Love that idea Hank!
Questdog: I do understand what you're saying and I think it amounts to the difference between an individual or small group and an ARMY. You're saying that a bear poses no threat to an army but sure does to an 'individual' or small group.
I've always thought we might be allowing the line between army and individual to be a little too blurred. Assassins would be individuals, Hunters would be individuals, Stone Axemen would be an army. And the difference between an Army and an Individual would be like night and day where power is concerned... aka, we could represent it fairly if we took all Army units and multiplied their current power levels by either 10, 100, or even 1000 depending on just how many individuals would make up an army unit.
That, sadly, would then steal from a lot of the game balance and unit functionalities in a checks and balances system we've evolved into. But it might be a good way to start with a massive reconsider of the mod down the road... and when I say down the road I mean DOWN the road... much like most of the ideas I float around here