Unoffical Civ VI poll. Vote for your 3 civs you would most like to see. Part XI : Modern Nations

[Please read the description before voting] Which 3 civlizations would you like to see in game ?

  • Argentina

    Votes: 34 35.8%
  • Bahrein

    Votes: 2 2.1%
  • the Boers

    Votes: 11 11.6%
  • Canada

    Votes: 39 41.1%
  • Costa Rica

    Votes: 0 0.0%
  • Cuba

    Votes: 14 14.7%
  • Gran Colombia

    Votes: 32 33.7%
  • Haiti

    Votes: 17 17.9%
  • Mexico

    Votes: 24 25.3%
  • New Zealand

    Votes: 7 7.4%
  • Nigeria

    Votes: 10 10.5%
  • Pakistan

    Votes: 4 4.2%
  • Paraguay

    Votes: 1 1.1%
  • Peru

    Votes: 3 3.2%
  • South Africa

    Votes: 13 13.7%
  • Uruguay

    Votes: 2 2.1%
  • Venezuela

    Votes: 2 2.1%
  • None - USA, Brazil and Australia shoud not be here in the first place !

    Votes: 14 14.7%
  • Other

    Votes: 14 14.7%

  • Total voters
    95
Champlain was NOT a leader of Canada, as a nation - he was the French colonial governor of New France and a vassal (read employee, or servant - much more literally than British, Canadian, and Australian politicians and civil servants today being "in Her Majesty's Service,") of the King of France. This would be no more appropriate or true to the theme or view of the nation than having John Winthrop as an alternate leader for the American civ.
To be clear, I'm in the "God forbid we have Canada foisted upon us" camp; I'm merely saying that portraying it as a French colony rather than English Colony #3,454,958,904,385 would make it slightly less onerous. ;) And before you cry "But America!," I'm all for cutting America, too. And I'd have no objection to John Winthrop or another colonial leader leading America.
 
Not quite. Because one of your examples of a civ that is ok is America--which is defined by its statehood more than its peoplehood--because, unlike other examples you gave, i.e. Mongols/Ottoman Turks, the Americans most certainly were not led by "basically the same people" throughout their history.
There is too much in that post to quote and answer, and it gets to too many different themes, so I'll just say what I want to say in general:
I already gave you my criteria for what should a civilization in the game have. A civilization must check all the boxes, if it doesn't check one - you're out. The Huns don't have city names? Sorry, but they shouldn't be in Civ. This is purely gameplay-wise. Gran Colombia was a political entity that only existed for 12 years, and therefore did not develop into a nation? Sorry, they should not be in the game.
Each civ should be looked into separately, and when it comes to "artificial" civs, such as the modern states, we need to see whether this modern state has actually become a nation. Is it a thing of its own with its own culture, flair, language, customs etc. Is there such a thing as American culture? Of course there is. I have no idea why you want me to give you a working definition of what that is. But you can go to Wikipedia, and see that there is an article about it: https://en.wikipedia.org/wiki/Culture_of_the_United_States. So it is definitely a thing. Yes, it is an artificial culture, influenced by the various people that made the country into what it is now, but it is a culture nonetheless, and the Americans are a nation. There is such a thing as American people. It is called a melting pot, and it has been the case with all artificial cultures. The Americans, Brazilians, and Australians are in the game because of what they have become and the fact they have developed into cultures that are distinct from what they had started as. When it comes to Gran Colombia, though, having a "culture of resistance to imperialism" is just not enough, and sounds like a rather weak excuse. Fact is there was no such thing as the Gran Colombian people, or Gran Colombian culture. The country did not last long. It only lasted for 12 years. And this just proves my point that there was no such thing as a Gran Colombian people. If there was, don't you think the state would be around for much longer? Maybe even to this day?
Basically, what you are trying is to find an excuse for having Bolivar in the game as a leader. You're obviously obsessed about him. Well, he can lead a Colombian civ. That would not be a problem. You can have Bolivar as their leader, you can have the Llanero as their unique unit, and you can even include some Panamanian cities on the city list, as Panama was part of Colombia until 1903. Again, I'd rather have the Muisca, with Argentina being the modern day South American civilization alongside Brazil.
The game focuses on big personalities and agendas, you say? Well, that is just a new gameplay feature that did not exist in previous games, and I am sure will become a permanent feature in future titles. It is like saying that Civilization III focused on unique units.
And again, I never said a civilization was about the people at the top. It was about the people in general. So when I talked about the people who ruled their empires, I was talking about the nation that had built said empire, and therefore were its rulers. Civilization should be about nations and not about political entities. And I never said anyone was "led by basically the same people" throughout their history.
 
Well, he can lead a Colombian civ. That would not be a problem. You can have Bolivar as their leader, you can have the Llanero as their unique unit, and you can even include some Panamanian cities on the city list, as Panama was part of Colombia until 1903.
The name wouldn't matter to me. Bolivar leading the Colombian Empire of Columbia would work just as fine.
I however suggested calling it the Colombian Empire on the diplomacy screen, but also calling it Gran Colombia in game, just like the Netherlands is also called the Dutch Empire in the diplomacy screen. I'm not sure if people like this option or not.
 
The name wouldn't matter to me. Bolivar leading the Colombian Empire of Columbia would work just as fine.
I however suggested calling it the Colombian Empire on the diplomacy screen, but also calling it Gran Colombia in game, just like the Netherlands is also called the Dutch Empire in the diplomacy screen. I'm not sure if people like this option or not.
That's because in the game each nation has two names: a country name (Netherlands, for instance) and an "empire name", which is the civ adjective plus the word "empire".

Gran Colombia was not actually called that when it existed. It was called simply "Colombia", which gives us another reason that if Bolivar is in the game, his civ will be simply Colombia. Still, the Muisca are a much better option for northern South America.
 
Gran Colombia, if ever included, would be called "Colombia" simply because its contemporary equivalent is also named "Colombia". This is why the Majapahit empire goes by "Indonesia" and the Holy Roman Empire goes by "Germany" in this game.

SOME old-fashioned, exonymous names are too memorable to gloss over (Ottomans, Persia, Byzantium). "Gran Colombia" is not one of them.
 
There is too much in that post to quote and answer, and it gets to too many different themes, so I'll just say what I want to say in general:
I already gave you my criteria for what should a civilization in the game have. A civilization must check all the boxes, if it doesn't check one - you're out. The Huns don't have city names? Sorry, but they shouldn't be in Civ. This is purely gameplay-wise. Gran Colombia was a political entity that only existed for 12 years, and therefore did not develop into a nation? Sorry, they should not be in the game.
Each civ should be looked into separately, and when it comes to "artificial" civs, such as the modern states, we need to see whether this modern state has actually become a nation. Is it a thing of its own with its own culture, flair, language, customs etc. Is there such a thing as American culture? Of course there is. I have no idea why you want me to give you a working definition of what that is. But you can go to Wikipedia, and see that there is an article about it: https://en.wikipedia.org/wiki/Culture_of_the_United_States. So it is definitely a thing. Yes, it is an artificial culture, influenced by the various people that made the country into what it is now, but it is a culture nonetheless, and the Americans are a nation. There is such a thing as American people. It is called a melting pot, and it has been the case with all artificial cultures. The Americans, Brazilians, and Australians are in the game because of what they have become and the fact they have developed into cultures that are distinct from what they had started as. When it comes to Gran Colombia, though, having a "culture of resistance to imperialism" is just not enough, and sounds like a rather weak excuse. Fact is there was no such thing as the Gran Colombian people, or Gran Colombian culture. The country did not last long. It only lasted for 12 years. And this just proves my point that there was no such thing as a Gran Colombian people. If there was, don't you think the state would be around for much longer? Maybe even to this day?
Basically, what you are trying is to find an excuse for having Bolivar in the game as a leader. You're obviously obsessed about him. Well, he can lead a Colombian civ. That would not be a problem. You can have Bolivar as their leader, you can have the Llanero as their unique unit, and you can even include some Panamanian cities on the city list, as Panama was part of Colombia until 1903. Again, I'd rather have the Muisca, with Argentina being the modern day South American civilization alongside Brazil.
The game focuses on big personalities and agendas, you say? Well, that is just a new gameplay feature that did not exist in previous games, and I am sure will become a permanent feature in future titles. It is like saying that Civilization III focused on unique units.
And again, I never said a civilization was about the people at the top. It was about the people in general. So when I talked about the people who ruled their empires, I was talking about the nation that had built said empire, and therefore were its rulers. Civilization should be about nations and not about political entities. And I never said anyone was "led by basically the same people" throughout their history.
I will also respond to your above in one set.

Gran Colombia was, as stated before, with Wikipedia backup, a nation (no facts show it was not, either, no matter how many times you make weird arguments about a country needing to last a certain amount of time to become a nation). Historically, it was regarded as a nation and was indeed one, as I mentioned previously in the context of John Quincy Adams. To quote Wikipedia again, "At the time of its creation, Gran Colombia was the most prestigious country in Spanish America. John Quincy Adams, then Secretary of State and future president of the United States, claimed it to be one of the most powerful nations on the planet. This prestige, added to the figure of Bolívar, attracted to the nation unionist ideas of independence movements in Cuba, the Dominican Republic and Puerto Rico, which sought to form an associated state with the republic."

I like that you bring up the US, since that's the closest parallel to what Gran Colombia was at the time--both declared independence from an imperial power by uniting multiple disparate factions, used military force, had a presidency, a bicameral congress, and a high court, and both engaged in wars (Gran Colombia with Peru for example). The main difference was that the US lasted longer, whereas Gran Colombia was short-lived. You seem to harbor bile towards the idea of Gran Colombia simply because it didn't last long. But the fact that a nation did not last long does not mean it didn't exist, or that it somehow did not have people. Your statement that "It only lasted for 12 years. And this just proves my point that there was no such thing as a Gran Colombian people" is therefore plain wrong. Consider Ottoman Turkey. The dissolution of the political entity that was the Ottoman empire doesn't mean the "Ottoman" people never existed. Their descendants are modern-day Turkish inhabitants. If the Ottoman Empire had only lasted one year their inhabitants would still be "Ottoman people". The short-lived Palmyrene Empire certainly still comprised a Palmyrene people, even if the Empire did not last long.

Gran Colombia did have a culture of resisting imperial power--you might say this is "not enough" or "weak", but tell that to the successful rebels that formed the United States--unless you seriously think the nation was not founded based on that specific "culture". Culture is ideas expressed, "beliefs", "shared attitudes, values, goals, practices". Resisting imperial forces and employing specific terminology around independence is exactly all of that. As for daily life culture and habits like the modern-day US had, of course Gran Colombia had those too--the predecessors to the modern-day Ecuadorians, Venezuelans and Colombians of course had their own habits, interests and unique ways of expression. Unless you're saying its inhabitants did nothing cultural at all? What I find most immensely offensive about your statements towards Gran Colombia is that in trying to argue Gran Colombia is unsuitable for inclusion in Civ you have stooped far enough to deny the existence of the people and cultures that comprise it.

You said: "Each civ should be looked into separately, and when it comes to "artificial" civs, such as the modern states, we need to see whether this modern state has actually become a nation." I also fail to see how "modern states" no matter how "artificial" could fail to be a "nation" from existence. How is the modern state of South Africa when formed somehow not a nation, for example? In fact, how is it that the modern state of the Vatican is not a nation either, no matter how small a nation it is?

Re: What makes an entity "artificial" (and your odd discussion of America as a melting pot that is among the "artificial cultures"), you are once again using vague terms vaguely, and this helps no one. An empire, a nation, a republic--these are all "political entities" and all "artificial" in their own way (the entire "Greek" civilization in Civ has always been "artificial", and Civ VI's Scythia certainly counts too). So too is a country "artificial" as a construct in its own way, which Gran Colombia was as well (and you call it a "country" in the above). Whether you regard Gran Colombia as "artificial" seems largely based upon your subjective whims regarding temporality (how long a nation or entity existed for example, somehow determines, in your mind, whether it has become a nation). You say "there was no such thing as a Gran Colombian people". That's not correct. Gran Colombia was a nation, filled with people. Ergo there existed Gran Colombian people. Otherwise what was what we know as Gran Colombia populated with then? Emoticons? :p

Regarding the Huns, their lack of a city list that *we know of* didn't prevent them being in Civ V--so your argument that they ought not be included for "gameplay reasons" is faulty--the way they got around that in Civ V was by taking city names from the bottom of other civs' list. As with many criteria for being in Civilization, there will always be exceptions. We have Scythia in Civ VI and many of their city names are suspect, but they are in the game anyway. Firaxis will surprise us with their Civ choices. I suspect very few thought Venice would ever be a fully fledged playable civ in Civ, and yet there we are. Likewise with the Holy Roman Empire in Civ IV.

Civilization III did not announce a focus on unique units in the same way that Civ VI announced a focus on big leaders. And not all Civ features carry to the next entry. This is why we now have hexes not squares, why governments work differently, etc. No such "focus" is guaranteed to carry forward into the next game entry, and furthermore nothing you said counters the suitability of Simon Bolivar for such a focus on big people and agendas.

That's because in the game each nation has two names: a country name (Netherlands, for instance) and an "empire name", which is the civ adjective plus the word "empire".

Gran Colombia was not actually called that when it existed. It was called simply "Colombia", which gives us another reason that if Bolivar is in the game, his civ will be simply Colombia. Still, the Muisca are a much better option for northern South America.
And this just aids my argument that Gran Colombia, or, as it was called then, Colombia, was an actual nation. "Gran Colombia" is simply a term used by historians to describe the exact same entity (simply to separate it from the later Republic of Colombia).

So your arguments that Gran Colombia was not a nation, had no culture, etc all fall flat on their face ever more. The inhabitants of what was then Gran Colombia include the ancestors of what are now modern-day Colombians, Venezuelans, Ecuadorians. So if there were no "Gran Colombian" people, how is it that we have these modern-day peoples then?

Gran Colombia is the name we use now to describe what was then called "Colombia", as the first few lines in the Wikipedia entry for Gran Colombia indicate, the use of "Gran Colombia" as terminology is to separate it from the Republic of Colombia which followed (and to avoid confusion, since both have "Colombia" in their names.

The name wouldn't matter to me. Bolivar leading the Colombian Empire of Columbia would work just as fine.
I however suggested calling it the Colombian Empire on the diplomacy screen, but also calling it Gran Colombia in game, just like the Netherlands is also called the Dutch Empire in the diplomacy screen. I'm not sure if people like this option or not.
That's a better solution than simply not mentioning Gran Colombia I think, so your suggestion works fine for me (diplomacy screen vis-a-vis in game reference). The main point to get across if possible (in however limited a fashion in-game) is that Gran Colombia existed, and was not simply "Colombia" as we know it. It was also an early Venezuela and Ecuador as well, which led to the dreamlike unity and nightmare-like dissension that marked Gran Colombia's existence and aspirations.

Gran Colombia, if ever included, would be called "Colombia" simply because its contemporary equivalent is also named "Colombia". This is why the Majapahit empire goes by "Indonesia" and the Holy Roman Empire goes by "Germany" in this game.

SOME old-fashioned, exonymous names are too memorable to gloss over (Ottomans, Persia, Byzantium). "Gran Colombia" is not one of them.
Gran Colombia is still recognizable to historians which is why they refer to that entity by that name, and I note that the Holy Roman Empire didn't go by "Germany" in Civ IV. So it depends on what Firaxis does. Personally I would have preferred "Majapahit" to "Indonesia" but I can understand that Firaxis might have used "Indonesia" for recognizability even if almost all aspects of the "Indonesia" civs in V and VI date to the times of the Majapahit Empire.
 
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Cuban Empire lead by Fidel Castro! Yes, please!

For the music, for the communism, for the military uniform and beard!
 
Cuban Empire lead by Fidel Castro! Yes, please!

For the music, for the communism, for the military uniform and beard!
Castro? What about Batista, sacrificing farm spaces to build cheaper luxury improvements (one of the big reasons he became hated enough by small-holding peasantry that they gladly threw in their lot behind Castro)? :P
 
Actually some LatAm dictator might be an interesting choice too. Maybe not Batista whose real historical role and impact was to be overthrown by Castro, but for example - Pinochet.

But due to policy of political correctness we will sooner see a Jamaican Empire lead by Bob Marley than any of Castro, Pinochet, etc
 
Just to add my own 2 cents about Simon Bolivar, Colombia makes a bit more sense as the name for Bolivar's civ since it doesn't have to be distinguished from the modern country even if Gran Colombia is a pretty cool name. As for the culture of the Colombian people, I'm pretty fascinated by how most of the countries that were a part of Simon's Colombia have a holiday centered around him.

Morningcalm's point about the people of a nation is one of the reasons why I'd like to see a Syrian civ lead by Zenobia.

Modern nations should certainly be at least considered for a spot in Civ if they are notable enough. Being arguably the world's only current superpower is a good reason on its own to include America in every game. Also, while I personally would've included them in a later dlc or expansion pack, I see Brazil and Australia as worthy additions considering their uniqueness and power. I'd have certainly voted for them if they were on this list!
 
Actually some LatAm dictator might be an interesting choice too. Maybe not Batista whose real historical role and impact was to be overthrown by Castro, but for example - Pinochet.

But due to policy of political correctness we will sooner see a Jamaican Empire lead by Bob Marley than any of Castro, Pinochet, etc
I find it funny that PC says no Castro, Pinochet, Mao, Hitler, Mussolini, Stalin, etc., but Kublai Khagan, who conducted the biggest single deliberate genocide of civilians at one time for one reason in verified recorded history (over 30 million Chinese civilians during the invasion of Southern Song Dynasty China - roughly 3 times the Holocaust and the Armenian, Cambodian, and Rwandan genocides combined) would be a perfectly valid choice... :p
 
Cuban Empire lead by Fidel Castro! Yes, please!

For the music, for the communism, for the military uniform and beard!

Castro and Che tried their hardest to utterly destroy Cuban Jazz. They almost succeeded in it.

If there is a Communist leader in the game than Khruschev is probably the best bet. Space Race, arrest and prosecution of Beria, and destalinization are all hallmarks of his time in power.
 
Castro and Che tried their hardest to utterly destroy Cuban Jazz. They almost succeeded in it.

If there is a Communist leader in the game than Khruschev is probably the best bet. Space Race, arrest and prosecution of Beria, and destalinization are all hallmarks of his time in power.
Or maybe Deng Xiaopeng. It was during his tenure that China started adopting their almost hybrid Communist/Capitalist hybrid economic model they have today, started the vast modernization (at least in terms of technology and vast building project; but not so much culturally away from Mao and Hua's visions at the time), rapid industrialization, and well on path to become the second-biggest economy (first briefly a few times) and second-or-third biggest military power in the world today.
 
Or maybe Deng Xiaopeng. It was during his tenure that China started adopting their almost hybrid Communist/Capitalist hybrid economic model they have today, started the vast modernization (at least in terms of technology and vast building project; but not so much culturally away from Mao and Hua's visions at the time), rapid industrialization, and well on path to become the second-biggest economy (first briefly a few times) and second-or-third biggest military power in the world today.

Deng was another communist moderate like Khrushchev. Deng couldn't come out and denounce Mao like Khruschev did to Stalin but there was certainly no bad blood lost between them with Mao purging Deng twice and probably being responsible for the death of Deng's son.
 
I find it funny that PC says no Castro, Pinochet, Mao, Hitler, Mussolini, Stalin, etc., but Kublai Khagan, who conducted the biggest single deliberate genocide of civilians at one time for one reason in verified recorded history (over 30 million Chinese civilians during the invasion of Southern Song Dynasty China - roughly 3 times the Holocaust and the Armenian, Cambodian, and Rwandan genocides combined) would be a perfectly valid choice... :p

Its nothing to do with political correctness, its a commercial decision by Firaxis to avoid controversial modern figures who might affect sales due to their depiction.
 
Its nothing to do with political correctness, its a commercial decision by Firaxis to avoid controversial modern figures who might affect sales due to their depiction.
Then again any possibility George W. Bush being included (assuming he were deceased) should be there as well - he stirred up a lot of controversy, broke U.S. Constitutional and international treaty law flagrantly, was a wanton warmonger and disruptor of the world order, an aggressor, a man who had no problem with "acceptable collateral of civilians in warfare" (which was notably very, and recklessly, high), and had the most blatant and shameless war criminal in his inner administration circle (Dick Cheney) than was in any U.S. President's since Kissinger. I'm not going to debate Bush himself further, to respect forum rules, but just pointing out that I'd BET Firaxis would not consider him in the same league as the one's above because he was an American President, and for no other reason, which would come across to me (and quite a few others) as hypocrisy.
 
Gran Colombia was, as stated before, with Wikipedia backup, a nation (no facts show it was not, either, no matter how many times you make weird arguments about a country needing to last a certain amount of time to become a nation). Historically, it was regarded as a nation and was indeed one, as I mentioned previously in the context of John Quincy Adams. To quote Wikipedia again, "At the time of its creation, Gran Colombia was the most prestigious country in Spanish America. John Quincy Adams, then Secretary of State and future president of the United States, claimed it to be one of the most powerful nations on the planet. This prestige, added to the figure of Bolívar, attracted to the nation unionist ideas of independence movements in Cuba, the Dominican Republic and Puerto Rico, which sought to form an associated state with the republic."
It doesn't matter how many times you are going to bring this quote. It still does not make Gran Colombia a nation. It was a country, a political entity, that was trying to become a nation, but eventually split due to the fact the people of that country had totally different ideas as to what this "Gran Colombia" thing should be. This is not a nation. This is a failed project.

I like that you bring up the US, since that's the closest parallel to what Gran Colombia was at the time--both declared independence from an imperial power by uniting multiple disparate factions, used military force, had a presidency, a bicameral congress, and a high court, and both engaged in wars (Gran Colombia with Peru for example). The main difference was that the US lasted longer, whereas Gran Colombia was short-lived. You seem to harbor bile towards the idea of Gran Colombia simply because it didn't last long.
And you seem to keep ignoring the fact that Gran Colombia didn't last long. You look at this as something insignificant, but this is a very major issue. You bring the US as an example again, but you keep ignoring the fact that when I talk about the US I talk about what it has become, not just its beginnings. The United States has developed a culture, it has its own history, there is such a thing as American people, however artificial this nation is. It just did not happen with Gran Colombia. Period.

But the fact that a nation did not last long does not mean it didn't exist, or that it somehow did not have people. Your statement that "It only lasted for 12 years. And this just proves my point that there was no such thing as a Gran Colombian people" is therefore plain wrong.
Do you seriously think I meant there were no people in "Gran Colombia"? I don't even want to reply to this, this is so ridiculous!

Consider Ottoman Turkey. The dissolution of the political entity that was the Ottoman empire doesn't mean the "Ottoman" people never existed. Their descendants are modern-day Turkish inhabitants. If the Ottoman Empire had only lasted one year their inhabitants would still be "Ottoman people". The short-lived Palmyrene Empire certainly still comprised a Palmyrene people, even if the Empire did not last long.
You again go back to the Ottoman Empire, even though it has nothing to do with this matter. And yes, there was no such thing as "Ottoman people". These people are Turks, and they referred to themselves as Turks or Rumis, not as Ottomans. Ottoman was the name of the political entity, but the people who created it were the Turkish people. So this is why I am against the Ottoman Empire as a civ, it should be Turkey. And before you get started with the whole Jannissary thing again, talking about how the Ottoman Empire was comprised of various peoples, this has nothing to do with it. The civilization should be Turkish, but of course it should also have all the relevant elements from its history, like Jannissaries, who were not ethnically Turkish, and so on. A civilization should revolve around a nation, and in the case of the Ottomans, we have a real nation - the Turks. When it comes to artificial civilizations, like the Americans or "Gran Colombians", we need to look at whether they have indeed become a nation.

Gran Colombia did have a culture of resisting imperial power--you might say this is "not enough" or "weak", but tell that to the successful rebels that formed the United States--unless you seriously think the nation was not founded based on that specific "culture". Culture is ideas expressed, "beliefs", "shared attitudes, values, goals, practices". Resisting imperial forces and employing specific terminology around independence is exactly all of that.
Again, you are looking at a single historical event, and trying to make a civilization out of it. The United States is not just the Revolution/War of Independence, it has a little more to its history and culture, you know. Gran Colombia was just that - a revolution, and then it fell apart. This is indeed not enough.

As for daily life culture and habits like the modern-day US had, of course Gran Colombia had those too--the predecessors to the modern-day Ecuadorians, Venezuelans and Colombians of course had their own habits, interests and unique ways of expression. Unless you're saying its inhabitants did nothing cultural at all? What I find most immensely offensive about your statements towards Gran Colombia is that in trying to argue Gran Colombia is unsuitable for inclusion in Civ you have stooped far enough to deny the existence of the people and cultures that comprise it.
And what I find most immensely offensive about your statements is that you accuse me of saying things I never said. I have never denied the existence of the people and cultures that comprised Gran Colombia. On the contrary, this is what I keep trying to tell you - that there is such a thing as a Colombian civilization, and a Venezuelan civilization, and an Ecuadorian civilization, but not a Gran Colombian civilization. Yes, they were all born from the same independence movement, but making Gran Colombia a civilization is like making a political party a civilization. A civilization should be about the people. Colombia, Venezuela, Ecuador - all went their separate ways, developed their unique cultures with Gran Colombia being a starting point, a historical event in the history of all those nations.

You said: "Each civ should be looked into separately, and when it comes to "artificial" civs, such as the modern states, we need to see whether this modern state has actually become a nation." I also fail to see how "modern states" no matter how "artificial" could fail to be a "nation" from existence. How is the modern state of South Africa when formed somehow not a nation, for example? In fact, how is it that the modern state of the Vatican is not a nation either, no matter how small a nation it is?
An artificial state cannot become a nation from existence because it is artificial. It needs time to develop into a nation.

Re: What makes an entity "artificial" (and your odd discussion of America as a melting pot that is among the "artificial cultures"), you are once again using vague terms vaguely, and this helps no one. An empire, a nation, a republic--these are all "political entities" and all "artificial" in their own way (the entire "Greek" civilization in Civ has always been "artificial", and Civ VI's Scythia certainly counts too).
The difference between an artificial civ and and a non-artificial civ is ethnicity. There is such a thing as ethnically Greek, no such thing as ethnically American.

So too is a country "artificial" as a construct in its own way, which Gran Colombia was as well (and you call it a "country" in the above). Whether you regard Gran Colombia as "artificial" seems largely based upon your subjective whims regarding temporality (how long a nation or entity existed for example, somehow determines, in your mind, whether it has become a nation). You say "there was no such thing as a Gran Colombian people". That's not correct. Gran Colombia was a nation, filled with people. Ergo there existed Gran Colombian people. Otherwise what was what we know as Gran Colombia populated with then? Emoticons? :p
It was populated with citizens of an entity called "Gran Colombia". They did not develop into a nation the way the US, Brazil or Australia have. And yes, I did call Gran Colombia a country. It was a country, a political entity. Nothing more.

Regarding the Huns, their lack of a city list that *we know of* didn't prevent them being in Civ V--so your argument that they ought not be included for "gameplay reasons" is faulty--the way they got around that in Civ V was by taking city names from the bottom of other civs' list. As with many criteria for being in Civilization, there will always be exceptions. We have Scythia in Civ VI and many of their city names are suspect, but they are in the game anyway. Firaxis will surprise us with their Civ choices. I suspect very few thought Venice would ever be a fully fledged playable civ in Civ, and yet there we are. Likewise with the Holy Roman Empire in Civ IV.
So you are saying that if Firaxis put something in the game it always works? The Huns did not work. Stealing city names from other civilization was one of the dumbest things in this franchise's history, and many people did not like it. The same is true for Scythia as a civilization with Slavic modern day city names (because we have no idea what the Scythians themselves had called those places), and for the Holy Roman Empire as a civ in Civ IV, which many people consider to be among the worst civ ideas of all time alongside the Celts and the Native Americans.
 
As far as I’m concerned, the easiest way to settle this discussion with IgorS as to whether Gran Colombia was a nation is to pull out a bunch of different dictionaries and discussions re: the definition of a nation. I do so below. As dictionaries are a good last word on definitions here, this will accordingly be my last post responding to IgorS’ conclusory statements about what is and what isn’t a nation, his description of Gran Colombia as not being a nation because it was short-lived, and his description of ethnicity being what differentiates an “artificial” civ from a “non-artificial” civ. Anything else IgorS says on that topic I simply will not reply to, as this post encapsulates a good counter to his arguments thus far.

After all, there are many ways to define a nation, and Gran Colombia meets several definitions of "nation" (discussed below with citations). I have, in the interests of not dragging out quibbles over wording, focused on responding to quotes from IgorS’ most recent post that go towards the definition of what a “nation” is.

It doesn't matter how many times you are going to bring this quote. It still does not make Gran Colombia a nation. It was a country, a political entity, that was trying to become a nation, but eventually split due to the fact the people of that country had totally different ideas as to what this "Gran Colombia" thing should be. This is not a nation. This is a failed project.
Actually, it does matter how many times I quote it—you have never combated the quote with anything resembling evidence. Between you and a US president who lived during the time Gran Colombia existed, I’ll take John Quincy Adams’ opinion, especially since you have no backup for the suggestion that Gran Colombia was not a nation. A “failed project” that was a nation is still a nation. As I said earlier, a nation is a nation, no matter how short-lived.

And you seem to keep ignoring the fact that Gran Colombia didn't last long. You look at this as something insignificant, but this is a very major issue. You bring the US as an example again, but you keep ignoring the fact that when I talk about the US I talk about what it has become, not just its beginnings. The United States has developed a culture, it has its own history, there is such a thing as American people, however artificial this nation is. It just did not happen with Gran Colombia. Period.
AND
An artificial state cannot become a nation from existence because it is artificial. It needs time to develop into a nation.
I did not ignore Gran Colombia's short duration but discussed the short duration as not cutting against it being a nation (similarly, the Palmyrene Empire's short life span doesn't mean it was not an empire in that time). No definition of “nation” I have ever seen is predicated on how long it was in existence. (See below.) That’s why it’s simply wrong to make it a required part of a definition of a nation.

Oxford Dictionaries says a nation is “A large body of people united by common descent, history, culture, or language, inhabiting a particular state or territory.” Nothing there saying that shared history has to be long. Collins English dictionary says that a nation can be “an aggregation of people or peoples of one of more cultures, races, etc, organized into a single state”, “a community of persons not constituting a state but bound by common descent, language, history, etc” or “a federation of times, esp of Native Americans” or “the territory occupied by such a federation”. Meanwhile, Dictionary.com defines a nation as “a large group of people, associated with a particular territory, that is sufficiently conscious of its unity to seek or to possess a government peculiarly its own”, “the territory or country itself” (and you already acknowledged Gran Colombia as a “country”), “a member tribe of an American Indian confederation” or “an aggregation of persons of the same ethnic family, often speaking the same language or cognate languages”. Merriam-Webster says a nation is “nationality”, “a politically organized nationality”, “a community of people composed of one or more nationalities and possessing a more or less defined territory and government”, or “a territorial division containing a body of people of one or more nationalities and usually characterized by relatively large size and independent status”.

All the above definitions lack anything about duration of time being required to become a nation. So when you fixate on Gran Colombia’s 12-year duration as a sign it was not a nation, no dictionary above agrees. And as you presented no sources re: a length of time required, I have to assume it's part of how you want to define a nation, as opposed to how a nation is actually defined.

Global Policy Forum, an independent watchdog that monitors United Nations work, says this:
A nation is a large group of people with strong bonds of identity - an "imagined community," a tribe on a grand scale. The nation may have a claim to statehood or self-rule, but it does not necessarily enjoy a state of its own. National identity is typically based on shared culture, religion, history, language or ethnicity, though disputes arise as to who is truly a member of the national community or even whether the "nation" exists at all (do you have to speak French to be Québécois? are Wales and Tibet nations?). Nations seem so compelling, so "real," and so much a part of the political and cultural landscape, that people think they have lasted forever. In reality, they come into being and dissolve with changing historical circumstances - sometimes over a relatively short period of time, like Czechoslovakia and Yugoslavia.
That “imagined community” is, as the site points out, a disputed concept with multiple definitions around different factors, and many nations are short-lived and “dissolve with changing historical circumstances”. That doesn’t mean those (short-lived) nations didn’t exist.

You again go back to the Ottoman Empire, even though it has nothing to do with this matter. And yes, there was no such thing as "Ottoman people". These people are Turks, and they referred to themselves as Turks or Rumis, not as Ottomans. Ottoman was the name of the political entity, but the people who created it were the Turkish people. So this is why I am against the Ottoman Empire as a civ, it should be Turkey. And before you get started with the whole Jannissary thing again, talking about how the Ottoman Empire was comprised of various peoples, this has nothing to do with it. The civilization should be Turkish, but of course it should also have all the relevant elements from its history, like Jannissaries, who were not ethnically Turkish, and so on. A civilization should revolve around a nation, and in the case of the Ottomans, we have a real nation - the Turks. When it comes to artificial civilizations, like the Americans or "Gran Colombians", we need to look at whether they have indeed become a nation.
The Ottoman Empire has everything to do with this matter. When you discuss definitions of "nation", it helps to have discussions of illustrative examples. The Ottoman Empire is an excellent example of a multi-ethnic nation—the various ethnic groups within the Ottoman Empire were subsumed into a gigantic political entity. You also incorrect when you say there were no Ottoman people. There were, and they were multiethnic, so when you say “In the case of the Ottomans, we have a real nation – the Turks”, I have to wonder whether you refer to the ethnic group or the citizens of the Turkish state (and if so, which Turkish state—the Ottoman Empire, or the modern nation-state of Turkey?) In either case, they comprised multiple ethnic groups and focused more on citizenship as forming what constituted a “Turk” than on ethnicity as constituting a “Turk”. In this regard, see pp. 61-63 of Haldun Gülalp’s Citizenship and Ethnic Conflict: Challenging the Nation-state. Ottoman Turkey obviously focused more on Muslim identity since Kemal Ataturk (founder of the modern Turkish state) focused on secularism in the state. (see book above in that regard too).

And your statement that the Ottoman Empire should just be called “Turkey” raises questions about your earlier statement that the Romans and Italy are different enough that they can be separate entities. To me, it makes no sense that in your view, Ottomans and modern Turks are somehow not different enough that they can be separate entities in light of your attitude to Romans and Italy, particularly in light of the numerous differences in government and culture between the Ottoman Empire and the modern nation-state of Turkey.

I disagree when you say we must “look at whether they have indeed become a nation”. As earlier discussed re: your weird requirement that a nation needs to have lasted a certain amount of time to be considered a nation, there’s no waiting process that something that was deemed a nation in its own time has to go through in order to be considered a nation now. Gran Colombia was a nation then, in the views of people living at the time, and no sources suggest it was somehow “not” a nation. So we don’t even need to bother with whether the Gran Colombians “have indeed become a nation”. They were a nation from the beginning.

Again, you are looking at a single historical event, and trying to make a civilization out of it. The United States is not just the Revolution/War of Independence, it has a little more to its history and culture, you know. Gran Colombia was just that - a revolution, and then it fell apart. This is indeed not enough.
No definition of Gran Colombia I have found calls it “a revolution” that “fell apart” (and by the way, Simon Bolivar’s revolutions that led to Gran Colombia’s founding were successful, so to say that Gran Colombia was “a revolution” which fell apart is simply false—it was a nation that later split into multiple smaller nations). It was a republic which several countries (including Venezuela, the United Provinces of New Granada, etc) signed on to, it waged war, had a bicameral congress with separation of powers vis-à-vis the courts—it was in function, and form, a nation-state and nation. Gran Colombia wasn’t “just that - a revolution” either. I already cited Gran Colombia’s war with Peru as another historical event defining it.

The difference between an artificial civ and and a non-artificial civ is ethnicity. There is such a thing as ethnically Greek, no such thing as ethnically American.
You would simply call things “artificial” as support for the idea that something is artificial. But you never describe what creates that artificiality, or distinguishes it, from say, the artificiality (or artifice) of a nation-state. Many nation-states now are not consolidated around ethnicity and are focused on a certain bound of territory or loose culture—but many cultures can coexist in a nation-state, including foreign cultures—and this goes for nation-states like Argentina as well as more obviously multi-ethnic ones like the United States of America. Your discussion of ethnicity as differentiating “artificial” and “non-artificial” civs goes towards the concept espoused by ethnic nationalism, but that’s only one of many ways to define a nation (as discussed above).

As stated by the cultural anthropologist with the top answer in the Quora thread, “What is the difference between a nation and an ethnic group?”, “Nations/State are made up of a variety of groups of people and have clear boundaries and borders (though they sometimes change), at least in theory…An ethnic group is a group of people that self-identify as having something particular in common, in their language, origin stories, gender norms, and a host of other factors”. So no singular ethnicity is required to be a “nation” or a “state” (similarly, none of the dictionaries above require a singular ethnicity as a core component of a nation, though that can be one way in which a nation is created).

And what I find most immensely offensive about your statements is that you accuse me of saying things I never said. I have never denied the existence of the people and cultures that comprised Gran Colombia. On the contrary, this is what I keep trying to tell you - that there is such a thing as a Colombian civilization, and a Venezuelan civilization, and an Ecuadorian civilization, but not a Gran Colombian civilization. Yes, they were all born from the same independence movement, but making Gran Colombia a civilization is like making a political party a civilization. A civilization should be about the people. Colombia, Venezuela, Ecuador - all went their separate ways, developed their unique cultures with Gran Colombia being a starting point, a historical event in the history of all those nations.
No, making Gran Colombia a civ is nothing like making a political party a civilization, unless by political party you mean “the ruling government of a country”, and even that would not encompass Gran Colombia. A civilization is always necessarily about "the people" (as opposed to collections of finely made shoes), so that’s neither here nor there. An artificial nation-state is still necessarily going to involve people. What you said which was offensive was that the Gran Colombians were never “a people”. By definition, they were. “people” is literally the plural of “person”, and that’s what Gran Colombia’s republic was comprised of, united under a single government. What is that if not “a people”? Unless, that is, you are referring to the singularly ethnic definition of “a people”, which would exclude a whole range of multiethnic groups from Civilization, and is more ethnically focused than the previously cited definitions of "nation".

Colombia, Venezuela, Ecuador all eventually going their separate ways doesn’t mean their unity in Gran Colombia somehow ceased to be the unity of a nation.

It was populated with citizens of an entity called "Gran Colombia". They did not develop into a nation the way the US, Brazil or Australia have. And yes, I did call Gran Colombia a country. It was a country, a political entity. Nothing more.
Per the dictionary citations above, your statement that Gran Colombia was a “country” and “political entity” but “[n]othing more” that “did not develop into a nation” is incorrect. There are many ways to define a nation, and Gran Colombia fits many of the definitions of nation I cited above. Among them, the Oxford Dictionaries say a nation is “A large body of people united by common descent, history, culture, or language, inhabiting a particular state or territory.” Collins English dictionary says that a nation can be “an aggregation of people or peoples of one of more cultures, races, etc, organized into a single state”. Meanwhile, Dictionary.com defines a nation as “a large group of people, associated with a particular territory, that is sufficiently conscious of its unity to seek or to possess a government peculiarly its own”, “the territory or country itself” (and you already acknowledged Gran Colombia as a “country”). Merriam-Webster says a nation is “nationality”, “a politically organized nationality”, “a community of people composed of one or more nationalities and possessing a more or less defined territory and government”, or “a territorial division containing a body of people of one or more nationalities and usually characterized by relatively large size and independent status”.

Under these definitions (as opposed to some of the other more Native-American focused definitions cited earlier above for comprehensiveness for example), Gran Colombia is a nation—multi-ethnic, organized into a single state, with a more or less defined territory and government. If we want to go the ethnic route, that’s only one of several ways to define a nation (and, as cited above, often as applied to American Indians or Native Americans).

So you are saying that if Firaxis put something in the game it always works? The Huns did not work. Stealing city names from other civilization was one of the dumbest things in this franchise's history, and many people did not like it. The same is true for Scythia as a civilization with Slavic modern day city names (because we have no idea what the Scythians themselves had called those places), and for the Holy Roman Empire as a civ in Civ IV, which many people consider to be among the worst civ ideas of all time alongside the Celts and the Native Americans.
I never said if Firaxis puts something in the game it “always works”. I already pointed out elsewhere that I don’t approve of Australia’s inclusion in Civ. I simply disagreed that lacking a city-list was a death knell for inclusion in Civ. As I pointed out, Firaxis found a way to make the Huns function without a defined city list. “Many people did not like it” you say. Well, many people also liked the Huns as well. Not liking one aspect of a civ is a far cry from disliking the civ itself. If Firaxis was only to include civilizations based on what “many people” think, they would please no one and outrage “many people” regardless. I’m glad they’ve not always gone for non-controversial leaders or civs, as they raise important discussion points. I think we all agree that “Native Americans” was a bad civ in Civ IV, but as far as I’m concerned all they needed to do to make it work better was to call that civ “Sioux”. In function if not in form the “Native Americans” were fine. It’s just they had an objectionably vague, all-too-broad name (i.e. imagine if “Caucasians” was a civ).

Every game of civ is an alternate history. So why not a Gran Colombia that survived and prospered?
Not that I particularly want it (or voted for it) but of the 3 most popular choices in the poll its the most interesting to me.
Agreed! (Frankly, I don't really like modern nation-states in Civ generally) Civ abounds with what-ifs and they are a core part of its identity. We all know that an India led by Mohandas K. Gandhi certifiably did not exist in 4000 B.C.E., and we have many ancient empires (like the Romans) that did not endure to the modern day but are nevertheless allowed to do so in Civ, and even have great musical themes when reaching that age.

Civilization uses history as a backdrop, but that doesn’t mean we ought exclude entire peoples simply because they didn’t last all that long in real life. (Gran Colombia was a rare time when numerous South American states united in a republic, and its dissolution marked a new round of the sad divisions and political tensions in South America that endure to some extent today.) The Civilization series has embraced everything from nation-states (United States of America) to empires (Ottoman, Mongolian, Holy Roman Empire) to republics (Venice) to people-groups (Cree) to loosely confederated nomads that were never united or even of the same polity (Scythians). I fail to see why Gran Colombia, a republic, a country, a nation, must be excluded from Civilization. This is especially true considering that each Civilization game always brings in new and interesting civilizations—even if we don’t always approve of the choices (for example, I still don’t approve of Australia’s inclusion, but I like their gameplay). How deprived of interesting historical threads we would be if Kongo wasn’t in Civ VI, or Mali in Civ IV, or the Republic of Venice in Civ V! I'm all for Firaxis giving us more dark horse civ choices, though I would like them to focus on civilizations in South America and Africa for the next expansion.
 
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You know, I'm not even going to spend my time reading all those arguments you have for Gran Colombia, especially that you have simply decided to shower us with quotes from various sources. I understand your point perfectly already, and I think you are wrong. This is it. You don't seem to even try to understand what I am saying, and all you want is just to argue.
The entire point of this discussion was not to argue on whether Gran Colombia was a nation (and I am sorry, but it just wasn't, no matter how important Simon Bolivar's revolutions were, which is also something I don't argue about, and I will say it again - Bolivar was an important and influential leader, but Civ is NOT about leaders, it is about civilizations), this discussion was about whether Gran Colombia needs to be a civ in the game. Therefore, all the arguments I gave about what is a nation and what a civilization should revolve around are purely gameplay-related. There is a reason why I don't think Gran Colombia is a good idea for a civilization.

I just want to reply to your last statement, which I find somewhat ridiculous.
Civilization uses history as a backdrop, but that doesn’t mean we ought exclude entire peoples simply because they didn’t last all that long in real life. (Gran Colombia was a rare time when numerous South American states united in a republic, and its dissolution marked a new round of the sad divisions and political tensions in South America that endure to some extent today.)
This is the thing - Civilization is about civilizations that endured for a little longer than 12 years.

The Civilization series has embraced everything from nation-states (United States of America) to empires (Ottoman, Mongolian, Holy Roman Empire) to republics (Venice) to people-groups (Cree) to loosely confederated nomads that were never united or even of the same polity (Scythians). I fail to see why Gran Colombia, a republic, a country, a nation, must be excluded from Civilization. This is especially true considering that each Civilization game always brings in new and interesting civilizations—even if we don’t always approve of the choices (for example, I still don’t approve of Australia’s inclusion, but I like their gameplay).
Again, this is the thing you fail to see - civilizations are not based on whether they were empires, or republics, or people groups. With rare exceptions, such as the Holy Roman Empire, they are all people groups - the Americans are a people (albeit artificial), and so are the Turks (which the game wrongly calls Ottomans, wrongly focusing only on the Ottoman Empire period of their history, even though it was most of their history so far), and so are the Mongols, and so are the Cree, and so are the Venetians. I don't understand why Gran Colombia MUST be included in Civilization. It just makes no sense whatsoever.

How deprived of interesting historical threads we would be if Kongo wasn’t in Civ VI, or Mali in Civ IV, or the Republic of Venice in Civ V!
My point exactly! And you want to waste a spot for a perfectly good and interesting civ for a country that only lasted 12 years just because it has a cool leader?
I want Kongo, I want Mali, I want Venice (not the REPUBLIC of Venice, but the nation of Venice), and I want the Muisca as representatives of the region of northern South America. There are enough interesting "dark horse" civs that have so much more to them than Gran Colombia, which is nothing more than a revolution and a country that quickly fell apart. I just don't see how you can make it interesting. You would just make a typical bad Civ VI design with the leader and the civilization abilities being basically the same thing. Sometimes, when I play Civ VI I get confused as to what is the civ ability and what is the leader ability. Gran Colombia would be more of the same. There are much more important civs to add. Again, all my arguments are made with the game mechanics and principles in mind.
End of discussion.
 
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