I played until turn 50 (
17 turns), there were no major surprises so far.
Wheel is chosen as our tech, it would be followed by Agriculture, and Writing is about halfway finished.
Rusten's comment about barbarians looking to eat out scout proved prophetical, as the first barb archer is spotted.
A few turns later:
Still running ....
After building warrior->workboat->warrior our capital is tasked to pump out a settler (partially assisted by chops).
Sparta is founded:
Our warrior heading to the Northeast spots a very close Mongol Horde (as expected), and runs into a scout (coming from the east) carrying a rising sun emblem:
Another friendly leader
At turn 50 we've revealed the Mongolian desert:
As well as more land to our west:
Athens has started to receive shipments of ivory, and is working nicely improved tiles:
Our workers are by Sparta, Horses will be connected (to Sparta) in 3 turns -- getting a few chariots out should be a priority as there are many barbarian archers around. Athens can build 1t warriors in an emergency ...
Sadly, just before the end our brave scout was finally cornered:
After Writing I think we should go Sailing->Alphabet (IW, instead?)
I'm not sure where to build the next city, other than to the West. Perhaps on the dye, grabbing gems+rice (and with 4 chopable forests).
Roster:
Rusten
Olodune << just played
Ungy << on skip, right?
Pigswill << up
Mystyfly << deck
Melior
Silverbullet