[GS] The Ottomans Discussion Thread

I think the issue is more that Ottomans had a lot going on that wasn't just domination related (think of the furniture!) so there's some desire for some acknowledgement of that in the design (something science or culture related), especially given they were also pretty much a pure dom civ in 5 as well. Something of the same with people wanting say Kublai instead of Genghis for the Mongols.

I don't think anyone expects the Zulu or Alexander, the Civ, to be anything but domination.

Besides, if they are focusing the leaders more for Civ VI, an Ottoman Dom focused civ would be best with Medmed II than with Suleiman. The first is the Conqueror, and the other is the Magnificent, although they used his Lawgiver epithet as his Agenda.
 
The design of the Ottoman is really very close to the way the empire was created, especially in the Balkans. They would capture a city/country and install a governor, replace/transform churches into mosques, and take military age men into the Janissaries. So most of the Janissaries were not Turks, but members of the conquered countries.
 
I'm assuming that 1. Ibraihim can only be placed in a city without a governor and 2. that he will prevent civs from placing a governor if he's there. SO...

Early game, when someone forward-settles you, you just plop Ibraihim into that city immediately, prevent them from placing a governor in there, and either capture the city or just wait for it to loyalty-flip to you if you can't be bothered.
 
I'm assuming that 1. Ibraihim can only be placed in a city without a governor and 2. that he will prevent civs from placing a governor if he's there. SO...

Early game, when someone forward-settles you, you just plop Ibraihim into that city immediately, prevent them from placing a governor in there, and either capture the city or just wait for it to loyalty-flip to you if you can't be bothered.
I imagined just the opposite, in that 2 governors could be in the same city, similar to how spies can. Seeing as this will open a whole world to modders, I imagine multiple governors on 1 city could be a possibility. Hopefully they will clarify this on the stream.
 
Alexander, the Civ, to be anything but domination.

I get this meme but why do people underplay the importance of Macedon and the later Macedonian Successor Kingdoms? They were a legitimate world power of their own time and I find their UAs to be quite appropriate even if it were relevant to Alexander as well.
 
I guess the negative side of the Janissary can be avoided by simply making sure that you have a lot of swordsmen ready for upgrading right before you enter the renaissance era.
 
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I imagined just the opposite, in that 2 governors could be in the same city, similar to how spies can. Seeing as this will open a whole world to modders, I imagine multiple governors on 1 city could be a possibility. Hopefully they will clarify this on the stream.
Multiple Amanis can be put in the same city state, so I don't see why the same rules wouldn't apply.
 
I guess the negative side of the Janissary can be avoided by simply making sure that you have a lot of swordsmen ready for upgrading right before you enter the renaissance era.

And by conquering a city prior to unlocking Janissaries.
 
I'm assuming that 1. Ibraihim can only be placed in a city without a governor and 2. that he will prevent civs from placing a governor if he's there. SO...

Early game, when someone forward-settles you, you just plop Ibraihim into that city immediately, prevent them from placing a governor in there, and either capture the city or just wait for it to loyalty-flip to you if you can't be bothered.
Two players can have Amani in the same CS, I don't see why you would be unable to place your own gov with him. Although you would not be able to place 2 gov in a single city, yours or another's.
 
Seems they favored him with a wealth of new units-Three! ( I include the governor) ... other Civs are less magnificent.
 
Multiple Amanis can be put in the same city state, so I don't see why the same rules wouldn't apply.
Right, I totally forgot about Amani. well I guess is safe to assume Ibrahim can go anywhere he pleases.
 
The design of the Ottoman is really very close to the way the empire was created, especially in the Balkans. They would capture a city/country and install a governor, replace/transform churches into mosques, and take military age men into the Janissaries. So most of the Janissaries were not Turks, but members of the conquered countries.

Exactly, and well said. The notion of a "peaceful Ottoman Empire" is absurd! I could see it if they were a hybrid domination civ with culture and gold bonuses, but this design is just as fine too. When I was a history major in college I studied the Age of Sail period and Ottomans were very tip of the sword and naval heavy, especially early on.

Firaxis did a pretty good job on the fundamentals of the design for each civ on this expansion. They gave everyone and every playstyle someone optimal to play with. While some of the civs have wonky negative mechanics, like Mali or Canada, they are still good civs to play with, especially for the casual players out there.
 
So I guess the most of the time he'll hate everyone?

Nah. City States also count as "other players", and since most Civs capture one early...
 
Really hope Janissaries can be upgraded into, even at the cost of 1 pop. Otherwise it might still be too expensive to hard build, and make warrior - swordsman way less useful.
 
Hmm... I wonder what will happen if you train a Janissary in a 1 pop city founded by the Ottomans.
 
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