This game is still wacky, as I have no reference point! I'm still wonder-whoring, which is probably a mistake. FP (GE), Sistine (for culture), Ahlambra and Himeji and Red Fort (GE) (firsts on Deity), and LToP. I buy/build a unit every few turns, that may be my downfall that I'm not full out military. The defensive wonders are nice, and keeping the AI from them will definitely help.
No TR now as Red Shaka allied Sidon. I suppose I should run some internals in Korean cities. Running production boats up N.
Was Friendly with white/blue Shaka, and denounced by Teal and real Shaka. Sure enough, white Shaka got killed, then I was denounced by all 3 survivors, eventual DOWs by the other 2. Only one Korea left, and not for long. Red Shaka citadeled me, so I hit him back with one. As he moved a new GG to the front I DOW'd, and have killed 3 more, and even pillaged a citadel across the river by Valetta. I have a decent killing field there. I citadeled some jungle by the river S of Zurich - Impis crossing the river are getting weakened. He will get Rifles at some point, by which I had better have Arty or Gats! Red Shaka has Frigates, but no N coastal towns. He took Kabul with ease, and I puppeted Zurich finally as I didn't want their units hopping into the water, plus I wanted GW help (and now Himeji).
Promos are slow in coming, as is often the case, I get Military Tradition just as a war ends (with Korea). All my CS troops were green, of course. Plus I'm not getting many shots on cities for +4 xp. With only 3 in Honor Red Shaka's Impi weren't unstoppable, but now he has 4 - gulp, as do I. Plus full Trad, Patronage Open, and Rat to Secularism.
Tech-wise, I had planned to bee-line Schools and maybe Radio, but I needed Muskets and decided to try for the lower Mil Wonders. I would like to get Range/Log before Gats, but would love Big Ben. Currently doing Astronomy as Caravels are about. Frigates won't help much currently up N, but need some in Korean puppets. (They have horrible production, smaller one built a damn Caravansary - instead of walls, workshop, etc. 18 freaking turns.) Am thinking of Dynamite path first, to get Brandenburg and Mil Academy. Fert is no help, so may just do Mil Science and then go Sci Theory and Radio.
I am horribly short of workers as I just haven't built any. I have settled 2 GP so far and one GS - I need to get to Industrial soon. Any suggestions on my tech choices?
Oh, yeah, and I had a brain fart with the no razing comment.