The hex grid is turned off in these screenshots
I really regret forgetting to put that in the article! Yes, the game is completely playable in this view (I personally spend most of my time in this view) and one of the coolest parts about it is that yes, the video card does a lot less work while in this view.
I wonder if, when in strategic mode, there is also a low-graphics leader view, perhaps just a static image, that keeps the gfx requirements low when in diplomacy?
It can't be a military unit on water. For one thing it's not the normal size or in the correct position for a civilian unit icon; also, the shape of the icon changes when a military unit goes on the water, to a five-sided polygon (see embarked cavalry icon in image below). For another, you can see the bottom of a round military icon in the same exact position on Nagoya at the top of the screen, and Nagoya is land-locked; there's no water for a transport.umm, my first guess was this (city defence unit), but as someone explained,
it will be a military unit on water, thus being civilian for that moment
The unit doesn't disappear; if you look at the shots of Tours with the garrisoned archer unit, you can see the archers hiding between the buildings. This implies that they also fight in addition to just adding to hit points, but there's no clear information on this yet. If I had to guess, I would speculate that the unit fights normally (albeit defensively) while garrisoned, and retains any special advantages.When a unit is garrisoned in a city and it increases the hit-points, does the unit just flat out disappear? And I think I heard something about unit-specific bonuses when garrisoning units; is there any info regarding that?
The unit doesn't disappear; if you look at the shots of Tours with the garrisoned archer unit, you can see the archers hiding between the buildings. This implies that they also fight in addition to just adding to hit points, but there's no clear information on this yet. If I had to guess, I would speculate that the unit fights normally (albeit defensively) while garrisoned, and retains any special advantages.
I'm assuming you can only have one unit in the city, so you definitely want to fight your battle out in the field if you can.
Here's the clearest shot I can find of the archers garrisoning Tours:
Tokyo and Osaka probably aren't showing a build queue because they're puppet states. But that is a good question about where a unit shows up when built. I would guess that it shows up on the city tile if the city isn't occupied, and gets displaced somewhere if the city is already occupied.timtofly said:Is it just me, or did any one else notice that only one city (the capital) shows a building que? Is that going globally? It would also connect to the question, where is a unit placed when built? Can you shoose where they show up? If it is globally, will you get more than one unit (per resources) when "it" is built, and the choice where to put them?
Heh, I just posted a new thread about the unit state icons. I think you're mistaken about the triangle icon; those are civilian units (worker and great general, for example). The only UU I've seen is the musketeer, and it has a circle icon.Another thing is units "on the move" have a round icon. Units in defense have a shield icon. Units on the water have a polygon icon. UU and UB have a triangle icon. When a unit is in defense mode in a city, shouldn't it be a shield icon.
Tokyo and Osaka probably aren't showing a build queue because they're puppet states. But that is a good question about where a unit shows up when built. I would guess that it shows up on the city tile if the city isn't occupied, and gets displaced somewhere if the city is already occupied.
Heh, I just posted a new thread about the unit state icons. I think you're mistaken about the triangle icon; those are civilian units (worker and great general, for example). The only UU I've seen is the musketeer, and it has a circle icon.
Musketeers:
As for the garrison icon being round, that's not clear. It's definitely a different icon though, round and gold.