Originally posted by Bamspeedy
That would work in theory only, not reality. How do you determine if someone purposely milked the game, or just doesn't have the skills to finish early? You could try and implement rules to discourage milking, but there is always a work-around. The person who purposely held off on building wonders is an example.
True, not a perfect system or idea at all. I guess the only way is rules and guidelines. Sure you can't force people to build if they don't want to.
I'm not a super civ3 player, not in gotm or in anyother way. but I can manage. I finished my occ gotmX in 1956 or was it 1958. That is not early compared to some of the others. I did that cause I'm not as good as them and I made several stupid misstakes not to mention getting the short end of the stick in a few wonder production cascades.
Many of you are playing this OCC just for fun and not worrying too much about how low of a score you can get as the OCC is a whole new experience for you. But what about in a month or two, when you guys start becoming pros at this OCC thing? Then more and more of you will start finding more and better ways of holding off on getting victory until later in the game.
Well GOTM lasted for 9-10 games before it has started to dull over requireing something new to be tried for a couple of games. Then i might go back trying to conquere the world again (even thou I am really bad at it).
I guess it has to do with playstyle. I don't use any schemes or "tactics" when I play, I play normally and I play for fun. I don't try and "hold of" or milking for a few more points. Usually I find the games to be more fun in the beginning so in the end I just want to finish so I can start again. Not drag on the end forever (or the late 2040's).
Perhaps one will try and make a really highscoreing OCC game instead. Or change it to be a 5CC or whatever.
Just having alittle change from time to time would really spiff the game up a bit instead of doing the same thing over and over again.