The volcano issue

When a volcano event is triggered for me (regardless of where it actually pops up) I get an announcement and a picture, so it's pretty easy to tell if it's a new volcano or an existing one. I think I've only seen "such-and-such reports increased (or decreased) volcanic activity" for other players, so it's hard to tell if they're getting a lot of new volcanoes or just eruptions from existing ones. When I see three or four of those announcements in a single turn, it seems to me the event (whichever it is) is firing too frequently. But a lot of this is colored by my own frustration at the two I spent most of yesterday staring at. Naturally, no sooner had I complained above, than I loaded up my game and they both went to sleep.

The perverse thing is I actually like the first volcano that pops up. +1 :food: in any tile my lonely capitol is going to use and fairly often a free Obsidian? Yes, please.

Maybe I should make some sort of Volcano worshiping building. ;) Sacrifice your virgins to the Volcano god!

Ah good old Sim Earth. I still pop that game in every now and again. It hasn't exactly aged well, but it's still an interesting simulation.

Well its more of an Earth simulation than a game really. I still have it loaded along with with other sims games such as sim life, sim ant, sim park, sim safari and sim farm. I loved those as a kid and keep them around to play when I feel nostalgic. They really shaped me as a gamer. I probably would not be modding games if it was not for their creative element in game like sim city (and later the sims). Also Legos and clay were big influences as well as just drawing.

I hope the next generation can be inspired by games like C2C which spend the time to have lots of details and micromanaging. Too many games these days are dumbed down and made for "casual gamers".
 
Maybe I should make some sort of Volcano worshiping building. ;) Sacrifice your virgins to the Volcano god!

Now that just sounds a little tooooo cool! I like that idea a lot! (reduces unhappiness from slaving ;))
 
I was thinking more along the line that it would need the volcano in the city radius. Then a +1:) and +1:culture:. I also like the reduces unhappiness from sacrificing population. Probably should require Divine Cult or something.

Anyone else have some ideas on this?

Might be cool if the event system was tied to it and if you selected "Sacrifice Virgin" the volcano would not erupt that turn. Though it may be too paranormal, but would be funny.

EDIT: Maybe if it reduce the eruption to a 50% chance rather than a 100% chance. So you could still sacrifice a virgin and have the volcano still erupt. Apparently it was not enough to appease the volcano god. ;)
 
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