TOS Version 3 test PBEM

A few thousand more.....

Sank the remainder of the Chinese navy (assuming you haven't built anything else new)....

The survivors of the Pacific massacre have disappeared off the Japanese radar. The sneaky US sub gliding down toward my carriers however did not. (You were VERY close Dazz_G.)

The Commonwealth harbour of Port Moresby was wrecked with aeral bombardment. 1 Transport sunk. 1 Medium tank and MB battalion severely damaged. A large paradrop into the mountains west of the Anzac position should solidfy the Japanese advance.

The Commonwealth retreated from Banjowangi. Their smokestackers were spotted south of the city..... The city retaken (and obviously reinforced). Disciplinary measures are necessary to control the rebellious population.

A lone Commonwealth PT boat is leaking badly but may have a shot next turn at a transport.

Turn to Dazz_G.

Misfit
 
Scratched the LT army (again) and damaged severely a CV NW of Ketapang.

Pretty useless though. And tactical mistake in Papua but oh well...
 
My carrier has limped its way out of Commonwealth aircraft range.

Rabaul was plastered by a withering Japanese air assault. 1 fighter bomber and harbour destroyed (among other unit damage). The Japanese advance in New Guinea is continuing on its leisurely pace. A road outside Port Moresby was destroyed (just in case some form of last minute withdrawal was being planned).

Routine air patrols spotted the US navy limping back to Hilo (unfortunately just outside of effective combat range).

Another routine air patrol spotted a lone Commonwealth transport inching up towards Sumatra. That unit was within bomber range and was quickly dispatched. The retreating forces from Banjowangi were also spotted (alas also just outside effective striking distance).

Researching long range fighters has become a priority.....

Turn to Dazz_G.

I suspect we are within 1-2 turns of end game. I need under 3000 VPs to break 60,000.

Misfit
 
Killed 2 marines but lost 1 in Ketapang.

A torpedo bomber destroyed a fighter near Boela !!!!

Lost a Medium Tank in Paua but cause some damaged on para and LT army.
 
Good luck trying to take Ketapang......

At least you're killing unit types I no longer have any use for.

Hopefully Eric_A can be reached at the beaches of Fiji and Samoa. I think we should pretty much be on the last turn.

Is there any value in extending this game to test out the late game techs?

I've built a few of the Advanced Destroyer units, but (obviously) haven't gotten them anywhere near combat zones yet. I've been pretty boring with the remaining unit types.

Misfit
 
Game over (at the start of my turn).

I had some fun and played on. Commonwealth lost its transport (surprise, surprise). Lost 2 infantry in Port Moresby, a few more units damaged in bombardment. Also knocked out the city walls.

Hilo saw the largest air battle of the war. I lost 1 fighter bomber, 2 torpedo bombers, 1 zero but took out 2 fighter bombers, 2 torpedo bombers and a regular bomber (I think). A few more air units were damaged. Sank 2 subs as well (1 south of Hilo, 1 north of Pearl Harbour).

Excellent game. Thanks to all for playing it through.

My wife tells me that admin password is "toratoratora". (She seemed to think that was terribly original).

Misfit
 
Misfit_travel said:
My wife tells me that admin password is "toratoratora". (She seemed to think that was terribly original).

Misfit
:lol: It's definitely not. I had the same password. ;)

After observing this PBEM, it's a scary thought that I might play against Misfit in the Kamikaze contest soon...
 
If we played it again, there wouldn't be the same result. The WWII in the Pacific scenario is quite a bit different with some major cheats available. Who knows how that will turn out.

Besides, my opponent there can't start his PBEM game..... :(

Misfit
 
Congrats to Misfit ! BTW the transport near Sumatra you sunk last turn had my marine army. Good job. I thought I had crippled your reconaissance force after I destroyed so many planes in Bandjoewangi but oh well.

Eric_A : about the transport. I know, it is just Misfit would win anyway and I must say I did not expect hm to have (at least) 3 marines there (probably 4 IIRC + maybe other troops).
On the other hand marines were ready to strike at the airbase in Papua next turn, which considering he only had 2 NI defending it should have been a balst on his air force.

I am sorry for my allies as I really behaved stupidly at the beginning. But I don't think we really stood a chance anyway.

@ Misfit : I don't know these cheats you mentionned (but I have heard about their existence just today by Akots). Hope you won't use them too much in the contest !
 
I'm certainly willing to play again, let's just change up who is playing what side and advance ourselves to TOS v4.0.

I wouldn't mind trying the US or Commonwealth (US would be a preference).

LouLong may have been able to hurt me at the air base in New Guinea as I wasn't paying attention there, but in the Indonesian theatre in total I had 2 fighter bombers, 3 dive bombers, 1 regular bomber and 5-6 zeros (not counting what's in New Guinea). I doubt you were going to significantly dent my air power. I was building (on average 2-3 air units a turn). I built 2 carriers (stationed one in the Indonesia theatre and one around Truk).

I built a TON of air units in this game and shamelessly hammered every allied air base I could to kill off your air units.

Misfit
 
Dazz_G said:
Well done Misfit :clap:

I didn't really stand a chance in hell here.

At least i've learnt a few things though ....

Not true Dazz_G. Your biggest mistake was concentrating all your naval forces in one place. It let me do the same. The US has to take some chances. The other thing you should have done was hammer away at my support ships. My DDs were my eyes and ears. A spread out US carrier fleet would have been able to strip away my support ships fairly quickly. That would have forced me into a more defensive stance.

Reinforcing Pearl with strong ground troops early (and drafted GIs to fill them out) would also have been good. In my opinion you need at least 5+ units in strategically vital locations to avoid the sneak attack - capture scenario with Marines.

You're likely to lose Midway in most games, but losing Pearl compromises Hilo as well. I intentionally never went after Hilo because it was the perfect magnet for your reinforcements. Anything that went in there would never leave again. (And you're already noticed my tactic of pummeling the crap out of it to kill any air units you base there). That cost you lots of resources that you were never able to use.

<side note> Eric_A, you might want to lower the defense strength of fighter bombers to 3 from 4. In bombing missions they shoot down an awful lot of air superiority fighters. Making them slightly weaker should help.

Misfit
 
Misfit_travel said:
<side note> Eric_A, you might want to lower the defense strength of fighter bombers to 3 from 4. In bombing missions they shoot down an awful lot of air superiority fighters. Making them slightly weaker should help.

Misfit
:confused:
I always thought that the attack strength of the attacker was compared to the
defense strength of the unit on air superiority. Btw, is there anything to read
about the secrets of air warfare besides cracker's post in the FAQ?
 
First of all let me start off with my own mistakes:

1. Got too aggressive with my guerilla unit, sending them out
to destroy roads was a wast as the units got killed and the
roads were quickly repaired. I should have held them back to
kill off weak units.

2. I pillaged the road to my only source of rubber BEFORE I drafted
every unit I could (very stupid!).

3. I made the fatal assumption that the allies would coordinate their
efforts without my supervision.

Number 3, of course, was the real killer. This scenario is all about
cooperation on the allied side.

The other big problem on the allied side was the failure to tear up the
roads, esp. in Malaya and Borneo. I tore up a lot of them myself, but
the British and the Dutch refused to do it. By the time Misfit got around
to attacking those places, none of the cities should have been
connected to each other by road.

Then there are a lot of little things the allies could have done, for example:
the US could have sent the Enterprise down to Australia on the first turn
instead of trying to meet Japan head on. The British could have built
a carrier and lots of fighters at the start as well. The British and Dutch could
have moved thier navies to safe locations until it was time to lauch a counter
attack. None of these are fatal by themselves, but they add up.

I'd like to thank you all for your participation.

Eric
 
El_Tigre said:
:confused:
I always thought that the attack strength of the attacker was compared to the
defense strength of the unit on air superiority. Btw, is there anything to read
about the secrets of air warfare besides cracker's post in the FAQ?


I thought it was the exact opposite, that the attack strength of the interception aircraft was matched to the defending strength of the bombing unit.

I noticed in TOS v3.0 that my fighter bombers (on bombing missions) consistently shot down opposing Wildcats and Fighter Bombers.

Misfit
 
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