Aaglo, I just want to tell you great job on all the stuff you've previewed. I would answer to the individual ones you did, but there are just too many!
About the lost & the damned mutants...
I've made a couple of mutant units for thorgrimm's & flamand's sci-fi mod. Could these be used? (they're quite big - as big as orks).
Is that a laser the first mutant has? I would like to keep the zombie with the gun as the mutant, but the chaingun mutant can be the big mutant and the elite traitor (we probably need a better name than that...) could probably be the laser mutant
That first one is a rocket launcher. the second is a mini-gun.
EDIT: Attached are the animation previews. If you have any good suggestions... I think I might be able to use those animations (as a starting point) for some other chaos marines and lost&damned units...
Yeah, the baal predator, sentinel, the necron monolith and the tau crisis and broadside battlesuits are the ones we need
Well, looking at the animations, i think the one on the left would be better as the big mutant, since i dont think that the elite troops should have heavy weapons for some reason.
maybe because none of the other factions have heavily armed elite troops. but either would work as a big mutant
LaTD muties, Big and Small, have what is just known as "firearms" which represent any and every gun they come across, but as the gouns are prone to overheating, i'd say that the one with the chaingun would be best.
Well mutants gamewise are quite... uh... crap, technically. They're hoardy, strenght in numbers. They should be Stormtroopers instead, or Hardened Veterans
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