[GS] The Ottomans Discussion Thread

So can the jannisaries be upgraded from earlier units? If so it seems like an easy way to circumvent their downside, if not that's a fairly big speedbump to a timing push which already comes quite late for a domination civ...

You could also conquer a city (state) early and build it up so it can pump out units fast once you get to jannisaries.
 
You could also conquer a city (state) early and build it up so it can pump out units fast once you get to jannisaries.

True though producing an army from a single city is not gonna be fast... Especially when city states tend to have godawful positioning on the map in my experiece...
 
Since they are confirmed as a replacement unit, it would be strange if they cannot be upgraded to. Yet, this is what everyone will be doing. It's rare that you build musketmen anyway, no one will hard build Janissaries.

Yeah, feels like too easy a way to avoid their drawback though...
 
Good thing it's a leader agenda because I would not associate "happy and loyal" with Ottomans as a whole.
 
So I guess the most of the time he'll hate everyone?

More or less. Scotland would appease him except they rarely conquer anyone. I have no idea how the AI does with amenities. A lot of AI civs that manage to conquer a city usually lose it to loyalty, so he won't like them.

So he might have a handful of friends each game.
 
Cool civ!
Though I would have prefered if the bonus amenity and loyalty was connected to governors and the got a bonus towards governor titles somehow, maybe gain a governor title for the first 8 +10 pop city you conquer.
 
Have we seen any indication that battering rams are being nerfed in any way? If so, that would be an indirect buff to the Ottomans.
 
Ottomans seem to have no early game advantages and perhaps a coastal start bias? They feel similar to Spain in a lot of ways, except they're more of a pure domination civ, whereas Spain can pivot to other victory types.

Cheap catapults, a govenor that adds +10 to the unit strenght when sieging and more complient conquered cities without population loss(!!!) are a huge deal in the early game.

Yeah, feels like too easy a way to avoid their drawback though...

I am surprised by this, too.
If ever, the Janissaries are a case for non-replacing units - as much as I don't like them usually. It even would fit thematicaly (troops made out of slaves, not as a "natural progression" from existing units.
 
You could also conquer a city (state) early and build it up so it can pump out units fast once you get to jannisaries.
Except CS's typically have awful tiles for production, and frequently chop all of their forests right away and build farms.

Experiment with the Cree UU or the Heteroi and find out.
Cree UU is a scout replacement, heteroi replaces horsemen, so not suitable for such an experiment.
 
I alluded to it earlier but yeah it should be noted that while Ottomans have a bonus against breaking cities down in the early game, they don't have any combat strength bonus against actual units and catapults aren't the best against units. So in order for the Ottomans to not suck, you really need to capture cities early, but if you have crappy land at the start and your neighbors are Macedon or America or Aztec or Nubia or Scytha etc then it's going to be rough.

I suppose this would be one reason you would consider the Corsair as an ace up your sleeve in case you neighbors are coastal and have a massive strength advantage against you in the early game.

If you're willing to sink 2 promotions into it, you can get Ibrahim + the +5 combat strength for friendly units, stick that in a neighbour's cap, and you have +5 against them there. I'm not sure if the +5 to all troops, or the +10 when attacking districts is the better promoto to gun for. If your neighbour is also within 10 tiles, then you can also benefit from the unit production bonus by sticking him in your cap, otherwise if you want both, you have to time it right so that you move him to the neighbour and get that 2nd promotion just in time for your army to arrive.
 
Except CS's typically have awful tiles for production, and frequently chop all of their forests right away and build farms.

I meant city or city state, hence the parentheses. Just pick one that is properly placed.
 
Will he like if I conquer his cities?

Well Alex likes it if you are at war with him.

I guess people can finally stop spam requesting the Ottomans at last

That won't stop them. And possibly me. I might be tempted to ask for the Ottomans during the Thursday stream as a joke.
 
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