The Void Wakens - A God Game

Name of God: Soon
Name of Home Plane: Aktun
God’s Alignment: God of Symbiosis (In all its forms), Civilization and Leadership.
Symbol of the God:

 
Edit: no point being here until things have calmed down a bit
 
Name of God: Eme
Name of Home Plane: The Tusher
God’s Alignment: Deity of truth, law, and tradition.

 
Name of God: Nahhira
Name of Home Plane: Shayok
God’s Alignment: Goddess of nature, purity, growth
Symbol of the god:
Undecided
 
Sounds interesting. I'll join!



Name of Deity: Void
Name of Home Plane: Nihil
Deity's Alignment: Emptiness, Liberation, Oblivion

Void is the embodiment of the vast nothingness that fills our universe. Void is what holds everything together but it also transcends the infinity of time and space. Void has truly detached itself from the universe by attaching the universe to itself.

Void is an agender deity and as such they are to be referred to with either 'it' or singular 'they' as far as pronouns go.

Their home plane Nihil is a black hole, a massive force of gravity around which a single mysterious planet orbits at a safe enough distance to not be consumed by it.
 

Sheogorath
Oblivion
Madness, cheese, insanity, calipers, music, lettuce, and pissing the other Daedric Princes off
 
Sivle
Name of Home Plane: Dnalecarg
God of Creativity and Innovation

Symbol to come when I get home today.
 
Name: Testral
Alignment: Lighting, Thunder, Air
Plane: Earda
Symbol:
Spoiler :

This symbolizes the lightning bolts that Testral smites unbelievers with. He is a fair but harsh god. He values strength, justice and protecting the weak.
 
Name: Shai'tan
Home Plane: Torvn
God’s Alignment: Storms, Darkness, Dragons,
Symbol:
 
Kasperos
Indorae
Order, Complexity, The Natural Laws (aka Physics)
Spoiler :

Circles in general are considered holy to Cispiri, and it's not unheard of for worshipers to make similar, but simpler, designs for use as holy symbols
 
But how should I pick my alignments when the gods have an endless list of them? If the taking of drastic action on the matter become necessary, I recommend limiting to five alignments.
 
The problem isn't the quantity of alignments. personally, i've chosen alignments which are connected to one another (war, violence, bloodshed). the issue is that people are making nonsensical additions that steal possibilities away from other players. another major issue is that people don't seem to read what other alignments are out there. as of now, we got multiple rain gods, time and space gods, and mad gods.
 
Would necromancy fall under death or would that be a separate alignment?

For now claiming acceptance, death and fate.
 
Name: Aran'shei
Alignment: Change, The Afterlife, Desire
Plane: Arashai
Symbol: An empty throne.
Manifestation: The god is formless and spirit and so ordinarily has no physical form, but when he chooses to manifest in a body for whatever reason he usually appears as a divinely beautiful black-haired and golden-eyed youth.

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The Lord of Changes, the god, Aran'shei. He is the one who gives and takes away power, and changes the fate of those be they gods or men whom he chooses to favour. As the Lord of Souls, it is he who rules the souls of the departed and the deepest desires of mortals, who come unto him in his aspect of the Lord of Changes seeking release from the unrelenting strictures of fate. Father of the god Baase, and goddess Heshan (forming a nice triad). While Baase is directly associated with necromancy, being the god who directs the soul to its fate an cuts the thread of life, and to whom necromancers must appeal to raise an undead servant, or bind a soul for a time to the living world, Aran'shei himself also is associated with the undead for to the consternation of his son those he denies an afterlife are indubitably bound to wander the waking world as shades, envious of and hostile to the living and the peaceful dead alike.

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ooc: To clarify on the alignments....

Desire = peoples deepest wants and needs, most specifically their desire for change of any sort and lust for power.
Change = Changes of fate, and radical transitions. Ergo distinct from cyclical changes and repetitions (a portfolio that is already claimed). This deity can change that which is otherwise preordained and violate/overturn the natural order in his actions.
The Afterlife = The death god kills them, and sends them unto Aran'shei, who has rulership over the souls of the departed and determines what happens to them be it denying them an afterlife (behold the wandering shade) sending them to the reincarnation god, to heavens or hells, binding them to his will, or changing the fates of those in his favour and restoring them to life (and potentially making them functionally immortal if he keeps resurrecting them over and over again, although that would be a curse as much as a blessing).
 
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