The "OMG! Look what happened!" Thread

I always sign as many defensive pacts as possible, even if I'm trying to play a peaceful game. Because those sessions where civ decides to screw you over just because Russia wants to conquer Japan's useless Siberian tundra cities always tend to be the best :D
 
I'm with Duke of Britain, I think that is what happened :)

I tend to avoid defensive pacts at all costs in most of my games now, I find I get in a ridiculous amount of trouble and dragged into wars I have absolutely no interest in. Unless I happen to be planning a war myself, in which case I like to sign loads of defensive pacts and see how many of my new allies I can drag down with me :D

the fun about def pacts is that they work more like true alliances, you allies won't be dragged in a minor war against some idiot, but if it's a major war they join you. just love it, i always sign defensive pacts. world wars, alliances, isn't everything nice? :D
 
I love world wars. So many times where I've nearly lost everything because some old man goes on a damn fool crusade. Well, maybe not an old man, but Louis is a very mysterious person.
 
I wish there was a way to give the AI either more units or more "willingness" to use them in case of wars. I want to see Turkey fight its way through Europe or Russian tanks driving down through China - essentially a more "risk-taking" AI :D
 
I find the AI rarely goes out of it's geographical area, European nations never really conquer outside of Europe and occasionally N. Africa. Turkey stays in the middle east except for Athens, Khmer will only ever go into India or China; and all of this is generally against independent cities. Obvs the conquerer event changes things, but then the AI just uses what it is given.
Is there a way to tweak the AI to ignore stability a bit more, and conquer areas they really shouldn't?
 
As far as I know, the AI doesn't take stability into account for conquering (look at those German empires that conquer Scandinavia and then collapse).

So I guess it's more a problem of successful naval invasions and maybe continent boundaries.
 
As far as I know, the AI doesn't take stability into account for conquering (look at those German empires that conquer Russia* and then collapse).

So I guess it's more a problem of successful naval invasions and maybe continent boundaries.

sweden is actually yellow to germany, so it doesn't give that big hit of stability. i see germany collapse when they conquer France and start the march to moscow and constantinople. bad thing that France isn't yellow to germany... they should :(
 
sweden is actually yellow to germany, so it doesn't give that big hit of stability. i see germany collapse when they conquer France and start the march to moscow and constantinople. bad thing that France isn't yellow to germany... they should :(
All of France shouldn't be. The parts of France that border Germany should be (and are).
 
this is what happens if you give Europe Astronomy after America spawns
 

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All of France shouldn't be. The parts of France that border Germany should be (and are).

wrong, switzerland is yellow, not france, here are even german territories today that aren't yellow (west germany, and part of the danish peninsula). take a look at the stability map and another look at a map of europe. the only french area yellow (and should be green) is alsace-lorraine.
also, what about charlemagne empire and the holy roman empire? France should have some yellow in some more areas to east, and germany to the west (including more french areas, like some bordering belgium, for example)

this is what happens if you give Europe Astronomy after America spawns

LoL, impressive, no european country had astronomy till that moment?
 
LoL, impressive, no european country had astronomy till that moment?

no, I gave it to the Dutch, my vassals, and I think England got it shortly afterwards. Playing an ancient civ all the way into the modern era really seems to cripple later civ's teching abilities, probs because you build all of the wonders
 
Turks have physics in 1709:sad:
 

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this is what happens if you give Europe Astronomy after America spawns

The American civilization shouldn't spawn if there are no European colonies in North America, but I guess that's so unlikely that Rhye didn't think of it.
 
Turks have physics in 1709:sad:

I've seen that before, if that was a 600 AD start what probably happened is that the Byzantines had physics and then some airships in Athens. When the Turks conquer Byzantium, the Byzantines collapse and Athens flips and they get the airships. I've seen it in a Russian game of mine in which I know they didn't have physics because I got the great scientist when I researched so...
 
Wait, how the hell did Byzantium get Physics?

Unless they're removed quickly they'll circumnavigate the globe first, get to Liberalism first, etc. and the only time you can really take them is with cannons and cuirassiers, they'll have them as well, but you have to do it before they get riflemen and cavalry, and it doesn't take much to take them out
 
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