christos200
Never tell me the odds
This is a CYOA.
One thousand years after the defeat of Darth Malak, the galaxy is once again in turmoil. An unsuspecting Galactic Republic has been invaded by a massive Sith armada led by the Dark Lords of the Sith, Darth Iobos and Darth Venius, and aided by countless fallen Jedi. The Republic has been unable to stop their advance and the remnants of the Republic are now stationed in the Outer Rim worlds. Darth Iobos was overthrown and brutally murdered by own his disciple, Darth Venius, who has been crowned Emperor of the Sith.
Almost all of the Jedi Knights have perished, countless worlds have been devastated, hundreds of thousands of peoples have been killed and Coruscant was bombed to the ground. Only one Jedi has managed to survive, one wearing a dark cloak and a mask to hide his disfigured from the Sith face. Will he be able to defeat the Sith and restore peace to the galaxy? Or shall he fail?
Classes:
Jedi Consular (focuses more on the Force - gives you Cure)
Jedi Guardian (focuses more on the Lightsaber - gives you Lightsaber throw)
Stats:
Stats are updated according to your character's skills
Strength:
Persuasion:
Agility:
Computers:
Security
Peaceful Skills:
Peaceful Skills are used in quests. You start with two of them, plus your class skill (if you are Jedi Consular). The parentheses represent a skill's level. You start with level I and you can level up with XP. Depending on level, you have more chances of success.
Agility (I, II, III, IV, V, VI, VII)
Persuasion (I, II, III, IV, V, VI, VII)
Computers (I, II, III, IV, V, VI, VII)
Security (I, II, III, IV, V, VI, VII)
Cure (I, II)
Affect Mind (I, II)
Battle Skills:
Battle Skills are used in battle. You start with two of them, plus your class skill (if you are Jedi Guardian). Those who have parentheses, mean that they can be leveled up so as to become more powerful. You start with level I on those skills. Depending on level, you have more chances of success.
Lightsaber combo (I, II, III, IV)
Lightsaber throw
Force Choke (I, II)
Force Push
Force Drain (I, II)
Force Lighting (I, II)
Battles:
If you choose an option which leads to battle, you choose two battle skills to use.
Level Up:
Killing enemies gives XP (depending on the enemy). Also, completing side quests gives XP. Once you have gotten 1,000 XP, you level up and choose one new battle skill and one Peaceful skill (or level up an old ones).
Companions:
During your journey, you shall be joined by some companions. Each one has his own story and abilities which you can use to complete tasks.
Light Side - Dark Side
Depending on your choices, your character becomes aligned with the light side or the dark side of the Force. This will affect not only yourself, but also your companions and how they view you and your own quest.
Dark Galaxy
One thousand years after the defeat of Darth Malak, the galaxy is once again in turmoil. An unsuspecting Galactic Republic has been invaded by a massive Sith armada led by the Dark Lords of the Sith, Darth Iobos and Darth Venius, and aided by countless fallen Jedi. The Republic has been unable to stop their advance and the remnants of the Republic are now stationed in the Outer Rim worlds. Darth Iobos was overthrown and brutally murdered by own his disciple, Darth Venius, who has been crowned Emperor of the Sith.
Almost all of the Jedi Knights have perished, countless worlds have been devastated, hundreds of thousands of peoples have been killed and Coruscant was bombed to the ground. Only one Jedi has managed to survive, one wearing a dark cloak and a mask to hide his disfigured from the Sith face. Will he be able to defeat the Sith and restore peace to the galaxy? Or shall he fail?
Classes:
Jedi Consular (focuses more on the Force - gives you Cure)
Jedi Guardian (focuses more on the Lightsaber - gives you Lightsaber throw)
Stats:
Stats are updated according to your character's skills
Strength:
Persuasion:
Agility:
Computers:
Security
Peaceful Skills:
Peaceful Skills are used in quests. You start with two of them, plus your class skill (if you are Jedi Consular). The parentheses represent a skill's level. You start with level I and you can level up with XP. Depending on level, you have more chances of success.
Agility (I, II, III, IV, V, VI, VII)
Persuasion (I, II, III, IV, V, VI, VII)
Computers (I, II, III, IV, V, VI, VII)
Security (I, II, III, IV, V, VI, VII)
Cure (I, II)
Affect Mind (I, II)
Battle Skills:
Battle Skills are used in battle. You start with two of them, plus your class skill (if you are Jedi Guardian). Those who have parentheses, mean that they can be leveled up so as to become more powerful. You start with level I on those skills. Depending on level, you have more chances of success.
Lightsaber combo (I, II, III, IV)
Lightsaber throw
Force Choke (I, II)
Force Push
Force Drain (I, II)
Force Lighting (I, II)
Battles:
If you choose an option which leads to battle, you choose two battle skills to use.
Level Up:
Killing enemies gives XP (depending on the enemy). Also, completing side quests gives XP. Once you have gotten 1,000 XP, you level up and choose one new battle skill and one Peaceful skill (or level up an old ones).
Companions:
During your journey, you shall be joined by some companions. Each one has his own story and abilities which you can use to complete tasks.
Light Side - Dark Side
Depending on your choices, your character becomes aligned with the light side or the dark side of the Force. This will affect not only yourself, but also your companions and how they view you and your own quest.