Australia and Central Asian Turkic civ are the only big black holes this mod still needs to fill, in my opinion. The only nation that owns a continent deserves to be in the game. And Turkic people do need a playable civ instead of Barbarian-like Seljuks.
What have Australia or Canada ever accomplished?
There are no black holes, only the souvereign territory of Her Majesty!
If anything I might accept South Africa as its own civ, since it has its own distinct culture and is more or less independent, while Canada's and Australia's cultures don't differ much at all from British. Honestly, name me a single event of geopolitical importance in the last 50 years where Canada and Australia weren't on the same side as the UK!
I'd rather have Ireland as a civ than Canada and Australia! The Irish actually are independent, and fought long and hard for their freedom!
Honestly I think these new respawns provide a good challenge to colonial civs. It's not like Spain and Britain have their colonial empires now. Both of these countries aren't as powerful in the world as they were before and that kind of historicity should be represented in the mod. Personally, it should be up to the player to reclaim the nations that decide to rebel.
The only problem I can see coming out of adding modern civs to fill up the old colonial cities is the performance issue with multiple civs, which will be fixed with Leoreth disconnecting civs from civ slots.
One other thing (that would probably make people like Imp. Knoedal happy) would be to make ALL New World civs conditional, but to certain degrees. "influential" post-colonial nations like America, India, Brazil, etc. would definitely be a priority and so even if a player is stable, these nations will be born. Other, smaller colonial nations like Peru, Argentina, Canada (maybe), a proposed South Africa, etc. would only spawn when the player is unstable. That way, bigger world powers are still represented to a degree but we could have a cool butterfly effect for our games
But Canada and Australia never rebelled! They still cooperate with the UK in all relevant matters, economically and militarily! India is fine because it fought for its independent and established its own presence in the world as a third world (using the Cold War definition here) nation. So did Iberian America.
I fail to see how disconnecting civs from civ slots has any effect on performance whatsoever.
Yes the third paragraph I can work with, please make all those wannabe civs conditional so they only spawn when the current owner of their territory is unstable or independent/barbarian.
You know what else would be great? If there was more of a short term benefit to colonizing. Currently no one in their right mind would settle the American east coast as England unless they want to switch to America later. Even for the UHV settling to the north, which Canada flips, gives you more bang for your back as they spawn later. The thing is, the way expansion currently works cities have an upfront cost (hammers for settler, worker, garrison and upkeep) that makes them an investment that will pay off long term once population has grown and infrastructure is in place, but that's not what pretty much all colonial empires did. Quite the opposite in fact, colonies were all about short term profit, mostly resources for their masters, but I feel that is not properly represented in the game. Not that it's not represented at all mind you, Trading Companies and Slaves are some very nice features in that regard, allowing your colonies to become productive very quickly while the features themselves lose their value in the long term (Trading Company because it obsoletes and Slaves because their unhappiness constricts growth). In practice however this often doesn't work as it should. Congo gets killed by Portugal too often, and even if it doesn't it is a very unreliable source of slaves. The only way to get a decent supply of them is to directly control one or more cities in Africa yourself, but apart from Portugal that's not really historical, as the bulk of African colonialism by Europeans happened in the 19th century, when slavery was already abolished.
Also there imo should be some sort of bonus to granting independence, like a relation bonus with all leaders. Something like "You liberated your colonies." Currently there is just no reason you should let go of land you control like ever, as the benefits of more production and commerce are just too good to pass up on.
Well I guess I went offtopic there. Maybe this better belongs in Suggestions and Requests.