stMjMNES1:First Blood

Welcom to NESing Ginger Ale! Good luck! Could you possibly give your nation a leader? That is one of the things you generally want to do when you join a NES.
 
Yep. You generally want to have an exact ruler along with or in place of a dynasty. You cant very well say the "Mbindi dynasty feels your proposal is inapropriate", it works better as "King (or whatever) Farikh Mbindi feels that your proposal is inapropriate."
 
Since the first update covers a great period of time however, I think it's somewhat useless, because your leader will die.

But maybe you want to have the holy founding father/mother of a nation. It's your call.
 
Nation: Tauris
Ruler: King Teushpa (Teushpid Dynasty)
Capital: Symbolon (modern Balaklava/Sevastopol)
Preferred Color: something befitting steppe nomads ;)

Description: Of all the Cimmerian tribes inhabiting the Bosporos, the Tauri are by far the most settled. Unlike their northern kinsmen, the people of Tauris have established towns and villages, and begun to develop a sedentary lifestyle. Of course, they have not forgotten their nomadic roots: the Tauri in wartime are skilled archers and horsemen, every bit as fierce as their Cimmerian cousins to the north. The breeding and trading of horses remains pivotal to their economy and culture, and they retain many of the old ways of their people; but as villages grow into towns, and as agriculture replaces hunting, the Tauri are developing an increasingly advanced civilization.
 
So you dont have to look in other thread my color is any blue (except teal)

-----

" The Pontic people have a right to be pround. Their marvelous nation is blessed by Pontos

himself -- and he promised to make the sea their friend ("Sacred Pontos", Ch. 15 v.35-36 "And

henceforth the sea shall be thou friend, and with the sea shall cometh bounties beyond

comprehension, for thou are the sacred people of thy name, Pontos."). The Pontic people shall have a

great trade network, and a great armada from which they will rule the sea! Colonies shall be made,

and Pontus shall enter times of prosperity! "​

-----

And thus Pontus shall become a world power.
 
Israelite9191 said:
Rulers in NESing tend to last several dozen thousand years if you haven't noticed. They really just add flavor.

Nonsense! In good neses they die ;) Look at ITNES for example, tons of rules that died. I believe rulers actually had a large amount of influence on their nations.

For the record, I'm lurking this thread. ;)
 
Fear my newest start location!

Spoiler :
Carthage
Ruler: Oligarchy/alex994
Capital: Carthage

Located in Carthage, these people are a seafaring one whose domination of their seas and the wealth it brings fuels their ambition. They are always out on the prowl for greater territory, power, and wealth. Their most famous saying is:

"The greatest lust is not for women, but for power."
 
Sheep never came back for me to be China in his Nes, so . . .

Qi Empire of China
Ruler: After BT, it will be Emperor Huan
Capital City: Linzi (Modern day Zibo)
 
I am going to regret being near the most aggressive and evilest player....

;)
 
"Republica di Calabria! Republica di Calabria!" the crowd chanted as the army drove the barbarians, once again, away from Catzzaro. With a fixed gaze and swelling pride, the crowd gazed on form the city walls as the army soundly defeated the barbarians. Though most of the barbarians were the friends of Calabria, many were also her enemies. Striking into the beloved land of theirs, the invaders charged mercilessly, only to be driven back by the stern will and determination of the Calabrians.

One among the crowd was particularly happy. Greausta Marcus Antonio was the son of one of the city's front line soldiers and always worried for his father when the battles came. Today, looking at the battlefield, he could see that none of the Calabrians had fallen to a barbarian spear, meaning his father was safe one more day. What a wonderful day to be a Calabrian!

"Captain Sarusto! Captain Sarusto! where is my father?" the boy called out to the officer that commanded his father's small batilion hoping wanting a wuick response. It pained Captain Sarusto to see such happiness in Graeusta's face when he had such bad news for the boy.

"I am sorry son. Your father was badly hurt. An arrow got him. He didn't say anythign until the battle was over. If he had said something earlier we might have been able to help him, but now, it is too late. I am soory son. I know how much this must hurt." The boy could barely grasp a hold of what any of this meant. His father, his only parent, had just died and Captain Sarusto was trying to tell him that he understood Graeusta's pain? This was unthinkable, unimaginable.

As the boy ran away and the many emotions of grief washed over him: fear, pain, hatred, anger, denial, acceptance, there was one that stayed constant. From the second he heard the words leave Captain Sarusto's mouth, he had become determined, nay, destined, to avenge his father's death on every barbarian that dared cross his path.
 
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