spleen1015
Regent
I agree with both FriendlyFire and Berrern.
spleen1015 said:I'm questioning the importance of building the Barracks early. Maybe we should wait until we have a few cities in place and see what we have.
[/lurk]ainwood said:Turn 2:
Grow to 5 (2 shields bonus on growth) Work city center, grassland with irrigated game, grassland with mined game, mined plains with game, 2x mined bonus grassland: Food = 15 (net = +5), shields 8 (cumulative = 6 + 2 bonus + 8 = 16)
Its certainly something that we need more information about before we decide one way or the other. We need to know how much room we have, whether we have water, are there any AIs near us etc etc.spleen1015 said:I'm questioning the importance of building the Barracks early. Maybe we should wait until we have a few cities in place and see what we have.
Thanks, scoutsout!
Downside is that we have nothing to use the shields for at the moment. Why not move the worker?
lol moving the worker around without building roads ALSO waste turns too. (1 worker Turn wasted from movement) (1 Warrior turn wasted on movement planned to explore North)
And besides Iam betting that we will be expanding North-ward.
FriendlyFire said:... Iam place the HIGHEST priorty in cutting of AI expansion and settling the MAXIUM amount of land. ...
Play until the first warrior leaves the city boundaries (say about 5 turns). The next discussions should be a quikc confirmation though.spleen1015 said:I got it. How many turns should I play? 10? 15?
Quite right. If you are going to work that tile first then it's the one you should improve first.spleen1015 said:How many turns would we wait before we came back? We'd miss a commerce for each one of those turns.