Discussion in 'Civ6 - General Discussions' started by Eagle Pursuit, Feb 8, 2019.
Has anyone tweaked Quill?
They totally need to patch his AI.
I must say that I've really been enjoying the Firaxis streams, including this one today. There are other companies that I like to follow that have done streams at times and to be honest, a lot of the times it's pretty embarassing at how bad they are. I find Firaxis' streams have been great at being informative as well as entertaining and with a good attitude towards the audience.
They both voted for boosting Theatre Square production. I see their logic, but something tells me that it is MUCH more beneficial to Eleanor.
Come on, learn from Civ 5 World Congress. Why would you ever vote in favor of the international project when it is obvious that the runaway player will benefit most from it? Same applies here.
Just spitballing here so please give arguments on how I'm wrong, but if Eleanor is leading in culture, isn't it relatively rational to assume she already has built theatre squares? And so she would not at all, or at least a lot less, benefit from the resolution, whereas Carl and Ed would benefit 100%?
Edit: Ah, it's buildings in the district. (I'm running behind on the screen, hadn't seen it yet). So yeah, it's quite benefical to Eleanor...
I am firmly on team Engleanor : P It's hilarious.
Edit: Just think about it for a second, these people we are watching get PAID to do this.... Lucky people : )
It looks like it will be a challenge settling near Eleanor, holding onto your cities.
Eleanor has so many wonders... Can't help but also root for Ed, especially when I see Engleanor sent out a Settler without chaperon..
So what happens to levied units if their city-state gets conquered while they are off playing mercenary?
Pete is playing a good Wormtongue.
England isn't very good at defending.
“Poof” they are gone
So that's Hungary's big weakness. Go after their city-states.
Bring a battering ram Ed!
Just take the suze off him
You guys don’t levy much?
That’s definitely how I would deal with them if possible. If the city state is undefended, just pop over and take it haha
I for one don't want my civ games balanced around multiplayer...
@Eagle Pursuit - With the current version of the game they will disappear, since in the code they still belong to the city state, even if you control them at that moment of time. When you lose suzerainty they immediately revert to the city state - it is the same effect, when it is conquered, you are no longer their suzerain. Since the city state no longer exist, they first revert back to it and then are removed from the game.
I'm constantly surprised at how few people levy on these forums. Especially how many comments I see saying how useless a feature it is. It's such a powerful strategy for any civ even without any bonuses towards it.
He probably doesn't want to show the utter OP'ness of the battering ram to the 2.2K people viewing the stream.
No, but the city-state rush is just as if not more effective in SP too.
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