pineappledan
Deity
Tomatekh's Sumer for Vox Populi
Does not need the original mod
Requires Events to be activated
(direct download)
(link to original mod)
Does not need the original mod
Requires Events to be activated
(direct download)
(link to original mod)
Eannatum (Leader)
Cradle of Civilization (UA)
Settled Cities start with +2Population. +1Production for all Specialists, +2Food for Laborers, and both consume 1 less Food.
Ziggurat (UB) (replaces Temple)
Available at Calendar (2 levels earlier)
150 (down from 200)
+3
+1 and +1 to Wine, Incense and Amber
Reduces Religious Unrest
+25% Religious Pressure
Choose a unique Ziggurat bonus on completion:
Spoiler :
An - God of Air: +1. -25% / cost to tiles, 10 Faith when City claims new tile naturally.
Dumuzid - The Dying God: +2. +5%// during 'WLTKD' in this City., 15 Faith whenever a Great person is expended, scaling with era
Enki - God of Abzu: +1 ///. +1 Faith from Lake Tiles.
Enlil - God of Storms: +1 /. +1 Faith for every CS Friend. +1 / for every CS Ally
Ereshkigal - Goddess of the Underworld: +1/. +1 Faith from Mines, 10 Production in City when you kill a Unit, scaling with era
Gugalanna - The Bull of Heaven: +2. +1 Faith from Pastures. +5% Production towards buildings in this City.
Inanna - Goddess of Sex: +2. 10 GAP & Faith from civilian birth. +1 Happiness.
Inzak - God of the Desert Nomads: +2Gold. 1 Merchant Specialist, +1 Faith to Oases and Merchants
Nammu - The Primordial Sea: +1/. +1 / for every 2 Coast/Ocean tiles worked by this city.
Nanna - God Of Wisdom: +2 Faith. +5%// during Golden Ages in this City.
Nergal - Lord of Pestilence: +10 City Defense, +10% Military Supply, +10 Faith in city when you pillage a tile, scaling with era
Ninlil - Lady of the South Wind: +1 /. +1 Culture & Faith for every 5 Citizens in City, +20 in City when a Policy is adopted, scaling with Era
Ninhursag - Lady of the Sacred Mountain: +1. 1 Engineer specialist, +1 Faith to Engineers and for every 3 mountains within 3 tiles
Ninurta - Lord of Barley: +1/. +1 Faith from Farms and Camps.
Nisaba - Goddess of Writing: +1. 1 Scientist specialist, 1 Faith to Scientists, and 10 Faith whenever a technology is discovered, scaling with Era
Utu - God of Divine Justice: +1/. +1 Faith from Plantations and Wheat. Reduces Distress in City
Dumuzid - The Dying God: +2. +5%// during 'WLTKD' in this City., 15 Faith whenever a Great person is expended, scaling with era
Enki - God of Abzu: +1 ///. +1 Faith from Lake Tiles.
Enlil - God of Storms: +1 /. +1 Faith for every CS Friend. +1 / for every CS Ally
Ereshkigal - Goddess of the Underworld: +1/. +1 Faith from Mines, 10 Production in City when you kill a Unit, scaling with era
Gugalanna - The Bull of Heaven: +2. +1 Faith from Pastures. +5% Production towards buildings in this City.
Inanna - Goddess of Sex: +2. 10 GAP & Faith from civilian birth. +1 Happiness.
Inzak - God of the Desert Nomads: +2Gold. 1 Merchant Specialist, +1 Faith to Oases and Merchants
Nammu - The Primordial Sea: +1/. +1 / for every 2 Coast/Ocean tiles worked by this city.
Nanna - God Of Wisdom: +2 Faith. +5%// during Golden Ages in this City.
Nergal - Lord of Pestilence: +10 City Defense, +10% Military Supply, +10 Faith in city when you pillage a tile, scaling with era
Ninlil - Lady of the South Wind: +1 /. +1 Culture & Faith for every 5 Citizens in City, +20 in City when a Policy is adopted, scaling with Era
Ninhursag - Lady of the Sacred Mountain: +1. 1 Engineer specialist, +1 Faith to Engineers and for every 3 mountains within 3 tiles
Ninurta - Lord of Barley: +1/. +1 Faith from Farms and Camps.
Nisaba - Goddess of Writing: +1. 1 Scientist specialist, 1 Faith to Scientists, and 10 Faith whenever a technology is discovered, scaling with Era
Utu - God of Divine Justice: +1/. +1 Faith from Plantations and Wheat. Reduces Distress in City
Vulture (UU) (replaces Warrior)
50 (+10 from warrior)
11CS (+3 from warrior)
2 moves
Brute Force Promotion (+33% Combat Strength vs Barbarians)
Triumph at Uggiga (Begins with 10XP)
Gu-Edin Tribute ( Food in Capital for Kills)
First Emperor (25% Combat Strength vs unmounted melee units and -25% damage from cities)
Spoiler 3UC/4UC components :
Onager Wagon (Chariot Archer replacement)
Available at Wheel
65
melee unit (melee attack, not mounted, no weakness to spearmen, no penalty vs cities)
13 CS
3 moves
Does not lose movement in rough terrain
No movement cost to pillage
Does not require horses
Upgrades to Knight, but ruins upgrade to horseman
Eduba (Council replacement)
Available at Animal Husbandry
65
+1 and +2 (up from 1)
7 as instant boost on citizen birth in city (up from 5)
+1 for every 5 in city
Eduba is a council that allows you to capitalize more on the UA's instant production and food on settle
Mod Compatibility
- Enlightenment Era for VP (all ancient era techs, no conflicts)
- YnAEMP
- 3UC/4UC for VP
- Community Events (not converted from base)
- Events & Decisions (not converted from base)
Credits
- Leugi: Eannatum leader image, Vulture model.
- Mosile: Eduba icon
- Danrell: Onager Wagon model
- Janboruta: Vulture, Onager Wagon and leader icons.
- Sukritact: Ziggurat icon, civ map, and DoM.
- Firaxis: Sumerian Civ icon and Vulture SV icon from Wonders of the Ancient World DLC scenario; War Theme from Civ IV's Sumeria civilization.
- Chris Sifinotis: Leader civilopedia text.
- Irkalla: Additional design input.
- Pouakai: Additional design input.
- Andrew Holt: DoM voiceover.
- Asterix Rage: Promotion Icons
- Tomatekh: All code and art otherwise not listed.
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