The currency is post-count.
The streets are posters of a similar "type", who can viably argue against each other or otherwise keep a thread on page 1 of OT.
Brown = "Oh god here we go again" (Mobby & Forma)
Light Blue = "What are you on about mate?" (that "philosopher" guy whose name I've forgotten (Millman?), GarryDenke, Borachio
![Stick Out Tongue :p :p](/data/assets/smilies/tongue.gif)
)
Pink = Religious dudes
Unusual sandy colour = "People who only ever talk about economics and relate everything to economics even if it's completely unrelated"
Red = Commies
Yellow = Serial Thread Starters
Green = Foreign Policy Nerds
Purple = CFC Deities (DT, Plotinus)
The houses are threads. You need to own all the similar types of poster before you can start a thread of that type. So if you want to start a Foreign Policy thread, you need to amass enough Foreign Policy Nerds before you can start one. A poster of that type can only post a second thread once all posters of that type have posted at least one thread, in order to prevent spam.
The hotels are threads that have gone past 10 pages and turned into GhostWriter16 threads.
If you land on a thread, you have to "post" in it, which means giving the owner of the thread some of your "post count" tokens (PCs). You earn 200 PCs every time you pass "F5" (i.e. "refresh page", i.e. "Pass Go" in the regular monopoly).
The winner of the game is the person whose threads have collected him the most PCs, i.e. the guys who start the most popular threads.
Clearly, the standard "monopoly hell" occurs when all players have turned their standard threads into big, red GhostWriter16 threads. Players take turns navigating this hell, rolling the dice, desperately trying to avoid these infernal threads. Inevitably, though, you land on one, and, not being able to help yourself, you end up posting 1,600 times, even though you really, really don't want to.