Is the "People Underwhelmed by Spore" club gathering here? Can I sign up as well? I grabbed a copy of Spore last year and was totally unsatisfied. The game had been out for 2 years already, so I really had no excuse. The idea of creating a new lifeform and guiding it from primordial soup to space, however, was just too tempting. Also, I read a review by a (usually reliable) gaming website that had praised it and gave it a whopping 90 out of 100.
Then the cold, hard reality kicked in. First of all, the aforementioned primordial soup; Someone (or more likely many people) remarked that the first section is basically a flash game, and I have to agree. For example, take
this game, put some cool graphics on it, add a creature customizer and you've pretty much nailed it.
I might have enjoyed the land creature stage, if it actually made any difference gameplay-wise where you place your body parts and how your creature is shaped. Also, exploring the world while collecting DNA was fun...for five minutes maybe. After that it just became a chore.
The tribal stage and the civilization stage were just a bleak copy of, well, Civilization. These phases were so shallow and the options were so limited that I'd rather forget the whole thing.
Finally, there was one huge thing that ruined the space stage for me: awkward combat mechanism. I mean, come on. How long has the video game industry been doing space shooters? Is it too much to ask that they'd get it right?
Anyway, this was my rant about Spore. Just wanted to get it out. I guess the moral of the story is: If you can't test the game yourself, at least watch actual gameplay footage before you buy (these days there's a Let's Play of nearly every game ever out there).
P.S. If I have to say one good thing about Spore, it's probably that it acted as a "gateway drug" to Civilization for me; when I played the civ phase, I found myself thinking: "This is what I've been looking for -
only better executed."