Unit requests thread

i´m not sure which of the files of your model you use, but if you use one of your files (and not my changed ones) i have an idea why you have crashes in nifviewer (i assume you use this and not nifscope?). In your nif the mesh has a shader NiSkinPartition but no shader applied, with this nifviewer is extremely unstable (much more than usual, sometimes i was unable to open the model).

I would really recommend to use nifscope for your model swaps (if you have the problem there than something is strange :confused:)

attached my last file (you have to change the texture, atm it uses the standard infantry skin ('infantry_128.dds') and also needs a gloss file [simply create a black white version of your skin with reduced brightness and more contrast] - the file name for the gloss must be 'infantry_128_gloss.dds'). tested this ingame and beside a minor rotation error considering the weapon and the already mentioned forearm it looked good and worked

Thanks man, you are my hero.

I have a few units I'd like to see if anyone has the time:

SAM type units: (IE SA-20, Patriot, I-HAWK, SA-5, SA-2, SA-15) haven't seen any of these, I need them for my Korean War scenario

Aircraft: Indigenous Defense Fighter or IDF (a Taiwanese Aircraft), AN-2

Helis: Mi-8/17

I think that's about it.

The Mi-8 and 17 already exist, I think they are avalable with Wolfhanze and several cultural diversity mods.
 
One thing I don't believe I've seen any of is ethnically diverse paratroopers. A pack of those would be cool.
 
I already have the gun totting explorers, haven't used them yet, but they will be soon, thanks. I'm good on models for just about every niche I need, but I'm missing one. I would like to add in a late WW2/Cold War era "Motorized Infantry" unit to bridge the gap between the current Squad Infantry of the WW1/WW2 era and how it jumps to Current/Semi Future Information Age Mechanized Infantry. So what I would like is a couple ethnic specific APC units flanked by era apropriate soldiers. Also I would like some Mechanized Infantry units set up so that they are flanked by modern era looking soldiers (plenty of good models available, I just don't know how to make them flanked by modern troop models).

I will most certainly use these models in the next itteration of WolfRevolution, though the mod itself will get renamed in the next itteration. Poly counts matter for this though, one of the things I'm working on now is removing all the agregious high poly models from WolfRev so that it will perform alright on mid range systems.

Greatly appreciate it from any artist that wants to tackle this, and as I say, the units will definatly find a good home (provided they are under 2000 polys).
 
Well you can have them flank te mechinf in the XML info unitinfos. The mesh groups: Set to 1 mechinf and 2 marines. But it will not appear so in the Civilopedia.
 
Cool, if it's that easy then will do. I still require some Early Cold War era APC models though to implement Motorized infantry.
 
Well you can have them flank te mechinf in the XML info unitinfos. The mesh groups: Set to 1 mechinf and 2 marines. But it will not appear so in the Civilopedia.
Spoiler :
Code:
			<UnitMeshGroups>
				<iGroupSize>1</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<fPadTime>1</fPadTime>
				<iMeleeWaveSize>1</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>1</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_MOTORIZED_INFANTRY</EarlyArtDefineTag>
					<iRequired>2</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_INFANTRY</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>
			<FormationType>FORMATION_TYPE_RANGED</FormationType

Tried that and it failed. How do you set up the mesh groups? I changed the formation type and imax # of units around as well. It renders the infantry inside the vehicle. Which actually looks alright, but wasn't what I was going for.

You could probably get some good ones from snafusmith.
Interestingly enough the first unit I found that fit the bill, and had a low poly count was by Snafu.
 
duckedit.jpg

:crazyeye:
 
Yeah, but they can't swim, can they? This is the next big thing - it goes on water and land by flying on its little duckie wings - definitly the biggest and most important thing to come out of the mods ever ;)
 
Spoiler :
Code:
			<UnitMeshGroups>
				<iGroupSize>1</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<fPadTime>1</fPadTime>
				<iMeleeWaveSize>1</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>1</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_MOTORIZED_INFANTRY</EarlyArtDefineTag>
					<iRequired>2</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_INFANTRY</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>
			<FormationType>FORMATION_TYPE_RANGED</FormationType

The Settler unit uses this code, with a new Unit Mesh group for each art defines:
Code:
			<UnitMeshGroups>
				<iGroupSize>4</iGroupSize>
				<fMaxSpeed>1.75</fMaxSpeed>
				<fPadTime>1</fPadTime>
				<iMeleeWaveSize>4</iMeleeWaveSize>
				<iRangedWaveSize>0</iRangedWaveSize>
				<UnitMeshGroup>
					<iRequired>1</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_MALE</EarlyArtDefineTag>
				</UnitMeshGroup>
				<UnitMeshGroup>
					<iRequired>1</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_FEMALE</EarlyArtDefineTag>
				</UnitMeshGroup>
				<UnitMeshGroup>
					<iRequired>2</iRequired>
					<EarlyArtDefineTag>ART_DEF_UNIT_SETTLER_CHILD</EarlyArtDefineTag>
				</UnitMeshGroup>
			</UnitMeshGroups>

Also, try adjusting the iGroupSize tag.
 
Ah, the Settler, I should have looked at the settler. Thanks.
 
Hi there. I have a sugestion for some futuristic era airfighter, preferably from ACE COMBAT 3.

Like R-103 Delphinus III:
Spoiler :
R-103_7.jpg

R-103_5.jpg

r-1031.png

This is my favourite...
Would it be possible to make something like this?
 
I'm not sure if I'm just remembering the old Civ III version, but does anyone know of unit art for Civ IV for the Spanish Conquistador that was a guy on a horse with two mastiff type dogs instead of the three mounted guys as is vanilla BTS?
 
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