I rechecked the save. Though it's not my turn, I tried a few turns with my playstyle. Forgive me, I'm a newbie in this game.
What bothers me the most is the bribery condition between teams. For a bribery of DoW, WoV needs Friendly (to you) and Cautious (to a third-party) and Churchill needs Pleased (to you) and Cautious (to another). Which counts?
There are two options now: to launch a Dogpile war against J/T or to industrialize first. No matter which one we choose, one problem is unavoidable: can we possibly beat J/T in the modern Era, considering they can easily get IDS at the time we get Fission/Rocket in their research speed?
They are supposed to have more nukes than us and have IDS much earlier. I haven't succeeded in a nuke war when I'm a lot behind in techs. Anyone has an idea?
To use UN to ban the nuke can be an alternative as we can certainly win the election with W/C. My concern is we don't have much time to stop their spaceship if they aim for that.
(anther question: If they Launch Spaceship, which cap should I destroy if to stop it? Kyoto or Lisbon or both?)
If J/T grab more cities from W/C and we do nothing, the odds to success in a modern war against them before their space victory is very dim. In this circumstance I recommend we discuss the victory strategy in this very moment. I think we need to have a further vision of the game.