Hello everyone,
I'm currently modding BTS - Rise Of Mankind on my own amateur and alternative way.
I know there is thousands of infos, tutorials, and comments everywhere since about 2006, but to be honest so far, a couldn't find the right info about two things:
(maybe, because it is too basic or I was just blind...???)
Anyway, the 1st: From the original xxx.nif file how can I make an xxx_fx.nif for team colouring in NifSkope (! not in other viewers)? What exactly I have to modify for this? I successfully attached a NiAlphaProperty, and saved as something_fx.nif but the unit in game now looks like a zentai fetish member in associated full body team colour.
Actually, there is a terminator unit with no <shadernif>. I think you know what I am talking about.
My other question regarding almost the same topic is:
How can I make a part of the body skin an alpha for team colouring in Photoshop where the alpha is already used for blending? Shall I make some changes in .nif file as well with NifSkope?
I attached a NifSkope screenshot about what I mean. You can see the boat deck railing, what is alpha blended. The green colour on the smokestack is my teamcolour but it is as a part of the skin without alpha. And I need this with alpha for all team colour association keeping up with blended boat deck railing.
)
Guys, sorry for my amateur time-consuming questions, If anyone can give me a clear step by step answer I would really really appreciate it.
p.max