mrrandomplayer
Hopeless Situation Warrior
Wasn't there a discussion about it a long time ago? IIRC one the main problems was that it would overlap with the American core too much.
Yeah, that and their core would be too small to start with.
Wasn't there a discussion about it a long time ago? IIRC one the main problems was that it would overlap with the American core too much.
I was thinking AI USA could have conquerors against the Sioux (maybe extras against AI Sioux), and they would also work best as a conditional spawn.The main problem with the Iroquois is that they would be an inland civilization in a space in which the future civilization there (America) needs coastal cities.
As for the Sioux, America already has a difficult enough time expanding westward as it is, adding one more impediment is almost guaranteed not to end well.
Out of curiosity, have you looked at all at the Native Americans in Civ 4: Colonization? I am not sure exactly how they function, but I can tell you that they operate somewhat differently than a normal civilization as to not interfere with European city placement.
Unfortunately. As I've mentioned somewhere before, it is theoretically possible to decouple civilizations from slots, so that slots would only limit how many civilizations can be in the game at the same time (and how many will be available in the starting screen). But that would require rewriting the entire groundwork of RFC, not something I'd want to invest my time in right now.
I wouldn't have added them if I thought removing them was a good idea.
That's true.Wouldn't it make more sense for Italy to start with Mercenaries as their military civic instead of Levy Armies? Wars during the Italian Renaissance were usually fought with condotierri as the majority of their armies.