagon, however its based off the fact that sam doesn't care about d1 analysis and says so in thread. That isn't something a scum would do. Lynching sprig gives us more info.
 
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