Hippo8085
Shaken, not stirred
Told you we would find Serbia.
The AI isn't aware of the UHV, so they won't aim for it. If the do manage to get them, it's not on purpose. The chances that they get the UHV is so low that I don't think it has to be disabled for them.
IIRC, the AI only aims for the Space Race victory.
Yes, they were added quite recently.Is Poland a recent addition?
That may be so, but doesn't that make the game to determined?
I don't think so; or perhaps ours definition of "determined" differs
For me, determined is, for example, you code "City X will declare independent at turn X no matter what happens or who control it"... so at turn X, City X will be absolutely independent.
While what I'm trying to say is.. giving AI Greek if by X turn they did not control Persepolis... or give AI Prussia or Moors some great people if by turn X they haven't had x number of GP in the capital..
We encourage & shape them to go through their historical path without fearing they'll win the game
I'm bad at giving examples, though.
What if the player controls Persepolis? Or any other player except Greece. Then it will lose Persepolis suddenly. Even when Persepolis is independent, it can still be annoying. If the player or any other civ tries to capture Persepolis, it can flip to the Greeks a few turns before you manage to do it.