pineappledan
Deity
That will work, but it's going to throw up a ton of database errors when the game attempts to add `IMPROVEMENT_CL_KALLE` to Improvement_ValidTerrains, Improvement_Yields, etc. only to find that the improvement doesn't exist
Don't kinkshame. u.uWho is even using these custom civs without 4UC anyways?
I am quite a lazy person so appreciate my effort u.uOtherwise the solution is to edit in the 'SELECT ... WHERE EXISTS (SELECT * FROM Buildings WHERE Type = 'BUILDING_GERMANY_TEUTONIC_ORDER')' stuff to every instance where the improvement and the related build is mentioned.
<Dlc id="6DA07636-4123-4018-B643-6575B4EC336B" minversion="0" maxversion="999" />
Tourism....Is there a way to see how much of each yield is being produced by Jewel of the East?
Open Tomatekh's The Timurids for VP\ SQL\ Timurid Mod Support.sql file with notepad and add this at the end of the file.I'm playing and loving this mod so far, my only question is if you could create a compatability file for RED modpack? So that Timurids could have mongol unit graphics. Or if not, kindly tell me how I'd go about creating one? I've no idea. Thanks for your effort and work.
--==========================================================================================================================
-- BrutalSamurai's Ethnic Units/Gedemon's R.E.D.
--==========================================================================================================================
-- Civilizations
------------------------------
UPDATE Civilizations
SET ArtStyleSuffix = '_MONGOL'
WHERE Type = 'CIVILIZATION_TIMURIDS_MOD'
AND EXISTS (SELECT * FROM Civilizations WHERE ArtStyleSuffix = '_MONGOL');
--==========================================================================================================================
--==========================================================================================================================