Spore: A Failure?

It can be much, much more. It WAS much, much more in 2005.

Soduka (right from the beginning of the thread), it's seldom that wachting a video nearly made me cry. Out of frustration and anger about those decision by EA to dumb down the game.
I played Spore for three weeks casually and sold it last week on Amazon. After waiting years for its releae. I do rather stick to Sim Earth. This is more of a demanding and satisfying evolution game. By Will Wright. So go figure.
 
Add will be added back in with x-packs
 
Soduka (right from the beginning of the thread), it's seldom that wachting a video nearly made me cry. Out of frustration and anger about those decision by EA to dumb down the game.
I played Spore for three weeks casually and sold it last week on Amazon. After waiting years for its releae. I do rather stick to Sim Earth. This is more of a demanding and satisfying evolution game. By Will Wright. So go figure.

I want that game (SimEarth), Spore made me want to play it, but I can't find it! I have a crap SNES version of it. But SNES controllers are definitely not the way to go to play this.
 
I want that game (SimEarth)

You can find it both on Amazon and Ebay for a reasonable price. But beware (really! ;)) that it is considered a rather dry game with waaaay old EGA graphics. But it terms of diversity, strategy, options, realism, ... it beats Spore downright.

I still consider Spore to be a casual games remake of Sim Earth. It even has the same goal of reaching the stars.
 
You can find it both on Amazon and Ebay for a reasonable price. But beware (really! ;)) that it is considered a rather dry game with waaaay old EGA graphics. But it terms of diversity, strategy, options, realism, ... it beats Spore downright.

I know, I've played it... Long ago. I wonder if it still easily runs on modern operating systems and multi-threading computers, hehe.
 
The magic word is "DOSBox". Works like charm, especially with legally obtained games :D
 
BTW, I have been running an evolution forum game for the last year and a half, if anyone wants to check it out :)
*NESLife3*

Yashed To said:
The magic word is "DOSBox". Works like charm, especially with legally obtained games :D

I love DOSBox, and I played SimEarth for the first time recently! And Tyrian and Colonization. The only game I can't get to work is Battlecruiser 3000AD - though I never really got into that game when I had the chance, back in the days when I had a 100mgz PC...
 
"Who to Tar and Feather?"

For people who feel betrayed by the changes in the game from 2005 game-play videos to final release, this is a pretty interesting thread started to examine the design decisions since 2005.

http://forum.spore.com/jforum/posts/list/8555.page
 
BTW, I have been running an evolution forum game for the last year and a half, if anyone wants to check it out :)
*NESLife3*

I recommend this game.

"Who to Tar and Feather?"

For people who feel betrayed by the changes in the game from 2005 game-play videos to final release, this is a pretty interesting thread started to examine the design decisions since 2005.

http://forum.spore.com/jforum/posts/list/8555.page

I'll check that out.
 
"Who to Tar and Feather?"

For people who feel betrayed by the changes in the game from 2005 game-play videos to final release, this is a pretty interesting thread started to examine the design decisions since 2005.

http://forum.spore.com/jforum/posts/list/8555.page

I just stumbled onto that thread a few hours ago. For some reason, I can see Wil Wright walking around going, "HEY!!! That looks REALLY cool!". :)
 
^Thanks for that link. Very interesting...

Does anyone have a convenient link to these videos with all this cool stuff that's not in the finished game? I've only found videos that seem to show more open landscapes, and some graphical changes in the interface etc, but nothing actually 'new'...
 
^Thanks for that link. Very interesting...

Does anyone have a convenient link to these videos with all this cool stuff that's not in the finished game? I've only found videos that seem to show more open landscapes, and some graphical changes in the interface etc, but nothing actually 'new'...

A flashback to SPORE of 2005. Take your pick.
 
Not really a failure, but obviously the "original" game has been taken apart and will be reassembled as multiple micro-transactions (part packs and expansions).

I am disappointed.
 
Well, if, as he says, they've been listening to the community to know what they wanted for the betterment of Spore, why the hell is the first thing they create to expand the game a lame "cute and creepy parts" expansion that's not even worth 5$.

I don't really see the "I want new parts!" threads overwhelming the "I want deeper gameplay" ones... On any forum.

Still, a rather good gesture of him to show up and defend his team mates.

EDIT: Will says "While I was officially on the science side at the same time I always saw this as a crucial tension that I wanted to foster, in other words I didn’t want the science side to win, I wanted to make sure both sides were represented in the game to some degree."... Someone commented about this by saying "Okay so how come science wasn't". Well he's got a point.
 
It can be much, much more. It WAS much, much more in 2005.

http://video.google.com/videoplay?docid=8372603330420559198&ei=QBvNSN6FGoLOrgLDv-jXAg&q=Spore

Obviously two things have happened; both of which EA has admitted to doing on purpose.

1) The game was very purposely dumbed down. Really, really dumbed down. Remark from Will Wright specifically stated they rather sell more copies than make a lasting, challenging experience that might not appeal to everyone.

2) The game was sectioned off for expansion packs. A lot of expansion packs.

Think for a minute about the evolution present in game. The placement of the legs, arms, mouths, don't mean anything. Since all the parts were given numbered traits, they all have the same effect once placed somewhere on the body. That's completely against any type of thought and made that way so anyone without a brain in their skull could make a creature. It used to be, as shown in those videos, that the placement and body structure mattered and you would have to adapt your creature to its changing surroundings.

News-Flash- There are no changes in surroundings and your creature becomes COMPLETELY irrelevant only 40 % into the game. How is that supposed to be fun or rewarding?
Thank you for this video and the review. I am not getting this game as a result.
 
I think the problem is they aren't looking at forums for their 'community feedback' they are looking at marketing teams who are (probably correctly) telling them what their consumers as a whole want. I hope I'm wrong, but... I think we will see more candy planets before any actual evolution.
 
Yes, there seems to be a distinctive lack of listening to community feedback... very disappointing, frankly.
 
I saw Will Wright demo Spore at the S.F. Apple Store over the summer (he graciously autographed my SimCity 2000 box :) ) and was really excited about the game. Then I played it...not so much. Frankly, I don't think EA was aiming for the Civ/GalCiv/long-term SimCity fans. At the same time, I don't think it'll have the same mass-appeal as The Sims. The latest expansion, if you can even call it that, is egregiously overpriced and offers little to change the game.
 
Back
Top Bottom