Im not sure whether this comes under Foreign Affairs or Ministry of Defence, but it looks like the results of this poll and this poll indicate that we want to form alliances with Russia, then if possible Germany. In the absence of any other trades, the cost of these alliances is as follows:
Russia = 108 gold or 6 gpt
Germany = 11 gpt plus 2 gold, although this may change after we make the alliance with Russia
So, which one would be the best? Our current treasury is 533 gold. Keep in mind that much of this may be spent on the war effort and I encourage all leaders who have cash requests to please post here ASAP so that we can consider the requests.
IMHO we made a number of not very bright decision in the last turnchat.
We did not switch to republic and thus can't cash-hurry units or improvements. Thus I would not agree with unspecific "war expenses".
Paying for the alliance was a big waste of money. I would not agree on further cash for alliances.
Doing 10% research of feudalism is something I would never have done. Since we did it, I would suggest creating a lone scientist and setting 0% research.
[/list=1] We could unhook our iron, build warriors, and upgrade them to swords. But since IMHO we should not build any more dead-end swords but horsemaen, I would also not approve this.
We should build hordemen and save the money for knight upgrades. And with all the money, we can buy feudalism and chivalry cheaper than researching it.
The vote begins now, it will close in 24 hours. When voting, please choose an option for Item 1 (or vote against both of them if neither sounds good).
Item 1:
Option 1: The slider is to be set at 90% science, 10% tax like it was before, with an allowance for 10% lux if absolutely necessary to keep a city from rioting.
Option 2: The slider is to be set at 0% science, 100% tax if a scientist is assigned, or 10% science, 90% tax if no scientist is assigned by a governor. 10% lux is allowed if absolutely necessary to keep a city from rioting.
Item 2: 150 gold may be used for unit upgrades. No alliances may be signed that require us to pay gold to another civ.
Item 1: Option2. We spent 9 turns on min research and thus the AIs are likely to beat us. Therefore let's accumulate cash to buy the tech, hopefully getting a 2 for 1 deal.
Item 2: yes with comments: I would be happy to pay some money (up to 100g) if the deal overall is favorable (e.g. gets us a tech)
IMHO we should switch to republic now. If we do it, I would also support spending money for hurrying if urgently necessary, e.g. defensive unit, settler to claim important city site, etc..
tao's comments, while they may have strategic merrit, would be better received in a discussion post rather than a vote post. Also, switching to republic is not a Senate matter and belongs in the citizens discussion forum.
I don't want to seem snooty, tao, but this is a Senate thread.
Sorry for the lack of prior discussion, but it is nearing 24 hours until the next turnchat begins. Here is my proposal submitted for vote, which closes in 24 hours:
Item 1:
Option 1: The science slider is to be set at 10% science if there is no scientist, or 0% if there is one set. The luxury slider may be set at 10% if absolutely necessary to keep cities from rioting, otherwise it is to be set at 0%.
Option 2: The slider is to be set at 90% science. The luxury slider may be set at 10% if absolutely necessary to avoid riots, otherwise it is to be set at 0%.
Item 2: If we enter Republic during this chat, the turnchat is to be immediately stopped so that slider settings can be reconsidered.
Item 3: 200 gold may be allocated for unit upgrades.
I abstain for Item 2 because I don't think this can be a vote before the Senate. It does concern the slider setting, but it is not the Senate that decides when to stop the turn chat. That is up to the congress to decide.
I believe one of the JR rulings in Term 1 ruled that the turnchat may be stopped because of leaders' instructions (such as FA instructions to stop because of war declarations or new contacts). I don't imagine the Senate would be any different. Also, the vote closes in just over half an hour; CG and tao: Get out the vote!
We are entering a new age in Fanatican government - the age of the Republic! The demands made upon with become more and more significant, with cash-rush requests and slider settings becoming more challenging to balance.
For the next few turn chats, I am requesting that you utilize our significant cash situation to boost our cultural situation. With the exception of the city chosen for the FP, please consider rejecting more non-culture requests, and give our nation the ability to compete with our neighbors.
Thank you,
-- Ravensfire, Minister of Internal Affairs
I have two provisional cash requests, both dependant upon the current Forbidden Palace plan being approved.
Groton will need the following cash rushes:
Courthouse: approx. 216 gold to rush immediately (exact numbers later tonight)
Cathedral: approx. 628 gold to rush after 1 turn of production (could be +/- 4 gold, based on corruption reduction)
While this is a significant amount of our treasury, it will hasten the Forbidden Palace. It also has strong vocal support, and hopefully will have the same support in polling.
Thank you,
-- Ravensfire, Minister of Internal Affairs
I do not agree hurrying a cathedral. Instead I favor (at least) 10% lux plus trading for incense, because this would benefit all of our cities, not just Groton.
Tao - this is for the FP. By rushing the Cathedral, the FP can be started sooner. Groton will be able to resist discontentment longer without using specialists with the Cathedral. The long-term benefits of the FP are undeniable, and will affect many Fanatican cities - not just Groton. The sooner it's online, the more benefit we will reach from it.
Should this plan be polled successfully, it will clearly demonstrate the will of the people. I hope the Senate will recognize that and vote accordingly.
By rushing the Cathedral, the FP can be started sooner. Groton will be able to resist discontentment longer without using specialists with the Cathedral.
Should this plan be polled successfully, it will clearly demonstrate the will of the people. I hope the Senate will recognize that and vote accordingly.
Since there is no vote in place, I guess I will get to decide on the sliders and cash rushes. So I urge all citizens to be vocal here about what they want to see for the next turn chat.
As Governor of Audiac, I would very much like to know how happiness is handled. My favorite is "+2" in happiness which could be implemented as follows:
20% luxury for 2 turns
in 2 turns the road to our southern dyes is built
we trade dyes for incense and set 10% lux.
[/list=1] If I learn before the turnchat, instructions will be easier. Otherwise I would neeed to give 3 alternatives (no happiness, +1 happiness, +2 happiness) which makes the instructions sort of hard to give and hard to read.
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