Robi D
Minister of (Dis)Order
Turn 85 750BC
In Aloha Today
And them that take the sword shall perish by the sword
Cities
Aloha(5) - Library finished, Forge in 18, Growth Stagnant
Hello(4) - Axeman in 1, Growth Negative
Hej(3) – Barracks in 5, Growth in 2
Workers
Plumber – Starts road, finished in 2
Builder – Moves 1S
Brick Layer – Starts road, finished in 2
Busy turn today
Sirians Eyes follows road SW, sees WheelVille. Also finds Rice and Clams in the surrounding area
Looking at WheelVille itself it has an unpromoted warrior guarding it. There are 2 buildings, one is a Hindu Temple, the other I don’t recognize but it could be there to denote a Holy City.
Also Loco has changed to Organised Religion. They might have been the ones to found Judism but this doesn’t entirely make sense to me. They are spiritual so why wait 4 turns to switch?
Piffle has whipped at its Capital (went from size 6 to 5)
Hellos borders have expanded revealing no other barbs are in the near vicinity
Now Aloha will take 18 turns to build the forge but this will be shorter as I will move from working the water tiles to the mines during this time but I am trying to balance the research time for Maths and the amount of food stored, so expect all 3 cities to experience changes in build times over the next few turns as well as the research time for maths. I think the forge will be built around the same time maths (10-12 turns) is discovered so we can get the forest chops going from the beginning of the Colossus build.
Metal Casting Finished, Mathematics in 9
Research 100%, 109g -4gpt
Nice to see some active posting.
To answer some questions, the current plan of builds is
Aloha : (Forge) - Colossus
Hello : (Axeman) - Settler
Hej : (Barracks) - Axeman - Settler
(xxxx) denotes current build
After that its pretty open but i would like to throw in a worker or 2.
Now health is not an issue for us but happiness is. Currently the max happy pop we can have is 5 in Aloha and 4 in Hello and Hej, so Aloha and Hello are at max and Hej will be in 2 turns.
As far as getting a religion, given our research path only Taoism is within reach thats still available so thats worth some discussion. I would like to get sailing after Maths but after that we have a few ways to go.
In Aloha Today
And them that take the sword shall perish by the sword
Cities
Aloha(5) - Library finished, Forge in 18, Growth Stagnant
Hello(4) - Axeman in 1, Growth Negative
Hej(3) – Barracks in 5, Growth in 2
Workers
Plumber – Starts road, finished in 2
Builder – Moves 1S
Brick Layer – Starts road, finished in 2
Busy turn today
Sirians Eyes follows road SW, sees WheelVille. Also finds Rice and Clams in the surrounding area
Looking at WheelVille itself it has an unpromoted warrior guarding it. There are 2 buildings, one is a Hindu Temple, the other I don’t recognize but it could be there to denote a Holy City.
Also Loco has changed to Organised Religion. They might have been the ones to found Judism but this doesn’t entirely make sense to me. They are spiritual so why wait 4 turns to switch?
Piffle has whipped at its Capital (went from size 6 to 5)
Hellos borders have expanded revealing no other barbs are in the near vicinity
Now Aloha will take 18 turns to build the forge but this will be shorter as I will move from working the water tiles to the mines during this time but I am trying to balance the research time for Maths and the amount of food stored, so expect all 3 cities to experience changes in build times over the next few turns as well as the research time for maths. I think the forge will be built around the same time maths (10-12 turns) is discovered so we can get the forest chops going from the beginning of the Colossus build.
Metal Casting Finished, Mathematics in 9
Research 100%, 109g -4gpt
Nice to see some active posting.
To answer some questions, the current plan of builds is
Aloha : (Forge) - Colossus
Hello : (Axeman) - Settler
Hej : (Barracks) - Axeman - Settler
(xxxx) denotes current build
After that its pretty open but i would like to throw in a worker or 2.
Now health is not an issue for us but happiness is. Currently the max happy pop we can have is 5 in Aloha and 4 in Hello and Hej, so Aloha and Hello are at max and Hej will be in 2 turns.
As far as getting a religion, given our research path only Taoism is within reach thats still available so thats worth some discussion. I would like to get sailing after Maths but after that we have a few ways to go.