Got it. Looks good, but I don't understand what happened to Istanbul's build queue, see below...
South of Edirne the tundra starts, we might find some fur, deer or fish down there, but likely nothing that justifies settling there soon. When Edirne gets its border pop in 10 we'll know more.
Why do we have so many partially built things in Istanbul? There's a chariot at 2 hammers already decaying and those barracks at 19. I don't see a pressing need for the barracks either; imo it would have been better to continue that chariot instead.
I will slot in a warrior to provide MP after growth (in 4 after the settler). I'd rather build more chariots then instead of finishing the barracks, but it's already half-finished after all... What does the team think? More chariots sooner or slightly more experienced chariots later?
We will be able to get either the barracks or one chariot before writing is in, then Istanbul will switch to library. I'd go for a chariot unless there's other input.
I will move the chariots further out to fogbust, as well as any other chariots built later.
Regarding the next settling locations, how about this?
Blue dot is what mysty suggested, that seems to be the only reasonable north coast port nearby. Yellow dot is to fill the land between, but when farmed up, it will actually become a pretty decent GP farm - 3FP and one rice used exclusively, plus two more FP shared with Edirne.
In fact, I propose settling yellow first with the settler we get next turn; it will become productive very quickly and doesn't even need a monument in the foreseeable future. Blue on the other hand only has one good tile and very low production, even after a border pop it won't have enough food to work more than one desert hill. We might even want to wait until CS for chain irrigation before settling up there. If Izzy settles it, let her - we take it later, it sucks anyway.
To get a coastal city in the medium term, I'd rather look towards the west. Our 3rd settler might go somewhere near the wheat for example, although that won't happen in my set of course.
I will switch Edirne to worker, but I don't think it needs to be whipped. Then follow up with a granary. If yellow dot is accepted I will move our workers there to farm it up. Builds will be granary followed by library.
Why do we have -2 diplo with Izzy for "first impression"? Where does that come from? Do we want to OB with her when writing comes in? I'd say yes since we can't block her off anyway and the diplo might be nice to have later. We might even consider roading from Edirne to Madrid if any workers are getting bored.
What do we research after Writing? I will shut down research until the library is done, but will still need to select a new tech. In semi-isolation, I don't think Aesthetics is all that useful, neither is Alpha. Masonry and Math for our pretty cool UB (Aqueduct with +2

) might be nice, or Medit->PH for temples as Izzy will surely buddhify us soon. I guess I'd go for Masonry (->Math), we have that stone to be hooked up anyway.