stDarNES1: Stars!

KrimzonStriker said:
Uhhh oh yeah orders


Spend 1 EP on troops

2EP to grow economy

Send Scout ship to explore Pillius
Game Rules said:
If your Faction's economy falls below STABLE, you can sacrifice your ALL of your EPs to bring your economy up ONE level. You CANNOT bring your economy above STABLE in this manner.

Krimzon - just noticed your orders...
 
The Gate Glowed a faint blue in the dim starlight, High above the orbit of the 15th planetoid of the Trinity Star system. nearby, a pair of Research platforms floated, Studying this ancient Artifact.

Normally, these platforms would be bustling with activity, shuttle traveling to and from them and the gate, anilizing it's structure and composition.

but today, they were silent, withdrawn into themselves. Waiting for the event secdualed to take place.

the Arival of the Obilisk. with a slight shudder, a small patch of space some thousand kilometers away from the gate seemed to shudder and twist. one moment and slight blur seemed to ocupy the distortion, the next, the distortion was gone, Replaced by the Obilisk. for toady, it was due to depart the Trinity, and explore the unknown beyond the gate.

----
"Short Jump Compleat sir!" the young perky technician siting at the pilot console said, her voice filled with enthusiasm.


"Very well Hari. Ensign Mayborn, Begin Decoupling of the short jump engines, in preparation for Long jump. Pilot-Corporal Hari, begin maneuvering of the ship into the jump Lane. as soon and the Long Jump Drive is charged, and the ship Sucurred at Stations, bring us in." the Captain of the ship grinned. "Since we have no clue what is on the other side, all hands, Combat Stations. We jump in 12 minutes!"

"YES SIR!"
----

twelve minutes Later, the Obilisk passed through the gate, setting out for destinations Unknown.

----
OOC: Short Jump Drives are not a Viable means of Interstellar Travel. Limited Distance-based life span (about 3 light months). but it is very handy for getting around in system (drastically reduced travel time). I do plane to build a UU around these.
 
Haile Sellassie said:
"We in Ethiopia have one of the oldest versions of the Bible, but however old the version may be, in whatever language it might be written, the Word remains the same, It transcends all boundaries of empires and all conceptions of race. It is eternal.
Now, who can tell me what our glorious leader meant?
Geronimo, raising his hand yells “teacher, it means that WE are still the only true faithful remaining in humanity. All of humanity shall soon be led by the most holy Sellassie, and united under his guidance we shall overcome the Scourge!”
Very good, Geronimo, very good indeed.
And might you have an idea of the meaning of this next paragraph?
Let me remind you of todays lesson, “the free republic, our holy father and the future of humanity as a Rastafarian Commune”
Haile Sellassie said:
"No doubt you all remember reading in the Acts of the Apostles how Philip baptized the Ethiopian official. He is the first Ethiopian on record to have followed Christ, and from that day onwards the Word of God has continued to grow in the hearts of Ethiopians. And I might say for myself that from early childhood I was taught to appreciate the Bible, and my love for it increases with the passage of time.......
"Because of this personal experience in the goodness of the Bible, I was resolved that all my countrymen should also share its great blessing, and that by reading the Bible they should find truth for themselves. Therefore I caused a new translation to be made form our ancient language into the language which the old and the young understood and spoke.
Sir, sir, can i?
Yes, Geronimo *sighs and waits for another student. In vain. And gives up* what is the meaning of this section?
Sir, it means that we, as the chosen few, must sally forth and spread the word of god to the unwashed masses, bringing all under the safety of the faith.
We shall accomplish this by the use of our Sound-Systems and other missionaries.
We shall send envoys to every planet in this quadrant, and establish good trading with them (humans) or detect and fight the evil ones.
*hrmmmphhh
As usual, a very good answer Geronimo.
And for todays last lesson, I-Roy, can you answer?
Haile Sellassie said:
"Today man sees all his hopes and aspirations crumbling before him. He is perplexed and knows not whither he is drifting. But he must realize that the Bible is his refuge and the rallying point for all humanity. In it man will find the solution to his present difficulties and guidance for this future action, and unless he accepts with clear conscience the Bible and its great message, he cannot hope for salvation. For my part I glory in the Bible."
Yes sir.
Only holy father means that we are on this scouter for a reason.
We may find ourselves beset upon by pirates, by space monstrosities, or even meet the dreaded Scourge.
BUT WE SHALL NOT FALTER.
Nor shall we be driven back. If we fall we shall be avenged and the cause shall continue to flourish.
NONE can stop the faithful from assuming their true fate.
WE SHALL UNITE HUMAITY UNDER A CLOUD OF SMOKE!!!!!

Very good, I-Roy, very good
*thinking, we must do something about all those fundamentalists. I fear we are getting too caught up in this messianic, missionary fervor. SOMETHING must be done*

-------
a side note.

The people of the republic are beginning to hear rumours of forieners. other humans that have survived the great Scourge.
Such things are a threat to the faithful, especially the old, orthodox ones.
the republic is currently being split between the isolationists and the expansionists.
the expansionist faction has the support of Haile Sellassie 13th, but even he must pay attention to the minor factions.

expect some internal turmoil to follow.
 
The people of the republic are beginning to hear rumours of forieners. other humans that have survived the great Scourge.
You're being facetious. :mad: Stop it. This isn't the Middle Ages where you "hear rumors" left and right. There's nobody to hear rumors from.

Sorry, I'm in a bad mood today, due to being so tired that I hallucinate.

Darwin, is my project accepted?
 
@Erik - Your Project is accepted. Also, some Factions still maintain that others must have survived the collapse of the Old Dominion. And while there is no contact between factions yet, it does not seem too off-base that fringe movements and whatnot have begun spreading the rumours and fears of "others," especially with the re-opening of the jumpgates.

Or, at least, that how I'm interpreting it. :)

ALL ORDERS HAVE BEEN RECEIVED. I AM WORKING ON THE UPDATE TODAY (at work). HOPEFULLY IT WON'T TAKE TOO LONG
 
Darwin420 said:
Also, some Factions still maintain that others must have survived the collapse of the Old Dominion. And while there is no contact between factions yet, it does not seem too off-base that fringe movements and whatnot have begun spreading the rumours and fears of "others," especially with the re-opening of the jumpgates.
Or, at least, that how I'm interpreting it. :)
exactemundo :D
 
I'm roughly halfway through the update. It's taking longer than I thought it would. I shall hopefully have the update up sometime tomorrow, though. I'm trying to streamline my side of the update process so hopefully it will be quicker on subsequent updates.
 
stDarNES1: Stars! -- UPDATE 1
--------------------

GALACTIC NEWS ORGANIZATION (NDE 1)

GreyNewsCaster.jpg


Greetings, beings! Mr. Grey here with another edition of Galactic News Tonight. In tonights edition, we continue our coverage of the Backwater Region where several groups of mostly-hairless bipedal hominids have begun returning to space.

For an upfront look at the developing situation, we go now to Mr. Dee, our Backwater Region reporter. Mr. Dee, how are you?

DinoNewsCaster.jpg


I'm doing well, Mr. Grey, thank you. As we continue our coverage, I think the easiest way to tell you what's going on is to visit each Faction, one by one.

Astral Sojourners

The Astral Sojourners have sent their first exploration fleet outside of their Home System of Oncol. Their target Star System was Nox. Upon entering the Star System through the Jumpgate, the Sojourner Fleet (Backwater Patrol) began scanning throughout the system, finding nothing but mostly-toxic planetary bodies, earning the Nox System an MDP rating of 4.

The Sojourners have placed a great emphasis and pride upon returning to Space, and have been researching the appropriate Construction technologies like mad (Construction Level 2 gained). The have also begun to understand the benefits of extensive Science (Project begun).

Jaenar Empire

Protecting their interests, the Jaenar Empire has begun construction of a fleet of Fighters and Carriers in their Home System of Anatolia. The Imperial Republic has passed a decree allowing for the designation of all fleets as "IFEs"

A solitary Scoutship makes the first Jaenarian passage through one of the Jumpgates in Anatolia system, ending up in the Hern System. A detailed scan of the planetary bodies around this star indicates no presence of life, and the relative hostility of the planetoids earns this system an MDP rating of 4.

The Jaenarians have also begun the construction of a Global Science Facility on their Homeworld, hoping to provide enough funding to eventually receive a massive return on their science spending.

The Skyjack Conclave

This Faction is taking to Space as if it was their natural habitat. A large exodus was witnessed from their Homeworld out into the various asteroids and other smaller bodies of the Star System. While many are only used to living Planetside, most are becoming quickly adept at working in Space. And with this sudden population move, the Star System has come alive with the frentic activity of Humans.

The "Tumbleweed" braves the unknown and makes a successful jump to the Ceiti System. Ceiti is found to be home to two large, bio-diverse worlds, and a host of smaller mineral-rich planets and moons. Prospectors are calling Ceiti a rare find, earning an MDP rating of 8.

The Skyjacks have also begun to pull asteroids from the outer system to an orbit around their Homeworld. With the latest advances in Robotics helping them along, Skyjack officials are confident that the "Madya Halo" will be completed in only a few short years.

Imperial Triumptive Republic of Trinity

In Trinity, the commisioning of the "Obelisk" has captured the hearts and minds of an entire generation. This has lead to an independent group building a new scoutship and donating it to the ITR's exploration cause.

The first jump through a gate was done by the Obelisk, heading to the Coteyi System. An intriguing system, it would be more habitable if not for the erratic solar flares caused by a slightly unstable sun. ITR scientist have postulated that there could be much to learn from the sun, and with sufficiently advanced Energy controls, perhaps even stop the solar flares completely. (MDP: 3)

Haven

Cheers erupted across the Haven worlds as the first ever scoutship launched itself into one of the many jumpgates in the system. Everyone held their breath, waiting for the first reports to filter in. It was tense, but excited, not knowing what to expect. Finally, the first transmissions returned through the gate: "Preliminary scans of Dahl show a decent system of planets (MDP: 5). Good for colonization... wait a minute.. picking up something odd... holy $%#! we've picked up traces of the Scourge!"

The Scoutship was able to avoid the Scourge this time. The Haven stardocks have picked up business, churning out transports and fighters.

Republic of ZIB

Upon orders of Haile Sallassie XIII, the Republic of ZIB has slightly reformed it's free-for-all party-based economic system, and thrown in a few regulations here and there to stabilize the economy. While the state of the Economy is no rose garden, at least the Republic is losing money (or sleep) over it now. (NOTE: you said you wanted to increase economy, which took all your EPs, so no other ships were bought).

The Black Diamond Skunk makes the jump to Kondis, and finds an impressive star system with a decent spread of biodiversity and mineral richness (MDP: 5). The system is devoid of intelligent life and any sign of the Scourge.

The Midnight Marauder makes the jump to Asgron (MDP: 5), and finds itself immediately scanned by an unknown source. A return scan reveals the presence of a small outpost on a barely-habitable planetoid, and the presence of one run-down carrier. The Marauder attempts to signal the 'alien humans' and receives only a threat in return. A couple fighters dispatch from the carrier, but the Marauder, being of new construction, is able to out-maneuver the opposition, and the pirates eventually give up the chase.

Meanwhile, on Zadon, increasing tension is rising between the Isolationists and the Expansionists. There have been a few scuffles in the streets, and even amongst workers of different ideologies. The situation is growing more serious, and the average citizen (trying not to fall into either party's line of thought) has pleaded with the government (pro-expansionist) to find a solution to the growing violence.

Miria

The Kingdom of Miria, having long controlled its subjects, has begun an extensive campaign of building new starships to explore the new jumpgates. The First Expeditionary Fleet, consisting of one standard scoutship, made the jump to Centaus. What was found was a small star system of 5 planets, but with 3 of them habitable right off the mark (MDP: 5). Truly a fortuitous sign.

Miria scientists have also been studying the jump gate energy signatures, hoping to understand why some jump gates seem to emit more energy than others. As of now, they seem to be steering clear of the higher-energy jump gates.

Principality of Zaira

A scoutship is sent to the Pillius System. The System is reasonably cozy (MDP: 5), and would make a good spot for colonization. Back home, the Principality begins training ground soldiers, perhaps to keep the peace on the homeworld? (NOTE: economy cannot be increased past stable with EPs. I banked those 2 EPs for you, and they will be available this turn).

STORY BONUSES:

Astral Sojourners - +25 Fighters at Oncol
Trinity - +1 Scoutship
ZIB - +1 Confidence

NOTE: PLEASE ENSURE YOU UNDERSTAND THE RULES. SHIPS BUILT IN YOUR ORDERS CANNOT BE USED IN THE SAME TURN. ECONOMY CANNOT BE INCREASED BY EP INVESTMENT (unless you're below stable).

-Also, please PM your orders to me. It's so much easier than digging around in the thread for orders.

-Andis-1 and KrimzonStryker, this is a story based NES, so please write stories. Starting with Update 2, a lack of a story will PENALIZE you're Faction in some way.

-Soul_Warrior and KrimzonStryker, your projects were not started this turn because you failed to enter them into your orders for the turn.

DUE TO THE HOLIDAY, ORDERS WILL NOT BE DUE UNTIL Friday DECEMBER 30th, 0900 EST. The Update will be published on either Jan 2 or 3.

For those of you who celebrate, Happy Holidays!


DarNES_turn001.gif
 
Note: The small dots next to the star systems, if you haven't guessed, are your fleets. Easier to keep track of what is where.
 
No problem, I'll start writing stories and including my project in my orders.
 
:) Great update! Still a few wrinkles to work out, though. ;)
While the state of the Economy is no rose garden, at least the Republic is losing money (or sleep) over it now.

Iggy: Bonuses are only given to the top stories.

Carriers can move through warpgates/starlanes/whatever, right?

Exactly what are they like, btw? Points, regions, portals, lanes?
 
Nice update :D!

Erik Mesoy said:
Exactly what are they like, btw? Points, regions, portals, lanes?

Yeah, some mention has been made of 'jumpgates' implying some sort of structure (an all strutures can be destroyed after all)...

There are a number of options and consequences for how the transport works

1. Requires some sort of physical Jumpgate - means that travel can be interdicted by destroying the gate (I'd recommend against this)

2. A Translation 'Point' exists where ships can Ftler - makes system defense very easy depending on the volume of these points.

3. Same as above the point extends between the two stars and ships can ftler anywhere along it (I'd recommend this as it also tactical interactions to how far out from a system you emerge.

4. Ships can Ftler from any point in the system but only in certain dircetions
 
What kind of verb is "Ftler"? It seems like you mean travel.

Some mention has also been made of starlanes, so possibly they are 1000-mile-wide lanes of scrunched-up anti-de Sitter-space (read about it in SciAm) that cause ships traveling through them to be moved at ridiculous speeds, however you cannot enter or leave them except at the ends, and those are situated well out of the system.
 
hmm the Jump Gates are Ruins of the Dominion, built around the Areas of distortion. they are not responsible for the Lanes themselves. they act more as a Beacon, relay, and/or sensor platforms. They are like Beacons, Marking the space the Jump Point Ocupies, telling aproaching ships who is incoming in the Lane, where it is safe to Transit. they act as Relay, part of the Structure being in the ndiminsonal space of the Jump point, relaying and receiving transmitting the information from it's Corresponding partner, allowing the systems to maintain contact much faster then messengers. and they Act as Sensors, in that people can tell who is in the Lane because of them.

Yes, they can be destroyed. this won't shut the jump point down, but it will make it a bit risky to travel the jump point. you might hit an incoming ship if you don't time it right. or transpose with one, which would be.. deadly.

this is just a Therom, Mind you.
 
"Sir, Parisite One Says they have the Relay System Active. Trinity Sends there Regards."

"about Bloody Time. Send the Report through, and tell them we'll Short Jump back to pick them up in about a day. We have almost finished Hacking this Gate." the Captain Grimiced, then shook his head. "though we will be Lucky to get anything from it. It's beend hit by Flares five F@# Times since we jumed in."

"Flare Number Six coming up. Masive Sunspot Activity Detected. Again."

"On Second hand, we'll send the report in person. Recal the Parisites, and Prepare to Short Jump. We Got to find out why the Flares keep hitting this thing. it would make one HELL of a weapon."
----
OOC:
hmm. I though I purchused Transports and a Scoutship (along with one point into energy). I should have two in Orbit, along with the Transports, because of the Bonus. right?
 
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