Suggestions and requests

From Wonders thread:

Rome's UU, UB, and UP are all fine and shouldn't be touched. The UHV needs to be a bit more realistic, as it requires a fair bit of luck. In order to complete it, the following needs to be true:

1. Oracle is not built Agree
2. You can trade with Greece for techs Somewhat agree
3. Carthage is defended by two Archers only Agree
4. Egypt has not researched Archery and Bronze Working Agreed
5. Greece's Hoplites are in Persia only or have not been sent yet. Agree somewhat
6. Barbarian naval units ignore you Bah, not really
7. You get lucky combat rolls with Gallic Barbarians. Early on? Sure

In short, I agree (and thus have transferred this) that the Roman UHV is often dependent on variables outside player control. While not all of them can doom the Romans, a combination certainly can and will, especially in early conquest. As such, I would propose that Rome gets one or two more starting legions, a trireme and one more settler in order to compensate for this, or an event is added for both player and computer to simulate the Punic Wars, spawning 3-4 legions and a catapult by Carthage while also sending Carthaginian troops to Northern Italy and Spain. This could make the event a bit of a tradeoff, and encourage Rome not to immediately gun for Carthage.

P.S. Rome got stripped of its Turn 3 Workers. Is that intentional?

Why can't workers spawn along with everything else? The current system makes capitals less flexible.
 
Not really.
 
Could you perhaps move the Observatory to Scientific Method? Astronomy is good enough as it is, and this'd make SM more attractive to research (currently, it obsoletes a bunch of wonders and monasteries, slowing down research actually).
 
^That might be a good idea, yeah. It's always bugged me how I often find myself putting off researching Scientific Method because it'll slow down my research rate, which is very strange for a tech named that.
 
This is a great idea, and imo also more realistic.
 
Considering machine guns effectively obsoleted cavalry, I've always found it odd how their counter (before artillery) is cavalry promoted with charge. Could they perhaps get a bonus against mounted too? If that makes them too OP, you could nerf their strength or bonus against gunpowder.
 
I said "discovered", not "discovered first".

If you're going with first it would be Thales.

Can you ever admit that you were wrong?

dis·cov·er

verb (used with object)

to see, get knowledge of, learn of, find, or find out; gain sight or knowledge of (something previously unseen or unknown): to discover America; to discover electricity. Synonyms: detect, espy, descry, discern, ascertain, unearth, ferret out, notice.
 
Lets get back to suggestions and requests, shall we ;)?

Platy created lots of gadgets. Some of them not useful (like resource relocation) but some of them are, like the one my link will lead you to. Ability to filter lines in complicated late era relations screen can add convenience and should not make mod much heavier...
 
Tech by conquest is interesting as is the version of useable mountains that gives hammers if peak tiles are worked.
 
The interface changes look nice, but isn't something similar in BUG already?
 
Amazing. I'll only contemplate this stuff after BUG is in though.
 
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