Round 2: 2400BC - 1560BC
The settlement in Washington grew, and soon the Americans had a wheat farm and were chopping forests for timber and more land. But the explorer groups found other tribes settled in distant lands. First, there were the Mexicans, who seemed to hate Americans because of past border disputes. Then there were the Italians, who often referred to their tribe as the mafia
. There was only one American family who knew the word from a story passed down by their ancestors about a legendary group of bandits. This rumour did not serve to create a feeling of trust toward the Italians either.
What made things worse was the fact that these tribes seemed to have emerged earlier than the Americans and had established a few settlements. Clearly, they presented a great threat to the tribe. There was talk of building a great wall to protect American lands from incursion, since there were also tribeless marauders who had emerged from the underground. Admittedly, if the Italians and the Mexicans tried, they would be able to enter American lands even with the wall there. But with an atmosphere of paranoia pervading the tribe, the idea was a popular one.
It seems that the Emperor Challenge in an another low point. I decided to settle 1W of site A against the vote of the majority. While this might be an unpopular decision, I had to make it because I think it's necessary.
aelf said:
The vote seems to be overwhelmingly for settling site B. However, this time, I have to disagree. Two of our warriors are still out exploring, and there's only one warrior defending our empire right now. Settling site B so early with Monty and barbs around might prove scuicidal. We should at least wait until we have the Great Wall and our two explorers return to help with defense (if they can). We may have to get Archery before IW as the latter takes time to research, and we may not have the luxury of time. I think what I'll do is settle 1W of site A for now. That way, we can also get started on the Great Lighthouse in our production city sooner.
The suspension of democracy is not a good thing. Certainly, it's not good for the atmosphere of discussion in this thread. But I hope that you guys will bear with me and try to understand the imperative need to make sure that the game can go on as far as possible. Rest assured that no matter what, I will listen to your opinions and weigh them before making any decision.
So the settler headed for the site. Since time is of the essence, I took a bit of risk in letting it go a few steps ahead of the escorting warrior. There was no guarantee the warrior could survive a barb archer's attack anyway. By moving from hill the hill, there was less risk of the settler encountering a barb since it would be able to see one coming from a distance:
In this situation, we could move it NW and steer clear of the barb archer. Of course, I had to pray that it did not run into another barb, but I figured the risk of another one in the vicinity was quite low at the moment.
Washington soon grew:
I allocated the new citizen to the plains forest. As you can see, without a warrior guarding it, the city would become unhappy at the next size. We had to slow growth a little. And a warrior would need be timed in between chops and before the city grew again.
After researching AH, we researched the Wheel to give our worker something to do after he was done with chopping. Also, connecting our new city with the capital was important for security and would need to be done asap.
The little risk we took with the settler paid off, and New York was safely built:
Its first build was a warrior. And it would sacrifice growth in the meantime to build it since two barb archers had been spotted and one was about to attack our 'escorting warrior'.
Meanwhile, this the best glimpse of Rome and its environs that we could get:
The Roman start doesn't look too good either. Antium, though, has great potential.
Anyway, our 'escorting warrior' survived the barb archer's attack defending on a forested hill, so the need for another warrior in New York was not so great now. I changed the tile worked in the city to give opportunity for growth:
The time came for Washington to build a warrior as well so that it could grow further:
Anyway, the Venerable Bede decided that the other continent was better than ours at expanding:
Maybe with aggressive AI on, that meant the other continent would break out into conflict soon
After New York completed its warrior, I set it to grow asap:
The barracks build was due to a lack of alternative at the moment. We would need one eventually anyway.
Washington completed its warrior too:
Growth at full steam in anticipation of whipping for the Great Wall after the next chop.
After the Wheel, I had to think of what to research next. I was considering getting Archery before IW for security reasons, but having to research Hunting first put me off that. We had no use for Hunting. In the end, I settled for Mysticism as Washington could build a settler for site B after the Great Wall and we would want a monument in that city to expand its borders quickly. That should be in time for us to build a mine on the gems if we research IW next.
[to be continued in the next post...]